Ugh. So, remember my whole ordeal with the intro on hardcore, where I finally, blessedly got past that hell?
Well, I made the mistake, in the course of DF slowly transforming me into a graphics autist, of wanting to check out the ray tracing on the peaceful intro house, right after that.
I log in today to find out that erased my original save file, despite all precautions taken, and I had to do it all over again for hours.
Some day, I'm just going to walk up to the director and assault him. Possibly with an assist like bear mace. You'll see it on the news.
But I did finally beat that and get the game started proper. Having a great time again. Something about this slow descent into fantasy/fairytale madness is really doing it for me. I think it's a refreshing way to do a Resident Evil, even if it is
out there. I guess the jury's out until I finish the game, but for now, I really, really like it.
Other than the intro, it's the first time I've been excited for something in a while, and it just delivered exactly the great, totally involving experience I wanted.
It's fun to get a first taste of ray tracing lighting on console too. It's nothing compared to Metro Exodus on PC, but I think it's a solid first step for us. I really love how HDR + ray tracing just has some scenes having an almost eerie realism. Something like light coming through a window on an overcast day just feels closer than it has in the past. The game without it looks fantastic too, but this just gives you that little bit extra.
Hoping to have more time today to sit down with it, and just soak into the madness. I really love an absorbing videogame, and I think is going to be one.