Thread: Silent Hill 2 |OT| There was a subtitle here, it's gone now
Official Thread
I'm completely surprised at how good this game looks. Right now it impacts me more than Black Myth. But I haven't gone too far into Black Myth. That first scene was incredible with the cloud rendering but I'm not as impressed with the landscape as I am SH2s. Very weird.
 
  • Like
Reactions: regawdless
I finished it today. Solid 9.5/10 game. There were a few places where the pacing dragged, but it wasn't anything too bad. The graphics, atmosphere and sound all combine perfectly. I've never been scared by a game before, but this got me a few times. Never would have thought Bloober Team could make a GOTY contender.
 
I've never played a silent Hill game so in preparation for this game I watched a few Silent Hill 1 recaps. I have no fucking idea what is going on lol! I guess there was an ending in the first game where you got abducted by aliens? This shit is bonkers. Can't wait to play this game.
 
I've never played a silent Hill game so in preparation for this game I watched a few Silent Hill 1 recaps. I have no fucking idea what is going on lol! I guess there was an ending in the first game where you got abducted by aliens? This shit is bonkers. Can't wait to play this game.

Good news is, SH2 is easy to play without prior Sah experience
 
I've never played a silent Hill game so in preparation for this game I watched a few Silent Hill 1 recaps. I have no fucking idea what is going on lol! I guess there was an ending in the first game where you got abducted by aliens? This shit is bonkers. Can't wait to play this game.

Silent Hill 2 is connected to the original in name and town alone. Otherwise, prior experience with the original isn't needed. (But I'd still recommend as the original is a superb horror game.)
 
Is this game stingy on the health, or is it just me? I've still only played a couple of hours but it feels like my character is spending most of the time stumbling around like me at the weekend. And also sounding like me. "UUUUUHHHHHHHHHHHHH".

Anyway, I just found the gun. So all of those bullets I've found are now useful.
 
Is this game stingy on the health, or is it just me? I've still only played a couple of hours but it feels like my character is spending most of the time stumbling around like me at the weekend. And also sounding like me. "UUUUUHHHHHHHHHHHHH".

Anyway, I just found the gun. So all of those bullets I've found are now useful.

Are you dodging? I always had around 30+ health items. It felt like the game gave me too many bullets and health items.
 
Made it to the prison and got the map... this ain't going to be fun. And it probably got other world version too right ?! oh no.
Man, the performances are incredible. The way james talks and his facial expressions. very good. And Eddie voice actor is excellent
 
Just finished the Hospital. So scary and I hardly ever get that feeling in games/media. Like the Apartments it dragged on a bit too much though (can't believe I'm still chasing after that kid.

I thought I had a lot of ammo but after the ceiling/cage boss it has completely gone. I do have enough health items, but given it takes a bit of time to apply, combat is still super tense.

I like the have the siren back in this, it was removed originally in the sequel wasnt it?
 
  • Like
Reactions: kiNeMs and rofif
Just finished the Hospital. So scary and I hardly ever get that feeling in games/media. Like the Apartments it dragged on a bit too much though (can't believe I'm still chasing after that kid.

I thought I had a lot of ammo but after the ceiling/cage boss it has completely gone. I do have enough health items, but given it takes a bit of time to apply, combat is still super tense.

I like the have the siren back in this, it was removed originally in the sequel wasnt it?

I feel the nightmare world hospital was better than apartments other world... but both were way too long. Especially normal world hospital. It took forever.
And initially I missed some crack in the wall and I was running around like a fool.
The siren s kinda still there but changed
 
  • Brain
Reactions: Hostile_18
I feel the nightmare world hospital was better than apartments other world... but both were way too long. Especially normal world hospital. It took forever.
And initially I missed some crack in the wall and I was running around like a fool.
The siren s kinda still there but changed

Honestly Im getting confused with the movie as well. I think in the first one it goes off before and after, where's the second one didn't initially have it at all and now it has it to signify the end? I prefer having it at the start and end as I think the movie made a pretty good case for its use like that.
 
Just finished the Hospital. So scary and I hardly ever get that feeling in games/media. Like the Apartments it dragged on a bit too much though (can't believe I'm still chasing after that kid.

