Do you think this checks out, PS6 in 2028?
And PS4 Pro: 2016
It means the PS5 gen lasts 8 years. Sounds about right.
Do you think this checks out, PS6 in 2028?
PS5Pro is already 12% behind the PS4Pro in units sold, with no information on whether those sales are making more money or just more expensive with potentially an even smaller profit margin.19% of PlayStation console sales were Pro consoles, making up 24% of the revenue. Significant impact and obviously sold more than the Xbox consoles. Question is, if it'll remain that strong or if the enthusiasts bought it and now it'll have weak sales going forward.
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I picked up a Pro a couple days ago, so I'm looking forward to getting back into gaming again. My plan is to rotate new games and old games to appreciate the difference in graphics and performance between generations. First on the list: Demon's Souls and Dishonored 2.
19% of PlayStation console sales were Pro consoles, making up 24% of the revenue. Significant impact and obviously sold more than the Xbox consoles. Question is, if it'll remain that strong or if the enthusiasts bought it and now it'll have weak sales going forward.
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The console version of Dishonored 2 is still capped at 30fps last time I checked on base-model PS5.
Yeah I doubt the rate will stay that high, but 19% is fucking crazy. It's a $700 ($840 after tax with disc drive) refresh console. I doubt anyone expects it to beat the PS4 Pro's 10% rate over time, but that's a huge opening for it.
To temper that, base PS5 sales will be down (PS5 overall revenue was only up 15% while the much more expensive PS5Pro accounted for 28% of that.) and still sold significantly fewer units than the PS4Pro at launch.
Sure, there's likely a significant majority of early adopters and 'premium' customers that don't care about the price, but we also have to bear in mind the Xbox players from last gen that have jumped ship, who would have bought the XOX instead of the PS4Pro, who will only have the option of the PS5Pro to buy this gen.
I think unless the PS5Pro gets a significant price cut next year, it's going to end up underperforming Playstation's expectations for it.
I just find it quite comical that console users are saying pc gaming is too expensive, while paying 700 bucks for a minor upgrade.
Even buying a Nvidia GPU between generations will be a way more noticeable performance change, which is more or less equivalent to upgrade from base PS5 to the pro.
I just find it quite comical that console users are saying pc gaming is too expensive, while paying 700 bucks for a minor upgrade.
Even buying a Nvidia GPU between generations will be a way more noticeable performance change, which is more or less equivalent to upgrade from base PS5 to the pro.
Wait, how is going from 30fps to 60fps with very comparable visuals, a minor upgrade? Basically doubling the frame rate in most cases is a huge upgrade.
Most people expect better visuals and frame rates when they pay 1.5 times the cost of the other offering. If Sony wants to sell the Pro on frame rates they should've just called it PS5 60FPS Edition. Visually, the games don't look much different, that's why DF has to keep posting videos to show people "and if you look real hard here this glass has a reflection on it" and "you can see the armor in Wukong is slightly more detailed."
It's supremely disingenuous of Sony to release an $800 machine that finally does only what the PS5 was promised to do and then try to act like they just fucking discovered fire.
Wait, how is going from 30fps to 60fps with very comparable visuals, a minor upgrade? Basically doubling the frame rate in most cases is a huge upgrade.
Practically doubling the performance is exceptional tbh. Look at any other hardware, be it GPUs, CPUs, RAM, anything, and see what's necessary to get double the performance, and how much it costs. You have totally unreasonable expectations.
PS5 does offer 60fps modes in the vast majority of games. But for that price, of course there are concessions to make. Pro offers significantly better image quality at 60fps. What's disingenuous about that?
I'm actually pleasantly surprised that the cheap ass budget hardware in the PS5 delivers the performance it does. Seriously, especially in Sony first party games, it's exceptional for the price. And there even being 60fps modes across most games, I didn't expect that. PS5 Amateur is a great machine. What devs do or don't do with it, as well as with the Pro, that's a different story and we know that many are incompetent, and that no hardware in the world can fix that.
I wish them the best of luck trying to sell that.
I mean, they successfully anally fisted Microsoft this gen, wiped the floor with their main competitor to the point of Xbox being forced to release their exclusives on PlayStation. That's the ultimate humiliation. They're running a successful business and are doing very well overall. It's not all that bad for Sony tbh.
