Thread: GTA VI Trailer 2
Game Of The Generation
I gotta admit, it is a incredible leap in terms of graphics. Red Dead Redemption 2 was already pretty damn impressive on the visual standpoint, but this looks to eclipse it altogether.

Still, my main concern is whether the single player campaign will be engaging and whether Rockstar will screw us single player bros for the multiplayer again. And of course, whether the story will be filled with wokeshite.
 
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Graphically looks insane. Didn't see much gameplay but we know what that's going to be like.
But ya as far as graphics go I have a hard time believing that's even on current gen consoles. It looks like it's running on a quad 5090 setup with a quantum computer CPU.
 
Graphically looks insane. Didn't see much gameplay but we know what that's going to be like.
But ya as far as graphics go I have a hard time believing that's even on current gen consoles. It looks like it's running on a quad 5090 setup with a quantum computer CPU.

Supposedly running on a PS5, I am skeptical but it's such a massive leap that it's almost hard to believe. Whatever wizadry that was used to concoct this visual showcase is insane. I really hope the performance is there for the day one console gamers too.

Also makes me wonder what enhancements we'll see for PC or Pro level consoles.
 
I wondered if I was just imagining things so I went on YouTube and dug up the old VC trailers.



Here's the old TV commercial



Notice how the old trailers actually showed gameplay. Shooting, driving etc... This trailer is almost 3 times as long and barely shows any of that. It's mostly cutscenes and story focused. This is why I no longer care for rockstar. Their philosophy has shifted from gameplay to trying to make movies. I cant get hyped for this because I know it's going to be a heavily scripted experience that lacks the freedom of the ps2 trilogy. You'll be driving from mission to mission with a few minutes of dialogue/cinematics before you actually start the mission, which will be a heavily scripted event anyway with only one possible outcome.

Would love to be proven wrong but going by their game design for the past 20 years, I doubt anything will change.
 
I wondered if I was just imagining things so I went on YouTube and dug up the old VC trailers.



Here's the old TV commercial



Notice how the old trailers actually showed gameplay. Shooting, driving etc... This trailer is almost 3 times as long and barely shows any of that. It's mostly cutscenes and story focused. This is why I no longer care for rockstar. Their philosophy has shifted from gameplay to trying to make movies. I cant get hyped for this because I know it's going to be a heavily scripted experience that lacks the freedom of the ps2 trilogy. You'll be driving from mission to mission with a few minutes of dialogue/cinematics before you actually start the mission, which will be a heavily scripted event anyway with only one possible outcome.

Would love to be proven wrong but going by their game design for the past 20 years, I doubt anything will change.


And god help you if you arrive at the mission marker before the convo happening in the car ends
 
I wondered if I was just imagining things so I went on YouTube and dug up the old VC trailers.



Here's the old TV commercial



Notice how the old trailers actually showed gameplay. Shooting, driving etc... This trailer is almost 3 times as long and barely shows any of that. It's mostly cutscenes and story focused. This is why I no longer care for rockstar. Their philosophy has shifted from gameplay to trying to make movies. I cant get hyped for this because I know it's going to be a heavily scripted experience that lacks the freedom of the ps2 trilogy. You'll be driving from mission to mission with a few minutes of dialogue/cinematics before you actually start the mission, which will be a heavily scripted event anyway with only one possible outcome.

Would love to be proven wrong but going by their game design for the past 20 years, I doubt anything will change.


Rockstar had cutscenes only trailers since GTA 4.
 
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I wondered if I was just imagining things so I went on YouTube and dug up the old VC trailers.



Here's the old TV commercial



Notice how the old trailers actually showed gameplay. Shooting, driving etc... This trailer is almost 3 times as long and barely shows any of that. It's mostly cutscenes and story focused. This is why I no longer care for rockstar. Their philosophy has shifted from gameplay to trying to make movies. I cant get hyped for this because I know it's going to be a heavily scripted experience that lacks the freedom of the ps2 trilogy. You'll be driving from mission to mission with a few minutes of dialogue/cinematics before you actually start the mission, which will be a heavily scripted event anyway with only one possible outcome.

Would love to be proven wrong but going by their game design for the past 20 years, I doubt anything will change.


Rockstar's game design is wildly outdated anyway. The linearity of their single player experiences hasn't changed ever. There's no room to be creative or for outside the box thinking and I don't expect that to change here either.

It's my huge issue with games like Red Dead and GTA, these fascinating sandboxes are actually incredibly limited spaces with no room for expression other than gunning down pedestrians.

Realistically, what does showing gameplay do for Rockstar anyway? Everyone knows the formula by now.
 
They made a game where you can constantly fuck yourself.

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Rockstar had cutscenes only trailers since GTA 4.

Yep, and GTA 4 sucked. That was when Rockstar lost it all. "Oscar worthy script"

Realistically, what does showing gameplay do for Rockstar anyway? Everyone knows the formula by now.

Good question. But the next Mario game will have some cutscenes/cinematics to showcase the barebones story, and you can be sure that the trailer will be full of gameplay and not the cinematics. There are tons of series that we all know the formula for, but when they put out a trailer, they show us the new gameplay. This trailer doesn't show much. You had some armed robbery, jumping out of a plane (which is undoubtedly dope), some driving/fighting and that's it. The rest was talking with randoms and a girlfriend experience of sitting on a dock/drinking beers in a dive bar/going out dancing. Not really what I associate with GTA.
 
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Visually it looked super impressive. Curious what it takes to have it run like that.

Overall vibe seemed good.
 
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Supposedly running on a PS5, I am skeptical but it's such a massive leap that it's almost hard to believe. Whatever wizadry that was used to concoct this visual showcase is insane. I really hope the performance is there for the day one console gamers too.

Also makes me wonder what enhancements we'll see for PC or Pro level consoles.

Might be in a dev kit or PC close to console specs. Also mostly cutscenes and scripted scenes with perfect angles. Gameplay will look good but not as perfect.
It was more of a joke on my end on just how good the game looks but I am sure once you actually break it down there are probably a lot of litte tricks and smoke and mirrors. Not to mention most people are watching a YT video on a phone or PC monitor not a 55 + inch tv.

PC will probably be 60FPS and maybe even add things like path tracing etc... PRO i can see maybe a 60 FPS at 1440P. Which makes me wonder what it's running at on X And PS5. 30fps but dynamic 1440P? Will it dip to 1080 at times ? Will it scale to 4K? Do we get different modes or any RT on base consoles ?
 
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Rockstar's game design is wildly outdated anyway. The linearity of their single player experiences hasn't changed ever. There's no room to be creative or for outside the box thinking and I don't expect that to change here either.

It's my huge issue with games like Red Dead and GTA, these fascinating sandboxes are actually incredibly limited spaces with no room for expression other than gunning down pedestrians.

Realistically, what does showing gameplay do for Rockstar anyway? Everyone knows the formula by now.

Ya we know the gameplay.
Go to A. Get in car with unskippable exposition dump while driving to point B. Linear mission for about 10 minutes with some basic 3rd person shooting or maybe some weak melee.
Drive back to point A with more talking. Mission over. Rinse and repeat. Add in pressing X to run and some 2010 rag doll physics and cover system.

To me it looks like RS is focusing on the graphics and the story. I highly doubt they spent a decade and delayed the game because of some amazing innovative gameplay hooks and loops.

Still game looks insane visually and we all know we are going to buy it even if it's 100$. It will probably be 150$ CAD. And I bet there is some sort of special edition that will be pushing 200$ USD
 
Notice how the old trailers actually showed gameplay. Shooting, driving etc... This trailer is almost 3 times as long and barely shows any of that. It's mostly cutscenes and story focused. This is why I no longer care for rockstar. Their philosophy has shifted from gameplay to trying to make movies. I cant get hyped for this because I know it's going to be a heavily scripted experience that lacks the freedom of the ps2 trilogy. You'll be driving from mission to mission with a few minutes of dialogue/cinematics before you actually start the mission, which will be a heavily scripted event anyway with only one possible outcome.