I thought I had a lot of ammo but after the ceiling/cage boss it has completely gone. I do have enough health items, but given it takes a bit of time to apply, combat is still super tense.

I like the have the siren back in this, it was removed originally in the sequel wasnt it?

I found the best way to save ammo is to shoot enemies in the leg. Then when they drop for a few seconds melee them. That's how I killed most things.
 
  • Brain
Reactions: Hostile_18
Honestly Im getting confused with the movie as well. I think in the first one it goes off before and after, where's the second one didn't initially have it at all and now it has it to signify the end? I prefer having it at the start and end as I think the movie made a pretty good case for its use like that.

First movie is great and 100% got the siren and other world changing.
2nd movie is terrible :p
 
  • Brain
Reactions: Hostile_18
I found the best way to save ammo is to shoot enemies in the leg. Then when they drop for a few seconds melee them. That's how I killed most things.

Here is me going for headshots lol.

The nurses are a lot more formidable in this.
 
First movie is great and 100% got the siren and other world changing.
2nd movie is terrible :p

I need to watch them again, but I was actually pleasantly surprised by the second movie from what I remember. I think partly because my expectations had been set so low. I liked it was a nice continuation of the first one.
 
  • Like
Reactions: rofif
Are you playing on normal?
I had 60 bullets and 10 shotgun shells after hospital. Playing on normal. Maybe because I still do some melee

I came in with about that and left with one bullet lol. Nearly everything when into the boss fight. Maybe I fought him wrong and brute forced my way to victory?
 
I came in with about that and left with one bullet lol. Nearly everything when into the boss fight. Maybe I fought him wrong and brute forced my way to victory?

Damn. I noticed only to shoot him in the fleshy parts and he wasn't that bad.
Also, I am very thorough with all cabinets and car windows and so on.
 
  • This tbh
Reactions: Hostile_18
Damn. I noticed only to shoot him in the fleshy parts and he wasn't that bad.
Also, I am very thorough with all cabinets and car windows and so on.

I'm not too worried. I'm the same collecting everything. I'm sure I'll be able to stock pile again. How did you do on the elevator quiz?
 
I finished the game today. It's very good. But I definitely do prefer the first Silent Hill story over SH2.

Whilst the game looks great I am only really happy with the setting in one particular area in the game
Lakeview Hotel

I think that is the only area that really looks suitably dark and macabre enough in its worst state.

Also
Pyramid Head feels a bit short and not so intimidating in this version. The dodge is overpowered so you never really feel any tension when facing off against him.

I wouldn't normally nitpick a game like this after enjoying my time with it. But the return of a classic entry of Silent Hill is worthy of that, IMO. It is still worth playing whether you are new to the game or you have played the original.

Bloober did a very good job with it. Salute to them. I would be very open to them taking on another SH remake. Ideally for me, the first game. Here's hoping.
 
  • Like
Reactions: regawdless
Progress update and some thought.
I... I don't like it? I kinda very much don't enjoy playing big parts of it?
I just made it to the hotel and made it a bit inside. The shore and forward (hotel including) is a BIG sight of relief and finally something a bit better... although I feel it will have other world crap part to... right?

Anyway - Gameplay is kinda repetitive and stiff. At least on a controller. But that's ok.
Graphics and audio are of course amazing.
Story and story cutscenes are of course great too.

but my problem lies with the dungeons. I hate them. It's catharsis to be playing through this and solving all these puzzles and looking for abstract keys. over and over again.
It's creepy, disgusting and very oppressive. The prison was terrible/horrible. Same with labirynth.
I love the parts of the game outside that are brighter, with fog and streets//shops to explore. That''s great.
The apartment or even a bit (only a bit) of a hospital were good.
But anything that goes in the other world is dragging on foverer.

And I don't get why. We all know what the game is about and what James did. It's the twist everyone knows for 20 years.
Even if you didn't, it's obvious as hell.
But we are beaten over the head again and again and again. OK I GET IT I KNOW WHAT HE DID. LETS FUCKING GO.

It's truly tiring and I assume it is the intended experience but cmon. It's a bit up it's arse.
And maybe that's a critique of original game but I never played that one... but if original really is 8 hours... then I am already twice that and what I assume is twice the pain.
And the game is just disgusting. It relies on the simple horror of disgusting. And that's ok but not for this long stretches at a time.