That said, there are reasons that this is the first gen for me without owning a PlayStation console. The whole market shifted so much and changed. I'd rather spend a bit more money and be "free", not locked into their ecosystem while having more options.... And still play most of their games lol
There's nothing unique anymore about consoles, no magic. It's just cheaper PCs at this point because it's all the same. Xbox is everything, 95% of the games are multiplatform, I play the same "exclusive" games as the Ponies after a year, Xbox "exclusives" day one, I use the fucking special 30th Anniversary Limited Edition Dualsense Edge on my PC with all the features which is kinda a slap in the face for the brand and even for my nostalgia brain.
It's the natural progression of market consolidation, and it's killing the appeal of these classic consoles.
I don't think Sony beat Microsoft as much as Microsoft beat themselves. Given the hardware they offered and the studios they own? They should've killed Sony this generation. The same thing killed Xbox that always kills Xbox: bad management.
But yeah, on the rest, I totally agree: why buy a console from Sony or Microsoft when the PC offers a freer environment with more options? They've literally made the case for not buying their platforms for guys like me. Luckily Nintendo is still around to carry the console market or it would be essentially dying right now.
I don't think Playstation had anything to do with Xbox's decline. That was a purely self inflicted mortal wound that was first delivered with the Kinect in the latter half of the 360's lifetime, then instead of seeking medical attention, they kept stabbing themselves in the hope it would suddenly start working if they kept trying.
Playstation meanwhile saw that and picked up their own knife to copy them, because surely Microsoft must know what they're doing, so they're seeing failing sales now too.
Also the vast majority of console gamers don't give a toss about high end graphics and 60fps. They want a cheap, 'good enough' machine that plays the big AAA mainstays like FIFA and COD, a few good exclusives to make the system appear more worthwhile over other options like a tablet or cheap laptop, and now also has all the F2P games that run on a toaster like Fortnite.
Nintendo is the only one catering to the actual Console gamer market, and they're seeing far and away the most success with it. They just have to not fuck up the Switch 2 design and make sure they have some compelling exclusives you can only play on their current gen system, and they're basically guaranteed to eclipse the PS5's lifetime sales, and eat the PS6's lunch until they hit market saturation again and need a Switch 3.
Sure, MS made mistakes. But Sony kinda forced them to take risks. Sony remaining steady with good hardware and a somewhat attractive first party output (TLOU, God of War etc.) over the various console generations prevented Xbox from winning, despite having good offerings hardware and software wise. So they needed to be bold and were forced to disrupt the market.
Which, to be fair, is a very difficult task in any business. Going for a market disruption is risky. Xbox tried many different approaches but Sony always countered well, waiting, using the good ideas themselves while letting Xbox getting hurt by the bad ones. Sony played it smart(er) and used their advantage well.
Microsoft was at its best when it fought Sony on conventional grounds. In fact, Microsoft won (handily) the first two thirds of the 360/PS3 generation. If they'd continued on with that strategy I fully believe you'd see a completely different market now. Instead they decided they wanted to chase the Wii market (as foolish a move as there ever was) and then try to go all draconian on everyone. They've never really recovered from Mattrick, and Spencer has been just as bad only in different ways. This generation Microsoft needed games, they just never brought any out and that killed them.
Sony also needs games, but they're trying to hide it by constantly releasing old stuff with a new coat of paint. That will only last so long. And wasting resources on handhelds, and portals, and pros isn't going to help them with that fundamental task of making consistent new content. I don't have high hopes for them right now; they're all over the place strategically and they feel fat and bloated, like an unchallenged aging boxer who is one fight away from getting knocked the fuck out.
Some interesting bits and pieces from the deep dive with Mark Cerny.
It seems that Sony and AMD are entering into a much deeper collaboration called "Amethyst" for both hardware and software.
On the hardware side Sony has always had a big say when it comes to direction of Radeon roadmap features etc... so it seems this will be a deeper integration of that with them likely having a bigger say, which also makes sense given the next Xbox might be the last one if it even exists at all.
On the software side it seems like it mostly related to using the same training models for AI between Sony and AMD. Meaning both will be able to share the load when it comes to making a training model/data and then each of them can implement technology on top of that separately such as PSSR and FSR4 etc...
