Tried it on Steam just out of curiosity. Only booted it up for 5min so far. I don't understand the image quality here. It all looks fizzly, fine shadows are unstable with noise, it's all just not sharp.
Two patches within 3 days. Lets see if Capcom can keep up that pace.
Monster Hunter Wilds patch 1.000.04.00 is now live with fixes for main story progression, ingredients, & more | RPG Site
Capcom has pushed out a new hot fix patch for MH Wilds addressing the issue with the Ingredient Center, Grill a Meal, story progression in Chapter 5-2 "A World Turned Upside Down" and more.www.rpgsite.net
Monster Hunter Wilds version 1.000.04.00 update patch notesThe "Grill a Meal" and "Ingredient Center" features cannot be unlocked even after meeting the progress criteria.
- When heading to Azuz during Main Mission: Chapter 2-1 "Toward Fervent Fields," players keep falling through the map.
- The Monster Field Guide cannot be accessed.
- During Main Mission: Chapter 5-2 "A World Turned Upside Down," an NPC may not appear, preventing further progression.
- At the Smithy, an issue may occur where tutorials are repeatedly shown, disabling certain options in the menu.
- When guarding a monster's attack with a lance using Power Guard under certain conditions, the weapon flashes in red but the effect is not activated
- When using a mantle, a Weapon Equipment Skill may mistakenly be activated.
- Some effects may be displayed continuously when using certain skills, such as Peak Performance and Self-Improvement.
- When successfully preforming an Offset Attack with the Insect Glaive's Descending Slash under certain conditions, the hunter freezes and becomes unresponsive to any controls.
- Addressed issues that occurred under certain conditions with screen rendering and causing force quits.
Curious how long it'll take them to fix performance and visuals. The way they handle textures is fucked and weak, image quality is weak, on PC and consoles. I don't believe they'll fully address all shortcomings though.
Capcom doesn't have the best track record, so let's see.
And since it's setting new records for them sales-wise, maybe they just think "why should we bother with the visuals? People are loving it anyway."
I will say, though. I dunno if maybe my eyes just adjusted to the ugliness or what, but the jungle area is really damn nice looking so far.
Desert looks totally shit, what's up with this game. Do you remember Uncharted 3 from 2011?????
Looks at these textures and the art design, the ... everything.
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Maybe I'm not totally feeling gunlance. Not totally sure but maybe it's just not my style. Gotta give it some more time and maybe see what kinds of things I'm not doing with it.
We got it, played it on PS5 Pro. Visuals are fine, monsters are cool and combat's good enough, but it's all brought down by the incessant chattering of these unwanted and uncool NPC companions, all the cutscenes and "story." Solid 5/10.
The high res texture pack makes the game really stuttery and choppy even on my 5080. Peformance around 80 fps but stuttery as hell turning the camera around. Disabling it back to regular High puts the fps at around 100-120 fps and peforms fine with no stutters.
Edit- looking into it. It looks like having DLSS and high res textures enabled at 4K pushes the vram usage past 16 gb
Can you cap the frame rate at 60 and get a smooth performance? The 5080 shouldn't have any issues with this game, what a shit show.
Man, that game is such a mess, tech wise. Even the not really detailed high textures are too much for the 10GB 3080, just turning the camera in the camp, texture streaming doesn't keep up, they're often missing and need some seconds to appear correctly.
And that camp isn't dense at all, it's a tiny place with barely anything going on. I'm absolutely baffled that there are issues with such a basic thing as texture streaming. Haven't seen issues like that in many years.
We have identified some issues listed below and are currently considering to address these issues in a future update.
*The release date is yet to be determined.
*Please note, individual responses will not be provided for tickets submitted regarding the issues listed below.
Some currently known issues as of March 7, 2025:
- A network error occurs when firing an SOS flare right after a quest begins.
- Link Members are not prioritized over other players and may not appear in some places including Base Camps.
- Palico's attacks with blunt weapons do not inflict stun and exhaust damages.
- Hunter Profile cannot be edited properly in some occasions.
- The Meal Invitation event at Azuz and Sild does not occur on some occasions.
- An issue occurring when using Equipment Loadout, causing decorations to be removed from equipment, Bowgun Customization being reverted back to default, and Kinsects reverting to the initial rarity.
- When cutting off monster parts, the parts change into a monster part from a different monster.
- Gravios does not gain resistance to flinches after breaking its parts.
- An issue which may cause crashes or some monsters to act strangely under certain situations.
- Some skills are unintentionally activated under certain conditions.
- Some items/rewards can be obtained repeatedly under certain conditions.
- When trying to catch a fish with a capture net, the fishes nearby do not swim away from the fishing spot.
- Some environmental features such as floating rubbles can be activated multiple times.
- An issue wherein Main Mission: Chapter 5-1 "Omens" cannot be progressed.
- Palico's support move "Attract Vigorwasps" may cause the hunter to become unresponsive to some controls.
- When scrolling through the quest list, only the first 20 quests are shown correctly.
- An issue which may cause the game to forcefully shut down when starting a game with saved data that encountered a force quit.
- The "Grill a Meal" and "Ingredient Center" features cannot be unlocked even after meeting the progress criteria.
- When heading to Azuz during Main Mission: Chapter 2-1 "Toward Fervent Fields," players keep falling through the map.
- The Monster Field Guide cannot be accessed.
- During Main Mission: Chapter 5-2 "A World Turned Upside Down," an NPC may not appear, preventing further progression.
- At the Smithy, an issue may occur where tutorials are repeatedly shown, disabling certain options in the menu.
- When guarding a monster's attack with a lance using Power Guard under certain conditions, the weapon flashes in red but the effect is not activated
- When using a mantle, a Weapon Equipment Skill may mistakenly be activated.
- Some effects may be displayed continuously when using certain skills, such as Peak Performance and Self-Improvement.
- When successfully preforming an Offset Attack with the Insect Glaive's Descending Slash under certain conditions, the hunter freezes and becomes unresponsive to any controls.
- Addressed issues that occurred under certain conditions with screen rendering and causing force quits.
- *You must close the game to apply the fix. Please ensure you restart the game after updating your game to Ver. 1.000.04.00. (This can be confirmed at the title screen.)
Seeing next patch slated for March 10th, barring any changes. Honestly seeing at least one main mission blocker bug I would recommend holding off on playing Wilds until these issues are resolved. Playing through World and Rise at the moment. I'll say the state of the game is unacceptable, and Dragons Dogma II, though so far Capcom has been vastly faster in patching Monster Hunter Wilds then they were with Dragons Dogma II.
Issues planned to be adressed in the next update (Ver. 1.000.05.00)
Issues that have been addressed as of March 4, 2025:
To be fair main mission blockers should be taking absolute top priority over anything else bar only crash to desktop tier shit. I'm shocked there is still one main mission blocker remaining after the first two patches.Not a word about texture streaming and quality.
Seeing next patch slated for March 10th, barring any changes. Honestly seeing at least one main mission blocker bug I would recommend holding off on playing Wilds until these issues are resolved. Playing through World and Rise at the moment. I'll say the state of the game is unacceptable, and Dragons Dogma II, though so far Capcom has been vastly faster in patching Monster Hunter Wilds then they were with Dragons Dogma II.
Issues planned to be adressed in the next update (Ver. 1.000.05.00)
Issues that have been addressed as of March 4, 2025: