Thread: What Are You Currently Playing? |OT| Gotta play them all
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Played through the original Diablo the last couple days. I hadn't played through the game in years and it holds up amazingly well. The series never managed to recapture that atmosphere which is a damn shame.

I called the wife over to watch the final battle and her reaction to the ending was fucking priceless. "You win! Also, fuck you - shove that soulstone in your forehead and carry the soul of the Lord of Terror with you until you lose control and get possessed." What a happy ending.
 
This one looks neat. Anyone played a game of this series?



It's literally THIS GAME, you can't unsee the driving mechanics, this isn't anything new but a total retread. Fun? maybe..

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I need to finish:

Rise of the Tomb Raider
Jedi: Fallen Order
Doom: Eternal
FFVII Remake
Halo 5
GT7
CoD MW2
Baldurs Gate 2 replay

And instead I'm fucking playing EverQuest on the Project 1999 emu server. A 24 year old game I "beat" multiple times. A little bit of WoW mixed in here and there.

Nostalgia is a helluva drug.
 
I've been playing Dragon Quest 11 and I'm trying to finish it before the end of May when the next Zelda comes out.

The first third of the game was very irritating though. I needed to get an item and kept doing things to get it, only to be told I need to go to another town to get it. Or do some other quest first. This happened almost 10 times before finally getting the thing. I tried to turn down helping a sick person and helping to rescue someone because I got so annoyed. After getting the thing I am happy now though.

Its a fun game functionally in battle, but the writing is very forced so far. I'll stick it out though, I have two revivers now so it's really getting fun.
 
Still sinking some hours into Death Stranding post-game stuff, trying to 5-star all the stops. I also have the Level 3 jetpack. Those Sonic the Hedgehog ramps are now incredibly useful (and even funnier than before)



Switched over to Switch's Astral Chain to finally begin the game and learn the combat. My youngest son is also playing through it on his own Switch so it's fun to compare notes. Only a few hours in. Pretty fun game that feels more epic than it really is (small, linear maps). It's a typical Evangelion knockoff right down to the menacing director, otherworldly monsters harnessed for battle, and teenage angst.

Combat has simple combos and simple specials, offset by a ton of complex, circumstantial uses for your chain abilities. You are given a lot of the familiar Platinum Games 3rd person action tools from previous games like perfect dodges triggering a special, timing based counters, switching "weapons" mid-combo, even the MG:Revengence "sword slice" mechanic shows up. There are lots of pre-telegraphed attacks that show where they will land, so it has that Hades style where you're moving yourself (and your legion) out of the path of area-of-effect blasts and screen-spanning stampede attacks.

The tone is a blend of goofy slapstick and Japanese anime seriousness like all P* games. For instance one ability lets you draw the chain across a charging enemy's path (indicated by a bright glowing line) and the enemy bounces back high into the air like they're in a WWF ring getting flung off the ropes. You're humanity's last hope to protect humanity's last remaining city, yet you're also picking up litter and throwing it away, or catching stray cats, or listening to a huge mascot named Lappy.

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as an aside, this game is weirdly similar to Death Stranding in a lot of ways. Similar holograms covering everything. Similar Hero plotline. Similar blend of humor and seriousness.

I am going to tuck into a hefty CRPG next. I have gone through character creation / intor for PoE2 Deadfire and Pathfinder Kingmaker and I'm deciding which one I wanna play while shelving the other one.

Deadfire is like pirate Mount & Blade with RPG combat, sailing around the map, dealing with storms, keeping supplies and morale of the crew up, completing quests... it's considered one of the most free-form CRPGs on the market. Also I really like the Pillars of Eternity lore. The first game was honestly the worst out of the last batch of these games several years ago (Wasteland 2, Divinity Original Sin, etc) in terms of gameplay and quality of life, but the worldbuilding was fascinating and the dialogue was the best out of those mentioned.

Pathfinder Kingmaker is "Baldur's Gate 2: Here's Your Keep Right Away". Since getting your keep, or troupe, or interdimensional Wizard Ship is the best part of BG2, Kingmaker game takes that idea and makes a whole game out of it, with the normal trappings of an Infinity Engine-style CRPG with combat, abilities with limited uses per day / per rest, and so forth.
 
Got back into Cyberpunk 2077. I already finished all quests during my initial playthrough, now, bought all appartments and cars etc. Only things left on the map are some of the little crime scenes. So I'm running around, shooting groups of enemies, all over the map. Taking screenshots, enjoying the visuals. It's so much fun, the game has such an incredible world and atmosphere, really grabbed me again.

Even those little side streets and side areas feel alive and are filled with details.

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back on that M&B2 Bannerlord this whole week. My three kids finally reached age 18 which opens up a new stage of the game: marrying into other clans and expanding your family. Any kids (and wife who marries in) becomes a recruitable character with 0% chance of rebelling. So my focus shifted almost entirely to training them up and getting spouses for my sons and improving my lone daughter's Steward skills to manage a city. Still haven't started a "kingdom" though I am Max Clan Tier 6. i am taking Rebel towns one by one as they pop up so I have several pockets of cities scattered over the whole map.



(not the strat I used but explains)

I also wiped out two factions, S. Empire and W. Empire, because they'd been reduced by the AI down to only 1 city. Sturgians and Khuzait are also barely clinging to survival but I've been giving their clan leaders money 150k at a time to keep them warring against the bigger factions: Vlandians dominate the West, W. Empire owns a lot of the center, and Aserai own the South and most of the East.

Now I am waiting for 4 grandkids between my two sons + wives to grow up and I'll repeat the process for the 2 grandsons, taking them into my party, giving them best gear, and taking them into battle to grind skills. Main character will be approaching 60yrs by that point which is when the game begins rolling dice for 'died from old age' but by that time I should have trained up the sons + daughters-in-law as well as the grandkids.

Once my grandkids come of age, I'll officially start a "kingdom" which will cause the remaining NPC factions to begin waging war on me directly.
 
@DonDonDonPata I'll be honest you're doing a cracking job of selling the game - so much more interesting in its concepts than 90% of what's out there. I just need to find some time to play something that deep and properly figure out how to get the best out of it.

That's because M&B is AMAZING! It has one of the strongest "just one more turn" attractions for me because every mechanic you see in the game can (in some manner) be exploited by the player. In true sandbox fashion, it never really "ends" unless you get perma-killed without an heir. And even if you do, it's a sandbox so I have fun starting from scratch with a new build, a new faction, a new "route". since getting the game months ago, I've already done three playthroughs (though 2 of those saves eventually got 🔥'd by a dying PS4)

If you're playing on PC you also have access to one of the best PC modding communities that exists (go look up "overhaul" mods if you need convincing).
 
back on that M&B2 Bannerlord this whole week. My three kids finally reached age 18 which opens up a new stage of the game: marrying into other clans and expanding your family. Any kids (and wife who marries in) becomes a recruitable character with 0% chance of rebelling. So my focus shifted almost entirely to training them up and getting spouses for my sons and improving my lone daughter's Steward skills to manage a city. Still haven't started a "kingdom" though I am Max Clan Tier 6. i am taking Rebel towns one by one as they pop up so I have several pockets of cities scattered over the whole map.



(not the strat I used but explains)

I also wiped out two factions, S. Empire and W. Empire, because they'd been reduced by the AI down to only 1 city. Sturgians and Khuzait are also barely clinging to survival but I've been giving their clan leaders money 150k at a time to keep them warring against the bigger factions: Vlandians dominate the West, W. Empire owns a lot of the center, and Aserai own the South and most of the East.

Now I am waiting for 4 grandkids between my two sons + wives to grow up and I'll repeat the process for the 2 grandsons, taking them into my party, giving them best gear, and taking them into battle to grind skills. Main character will be approaching 60yrs by that point which is when the game begins rolling dice for 'died from old age' but by that time I should have trained up the sons + daughters-in-law as well as the grandkids.

Once my grandkids come of age, I'll officially start a "kingdom" which will cause the remaining NPC factions to begin waging war on me directly.


The underlying subtext of pushing the positives of a nuclear family make this game more than what it appears. Directly using traditional marriages as a cultural victory and physical victory. Could the developers have done any better at putting in a positive landmine in todays woke culture? This is pretty kick ass!
 