Would love to be proven wrong but going by their game design for the past 20 years, I doubt anything will change.

Rockstar's game design is wildly outdated anyway. The linearity of their single player experiences hasn't changed ever. There's no room to be creative or for outside the box thinking and I don't expect that to change here either.

It's my huge issue with games like Red Dead and GTA, these fascinating sandboxes are actually incredibly limited spaces with no room for expression other than gunning down pedestrians.

Realistically, what does showing gameplay do for Rockstar anyway? Everyone knows the formula by now.
Agreed with these points. For all their claims to be kings of open world gameplay, the way with which you engage in missions is extremely limited. I mean shit, can't they at least break the linearity of their story by having it go on multiple different paths if you refuse to do certain missions? But no, every mission in the game has to be finished to advance the story with no variation.
 
I wondered if I was just imagining things so I went on YouTube and dug up the old VC trailers.



Here's the old TV commercial



Notice how the old trailers actually showed gameplay. Shooting, driving etc... This trailer is almost 3 times as long and barely shows any of that. It's mostly cutscenes and story focused. This is why I no longer care for rockstar. Their philosophy has shifted from gameplay to trying to make movies. I cant get hyped for this because I know it's going to be a heavily scripted experience that lacks the freedom of the ps2 trilogy. You'll be driving from mission to mission with a few minutes of dialogue/cinematics before you actually start the mission, which will be a heavily scripted event anyway with only one possible outcome.

Would love to be proven wrong but going by their game design for the past 20 years, I doubt anything will change.


I mean hasn't that always been the case for Rockstar Games? At least for GTA 3 onwards lol You can never go off the beaten path in story missions or else you fail
 
I wondered if I was just imagining things so I went on YouTube and dug up the old VC trailers.



Here's the old TV commercial



Notice how the old trailers actually showed gameplay. Shooting, driving etc... This trailer is almost 3 times as long and barely shows any of that. It's mostly cutscenes and story focused. This is why I no longer care for rockstar. Their philosophy has shifted from gameplay to trying to make movies. I cant get hyped for this because I know it's going to be a heavily scripted experience that lacks the freedom of the ps2 trilogy. You'll be driving from mission to mission with a few minutes of dialogue/cinematics before you actually start the mission, which will be a heavily scripted event anyway with only one possible outcome.

Would love to be proven wrong but going by their game design for the past 20 years, I doubt anything will change.


Irs crazy remembering when those graphics blew us away. It was like holy shit video games can't get better.
I also miss the those old GTA trailers with the songs in them.

GTA V was my favourite with Skeletons

 
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Irs crazy remembering when those graphics blew us away. It was like holy shit video games can't get better.
I also miss the those old GTA trailers with the songs in them.

GTA V was my favourite with Skeletons


GTA5 had some great trailers, and really sold me on the 3 protagonist system they created for the game. It's just too bad they didn't enough with it, as I think the system is a great stepping stone to more freeform gameplay if Rockstar weren't so lazy on that front.
 
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Irs crazy remembering when those graphics blew us away. It was like holy shit video games can't get better.
I also miss the those old GTA trailers with the songs in them.

GTA V was my favourite with Skeletons





I hope we get another halllucination scene through Vice City :3
 
Nice to see that their art team is as talented as ever, but if it handles like every other Rockstar game it's an easy pass for me. Rockstar and Naughty Dog have gotten away with mediocre third person shooting mechanics for far too long.
 
Nice to see that their art team is as talented as ever, but if it handles like every other Rockstar game it's an easy pass for me. Rockstar and Naughty Dog have gotten away with mediocre third person shooting mechanics for far too long.

You mean driving mechanics.
 
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I mean hasn't that always been the case for Rockstar Games? At least for GTA 3 onwards lol You can never go off the beaten path in story missions or else you fail

Nah there were different ways to complete missions in Vice/San Andreas. GTA 4 introduced "mission can only end when this character reaches this point". Doesn't matter how much lead you pump through them or how much you damage their car, it's sequenced.