I am not having a problem with the combat or puzzles. I am having problem with prolonged disgusting dungeons, you can barely see anything in for 4 hours.
how is this a game people love and play 100 times over? I don't get it.
I love Evil Within and finished it 3 times. Same with Alan Wake for example. But this is kinda not doing it for me.

Again - it's beautiful and just polished to hell. There is nothing I can objectively really attack here. Just that I find it too oppressive, too disgusting and I would cut the runtime of all the "dungeons" at least in half. Maybe cut the whole labirynth out too. it did nothing for me. What was the point of it? the faces on the cube and different trials? Just to waste my fucking time that's why. Yeah I get it it's his inner guilt blah blah blah
edit1: One more tiny critique is the constant fake out monster noises and environment noises. I understand creating atmosphere but most of the noises are from nothing. These crawling noises, monsters in the walls, something running around you in the dark. It's very well done but you loose control what's a real threat and what you can ignore.

/rant over. I will continue tomorrow. hotel is refreshing and beautiful so far but I can already see it will be a pain in the ass of locked doors too and same enemies that hide in the corner and once you spot them, they don't leave you enough time to shoot them
 
Last edited:
Progress update and some thought.
I... I don't like it? I kinda very much don't enjoy playing big parts of it?
I just made it to the hotel and made it a bit inside. The shore and forward (hotel including) is a BIG sight of relief and finally something a bit better... although I feel it will have other world crap part to... right?

Anyway - Gameplay is kinda repetitive and stiff. At least on a controller. But that's ok.
Graphics and audio are of course amazing.
Story and story cutscenes are of course great too.

but my problem lies with the dungeons. I hate them. It's catharsis to be playing through this and solving all these puzzles and looking for abstract keys. over and over again.
It's creepy, disgusting and very oppressive. The prison was terrible/horrible. Same with labirynth.
I love the parts of the game outside that are brighter, with fog and streets//shops to explore. That''s great.
The apartment or even a bit (only a bit) of a hospital were good.
But anything that goes in the other world is dragging on foverer.

And I don't get why. We all know what the game is about and what James did. It's the twist everyone knows for 20 years.
Even if you didn't, it's obvious as hell.
But we are beaten over the head again and again and again. OK I GET IT I KNOW WHAT HE DID. LETS FUCKING GO.

It's truly tiring and I assume it is the intended experience but cmon. It's a bit up it's arse.
And maybe that's a critique of original game but I never played that one... but if original really is 8 hours... then I am already twice that and what I assume is twice the pain.
And the game is just disgusting. It relies on the simple horror of disgusting. And that's ok but not for this long stretches at a time.

I am not having a problem with the combat or puzzles. I am having problem with prolonged disgusting dungeons, you can barely see anything in for 4 hours.
how is this a game people love and play 100 times over? I don't get it.
I love Evil Within and finished it 3 times. Same with Alan Wake for example. But this is kinda not doing it for me.

Again - it's beautiful and just polished to hell. There is nothing I can objectively really attack here. Just that I find it too oppressive, too disgusting and I would cut the runtime of all the "dungeons" at least in half. Maybe cut the whole labirynth out too. it did nothing for me. What was the point of it? the faces on the cube and different trials? Just to waste my fucking time that's why. Yeah I get it it's his inner guilt blah blah blah
edit1: One more tiny critique is the constant fake out monster noises and environment noises. I understand creating atmosphere but most of the noises are from nothing. These crawling noises, monsters in the walls, something running around you in the dark. It's very well done but you loose control what's a real threat and what you can ignore.

/rant over. I will continue tomorrow. hotel is refreshing and beautiful so far but I can already see it will be a pain in the ass of locked doors too and same enemies that hide in the corner and once you spot them, they don't leave you enough time to shoot them

I hear you. They stayed fairly faithful to the experience you would have had with the original if you'd have played that. I'm still not sure if it was a good or bad thing they did that. I only think it is good because I feel it is neat that they did that. But then I also wonder if they missed a trick by doing it.

I don't think anybody is completing a first play through of the original version in 8 hours. If anything I think this newer version is a little easier to navigate the map. It took me 17h30m roughly to complete this version.
 