The underlying subtext of pushing the positives of a nuclear family make this game more than what it appears. Directly using traditional marriages as a cultural victory and physical victory. Could the developers have done any better at putting in a positive landmine in todays woke culture? This is pretty kick ass!

Go figure, underneath the game is a somewhat realistic economy including human reproduction rates. Women cannot have children past age 45, and their % chances of successfully conceiving go down with each kid. They can also die in childbirth, permanently removed from the game. A male character can have children at 70+ years old, on the other hand. The game is rolling dice (passively) on every married NPC to see if they 'get pregnant', which results in another future NPC (in 18 in game years).

Even your clan or kingdom's ability to churn out new kids (and therefore future army-leaders) is a trajectory that you must work hard to keep, so "population decline" is the consequence of not having enough baby-making families in your kingdom, the result of which is fewer armies to field on the game map as time goes on. You can capture and execute these same NPCs from enemy clans to literally remove clans from the game one member at a time (you'll get a dialogue message to confirm). If you have really bad reputation (typically only possible when you execute a lot of enemies) your own vassals and kids can be executed by enemy lords if they are captured in battle. A true "live by the sword, die by the sword" sort of thing.

Of course you can ignore the kingdom / family stuff and just be a dude with a sword. It's a sandbox game after all
 
Go figure, underneath the game is a somewhat realistic economy including human reproduction rates. Women cannot have children past age 45, and their % chances of successfully conceiving go down with each kid. They can also die in childbirth, permanently removed from the game. A male character can have children at 70+ years old, on the other hand. The game is rolling dice (passively) on every married NPC to see if they 'get pregnant', which results in another future NPC (in 18 in game years).

Even your clan or kingdom's ability to churn out new kids (and therefore future army-leaders) is a trajectory that you must work hard to keep, so "population decline" is the consequence of not having enough baby-making families in your kingdom, the result of which is fewer armies to field on the game map as time goes on. You can capture and execute these same NPCs from enemy clans to literally remove clans from the game one member at a time (you'll get a dialogue message to confirm). If you have really bad reputation (typically only possible when you execute a lot of enemies) your own vassals and kids can be executed by enemy lords if they are captured in battle. A true "live by the sword, die by the sword" sort of thing.

Of course you can ignore the kingdom / family stuff and just be a dude with a sword. It's a sandbox game after all
Thank you for sharing that video and explaining the system mechanics.

When a sandbox offers more than just go run around and explore, but puts meaningful, world altering systems in place, the game gets elevated everytime.

Even though State of Decay 2 was clunky on release, they are going to be dropping yet another update next month which restructures the Plague hearts and siege mechanic. Patch 33 will drop once the Public Test Realm gets finished:


They have already dropped 32 patches, making the game what it should have been upon release with content, maps, mechanic balancing and new systems. It isn't the best game out there, but the attention paid to it and the addictive nature of the mechanics is just enough to keep me playing all these years later.
 
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Thank you for sharing that video and explaining the system mechanics.

When a sandbox offers more than just go run around and explore, but puts meaningful, world altering systems in place, the game gets elevated everytime.

Even though State of Decay 2 was clunky on release, they are going to be dropping yet another update next month which restructures the Plague hearts and siege mechanic. Patch 33 will drop once the Public Test Realm gets finished:


They have already dropped 32 patches, making the game what it should have been upon release with content, maps, mechanic balancing and new systems. It isn't the best game out there, but the attention paid to it and the addictive nature of the mechanics is just enough to keep me playing all these years later.

I never checked out State of Decay because I rarely touch zombie games. I'll look into it though, that sounds like a lot of fun
 
I never checked out State of Decay because I rarely touch zombie games. I'll look into it though, that sounds like a lot of fun

I would only recommend it if it was free to check out like gamepass or a free weekend. It is on Steam as well. I like the game, but I am biased as I also enjoyed SOD1. The game still has jank and you can game the systems if you know what you are doing and have a high level of play with regards to getting survivors and what traits to look out for.

Some of the above would turn people off, but I have high hopes for SOD3 that is in development now.
 