It also looks like Sony are going all in on AI stuff, talking about an improved version of PSSR when they have better hardware in the future especially with more on chip memory (presumably they will probably add something like Infinity cache to PS6) as well as things like frame gen, extrapolation and other avenues.
So these are likely some hints at where PS6 will go in terms of both hardware and software features.
PS6 will likely use AMD's new unified GPU architecture between the datacenter and gaming lines (similar to what Nvidia and Intel already do) so what would have been RDNA5 is actually going to be UDNA, a significant implication from this is that AMD has had matrix hardware (tensor cores) in datacenter GPUs for some time now so by combining these architectures together it likely means UDNA onwards will have real "tensor cores".
Right now the custom stuff Sony is doing and likely whatever Radeon does with RDNA4 regarding AI is just a stopgap until this happens in UDNA, with rumours and whatnot pointing to UDNA being the graphics architecture that will likely be used in PS6 (obviously Sony will pick and choose features as they always do).
PS5 Pro also gives us a preview of some of the changes Radeon have made with their RT hardware, he confirmed they are going from 4 box intersections and 1 Triangle intersection per RT "core" to 8 box and 2 Tri, so essentially doubling their intersection capabilities and also switching to using a larger BVH structure in BVH8.
No idea if RDNA4 will have more features in hardware or not for RT, as we know that Sony mixes and matches things they want vs transistor budget but at the very least it seems that the RT hardware will be more performant.
Wait, how is going from 30fps to 60fps with very comparable visuals, a minor upgrade? Basically doubling the frame rate in most cases is a huge upgrade.
Thanks for the write up! It really seems like Sony is taking a lot of things into their own hands, more than in the past. Which will likely benefit AMD. Sony will push them towards fulfilling their needs, which align well with the gaming market in general. Like with PSSR, they share the code with AMD so AMD will likely introduce their own version of it, improving it over time together with Sony.
That said, it seems like Nvidia is going pretty wild with all the AI shit and is some leagues ahead. I expect them to do some wild shit with that until the PS6 releases, and the design of the PS6 will likely be locked down towards the end of next year.
And PS4 Pro: 2016
It means the PS5 gen lasts 8 years. Sounds about right.
Because 60 fps has been the new meme framerate.
PS4 had the 30 fps is fine meme. PS5 has the 60 fps is fine meme.
Meanwhile upgrades of the same price point on PC can give you from 60 to 160+ framerate for around the same price as consolse users pay from 30 to 60 fps.
You're comparing like for like prices when most people are selling or trading up their current hardware. Most are only paying a few hundred dollars for the difference.
You're comparing like for like prices when most people are selling or trading up their current hardware. Most are only paying a few hundred dollars for the difference.
When you cater in that you trade old hardware then it's even more expensive since you have to add the old value as well.
Wait, I have to take it all back. PlayStation is doomed.
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Wait, I have to take it all back. PlayStation is doomed.
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Huge improvement in image quality on the
Pro, 60fps mode comparisons.
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When you cater in that you trade old hardware then it's even more expensive since you have to add the old value as well.
Microsoft successfully anally fisted themselves by not releasing any games. Sony did nothing more than stand-by and watch and release PS5 patches for old games while Microsoft self immolated.I mean, they successfully anally fisted Microsoft this gen, wiped the floor with their main competitor to the point of Xbox being forced to release their exclusives on PlayStation. That's the ultimate humiliation. They're running a successful business and are doing very well overall. It's not all that bad for Sony tbh.
That said, there are reasons that this is the first gen for me without owning a PlayStation console. The whole market shifted so much and changed. I'd rather spend a bit more money and be "free", not locked into their ecosystem while having more options.... And still play most of their games lol
There's nothing unique anymore about consoles, no magic. It's just cheaper PCs at this point because it's all the same. Xbox is everything, 95% of the games are multiplatform, I play the same "exclusive" games as the Ponies after a year, Xbox "exclusives" day one, I use the fucking special 30th Anniversary Limited Edition Dualsense Edge on my PC with all the features which is kinda a slap in the face for the brand and even for my nostalgia brain.
It's the natural progression of market consolidation, and it's killing the appeal of these classic consoles.
Ahh I see. So you don't do that when you upgrade motherboards, RAM, CPU's and GPU's. Gotcha.