  • Like
Reactions: rofif
I finished it today. Solid 9.5/10 game. There were a few places where the pacing dragged, but it wasn't anything too bad. The graphics, atmosphere and sound all combine perfectly. I've never been scared by a game before, but this got me a few times. Never would have thought Bloober Team could make a GOTY contender.
Yes, I agree with all of what you said. The detail in this game along with the creepy atmosphere gives me a feeling that I haven't felt before in a long time for a horror game.
 
  • Like
Reactions: regawdless and bork
Finished. 20 hours. Loved the ending and story. Every cutscene is perfect. I got ending 1.
20 hours is way too damn long though. waaaaaaay much like I said in my previous post.
And there is so much damn combat. you kill hundreds of enemies. All the time. And because of that you collect ammo and health all the time.

It's a good game. I only wish it was 10 hours. not 20.
 
Finished. 20 hours. Loved the ending and story. Every cutscene is perfect. I got ending 1.
20 hours is way too damn long though. waaaaaaay much like I said in my previous post.
And there is so much damn combat. you kill hundreds of enemies. All the time. And because of that you collect ammo and health all the time.

It's a good game. I only wish it was 10 hours. not 20.

I'm going to say I wish it was a slightly tweaked 20 hours rather than 10. It's honouring the original but because they don't want to alter the story too much, there's a strange middle ground.

Similar to FF7 actually and the original elements that are stretched out a bit too long!
 
  • Like
Reactions: skeem
I'm going to say I wish it was a slightly tweaked 20 hours rather than 10. It's honouring the original but because they don't want to alter the story too much, there's a strange middle ground.

Similar to FF7 actually and the original elements that are stretched out a bit too long!

yeah. I loved ff7 remake but rebirth got way too bloated imo.
I can't fault sh2 remake for too many things. It's not even buggy at all.... It just felt like forever between story bits.
And they guide you through every room of every dungeon with the longest backwards ass route possible.
"YEAH YOU ARE GOING TO EVERY ROOM ON THIS HOSPITAL OR HOTEL MAP AND YOU WILL DO IT IN THE LONGEST, MOST CONVOLUTED WAY POSSIBLE".
Like, it clearly feels this way to pad out the runtime
 
yeah. I loved ff7 remake but rebirth got way too bloated imo.
I can't fault sh2 remake for too many things. It's not even buggy at all.... It just felt like forever between story bits.
And they guide you through every room of every dungeon with the longest backwards ass route possible.
"YEAH YOU ARE GOING TO EVERY ROOM ON THIS HOSPITAL OR HOTEL MAP AND YOU WILL DO IT IN THE LONGEST, MOST CONVOLUTED WAY POSSIBLE".
Like, it clearly feels this way to pad out the runtime

I am absolutely with you on the "dungeon" locations. It's probably the biggest negative but I'd still rate it a really high 3/5 "good" rating from me.

Its maybe not one I'll replay often like say Resident Evil 4-6 though because of this. Perfect Halloween game and just a modernisation of how I rate the original IMO.
 
  • Like
Reactions: rofif
I am absolutely with you on the "dungeon" locations. It's probably the biggest negative but I'd still rate it a really high 3/5 "good" rating from me.

Its maybe not one I'll replay often like say Resident Evil 4-6 though because of this. Perfect Halloween game and just a modernisation of how I rate the original IMO.

yeah that's perfectly said.
Again - I feel unfair bashing it. Maybe I am too hot headed after just finishing it but I really did dreaded going back to it.

Conversation with wife:
me - oh god I gotta finish that game today or tomorrow
her - just don't play it if you don't like it
me - YOU DONT UDNERSTAND :geek:
 
There's a game breaking bug introduced on the latest patch. When you get to the rotating room and jump down the hole there is no where to go. Completely halts progression. Just spent half hour wondering what I was missing, only to see loads of people stuck at the same point.
 
  • Shocked
Reactions: regawdless
There's a game breaking bug introduced on the latest patch. When you get to the rotating room and jump down the hole there is no where to go. Completely halts progression. Just spent half hour wondering what I was missing, only to see loads of people stuck at the same point.

Is there another older save file to go back to or are you fucked?