I would only recommend it if it was free to check out like gamepass or a free weekend. It is on Steam as well. I like the game, but I am biased as I also enjoyed SOD1. The game still has jank and you can game the systems if you know what you are doing and have a high level of play with regards to getting survivors and what traits to look out for.

Some of the above would turn people off, but I have high hopes for SOD3 that is in development now.

What you're describing is identical to my situation with Mount & Blade: I started playing the first one many years ago. Jumped into this one without a hitch since it is pretty much the same core ideas of the first game but… working together better.

Sometimes a game offers a combination of something that clicks so well you can't get it elsewhere, even if you go looking. (for example) Kingdom Come Deliverance was a let down because I'd feasted on the M&B sandbox many years before; its redeeming qualities were drowned out by internal protests "this doesn't scratch the itch like M&B did"

Same warning back to you or anyone else eyeballing Bannerlord: it ain't pretty. Like... most quests are Dialogue boxes and changing camera positions written with Python scripting… It's very much an indie PC game of the late 00s era given a 2020 coat of paint. But the growth curve is so addictive, I cant help overlooking the shortfalls
 
Finished The Witcher 3 💪

Loved it, again. Still lots of exploring to do, but it may be for another time when I have the steam to start the DLC.

I feel I need another change of pace but I'll probably end up with another RPG or third person open world type game.
 
EVERSPACE 2 is fucking amazing. Best casual space game I've played since ... forever, I guess. It is what Elite: Dangerous would have been if the devs had decided to make it, you know ... fun.

It's also bloody gorgeous!

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I'm waiting for the ps5 version and I'm happy to hear it's good. I loved the first game a lot but we all know how the first sequel of excellent games can fumble the ball.
 
I finished RE4 so I'm going back to Elden Ring and hoping I can finish it up before Zelda in 3 weeks. I don't think it's going to happen realistically though, I like the exploration way too much and get sidetracked easily. That being said, I'm right at the beginning of the Atlas dungeon so I could clear that quickly and make some decent progress.

Also picked up Klonoa on sale and have been playing a level every night to stretch it out. Takes about 10-15 minutes. Almost done the first game, there's another 3-4 levels if memory serves. Great games, the remakes aren't bad if anyone was interested in them.
 
I thought I might just fire up the PC version of Super Mario 64 to see how it is…

Big mistake. Now I'm hooked. Already up to 40 stars.

For a long time I wasn't a fan (preferred Croc) but then I got the 3D pack on the Switch with Sunshine and Galaxy, and I was hooked. Maybe the emulated versions I played weren't right for whatever reason. Still, it turns out it's excellent.
 
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I finished RE4 so I'm going back to Elden Ring and hoping I can finish it up before Zelda in 3 weeks. I don't think it's going to happen realistically though, I like the exploration way too much and get sidetracked easily. That being said, I'm right at the beginning of the Atlas dungeon so I could clear that quickly and make some decent progress.

Also picked up Klonoa on sale and have been playing a level every night to stretch it out. Takes about 10-15 minutes. Almost done the first game, there's another 3-4 levels if memory serves. Great games, the remakes aren't bad if anyone was interested in them.

Klonoa is soooo good. What platform is it on sale for?
 
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I'm back in D2R this weekend, playing Hardcore for a change of pace. Never fucked with this mode before so however far I get will be my personal best. I'm sure the second I die I'll deem it a tremendous waste of time though.
 
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Completed Bowser's Fury this weekend. I bought it at release but never got around to playing it. Fun little game. I like how it is one big map rather then a menu branching together all the levels like Oddysey. Some challenging levels and it didn't over stay it's welcome. If it was any longer it probably would have felt too long. Bowser popping up a ton and then sticking around during the home stretch was a bit annoying.
 
I've made my choice and I'm a few hours into the newest God of War. It's my second attempt after playing for a couple of hours sometime last year.

It's great during the battle moments. I enjoyed the previous game quite a lot but I feel the pacing was so much nicer in the last game. But I'm still early so it's only representative of the first 5 hours or so.

It's downright weird that nobody thought to dress up warm for Fimbulwinter. God's or not. It's modern Sony so everyone is on their soapbox. But, doing so half naked during a multi year freeze.