Thread: The "Controversial" Gaming Opinion Thread
better if there were children
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@mcz117chief

100% agree

98 is better than 94

The franchise is better than its ever been these days tbh, shame everyone holds out for the older entries
 
- the large majority of "retro games" are borderline unplayable garbage which people overhype due to nostalgia. Anything pre PS2 which isn't a JRPG, shmup, puzzle game, or platformer is guaranteed dog poop

- digital > physical, unless for some odd reason the physical copy can be had cheaper. Crying about not being able to hold a disc in your hands is weird man baby stuff

- Nintendo still stinks, and their fans are brainwashed by nostalgia. I cant believe people pay as much as they do for those games. Cool for kids though I guess. The switch's success baffles me. I preferred the 3ds and wii u

- people who complain about video games being woke are more annoying than the supposed woke elements they're bitching about. I don't even notice that shit, I just wanna play a game after work. I don't wince when I see a brown person or a woman with a bad haircut. I don't care.

- the xbox series s with gamepass is ostensibly the best deal in gaming history. The only people who dislike gamepass are those who don't have it. $300 entry fee with the $15 monthly sub fee for what you get in return is phenomenal and should be industry changing. Just playing random gamepass games with friends all night long has already been some of the best times I've had in gaming thus far. Seriously, they shouldn't be able to keep these things on the shelves

- I want a Blinx 3, and Ape Escape 4

- seriously Nintendo is so overrated these days

- I'd rather playe a SNES or PS1 JRPG than a virtual reality game.

- the original Xbox is the coolest console ever

- video games are better than ever, and you're just a piss baby if you disagree.keep playing your archaic garbage and picking bed bugs out of your grey back hair

- western rpgs are better than Japanese rpgs. Anime weeb crap is ugly

Cheers
I pretty much agree with all this!

Unfortunately, for me, my antenna is always up for woke shit and it's hard for me not to notice. When I see almost every protagonist being a minority female with a half shaved head or shoving in trans and gay topics...I just roll my eyes and hope it doesn't effect the game too much. Usually it doesn't so that's good.

For me, Nintendo gets worse with age. They take eons to release a game, everything online related is stuck in 2010, and they never put first party games on a decent sale. But, they'll shit out Mario Kart 9 in two years and everyone will blow themselves. Meanwhile, I'm sitting here thinking "It took you 10 years to make this shit, it's a fine game, but 10 fucking years?!"
 
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After replaying a good chunk of San Andreas I now realize GTA IV is the better game. After years shitting on it now I appreciate it more.

I still prefer the characters and overall atmosphere of SA, music, everything, but IV is the better game.

Also, I played GTA 5 for 10 minutes when it launched and never played it again. I don't regret it.
 
Many modern day games try to implement way too many systems and make gameplay too complicated and tiresome. As much as I like God of War or Guardians of the Galaxy for example, all those different systems, stats and abilities are too much. In GoW, so many button combos are used for many different abilities to spam, it's ridiculous. And while doing it, fighting, dodging, parrying etc. you basically have to spam the arrow shooting button for Atreus as the same time.

Many of those abilities are also redundant and just there to be leveled up and to create "content" but don't bring anything new or interesting to the gameplay at all.

Just filler filler filler. Both are still great games, but I'm not a fan of content for contents sake.
 
Many modern day games try to implement way too many systems and make gameplay too complicated and tiresome. As much as I like God of War or Guardians of the Galaxy for example, all those different systems, stats and abilities are too much. In GoW, so many button combos are used for many different abilities to spam, it's ridiculous. And while doing it, fighting, dodging, parrying etc. you basically have to spam the arrow shooting button for Atreus as the same time.

Many of those abilities are also redundant and just there to be leveled up and to create "content" but don't bring anything new or interesting to the gameplay at all.

Just filler filler filler. Both are still great games, but I'm not a fan of content for contents sake.
Personally, I love that shit, and don't consider it filler at all when it is done right. To each his own, tho.
 
Personally, I love that shit, and don't consider it filler at all when it is done right. To each his own, tho.

Don't see how unlocking multiple abilities that do practically the same isn't filler. Sure, it's kinda fun to have all these things unlocking and the game giving you the impression of progress. But in both games that I've mentioned, it's just window dressing basically.
 
Don't see how unlocking multiple abilities that do practically the same isn't filler. Sure, it's kinda fun to have all these things unlocking and the game giving you the impression of progress. But in both games that I've mentioned, it's just window dressing basically.
So long as they are different, I don't really consider them filler. One may appeal to me more than the other, nudging me just a bit closer to my ideal playstyle. I dunno, tho - do you have a specific example?
 
So long as they are different, I don't really consider them filler. One may appeal to me more than the other, nudging me just a bit closer to my ideal playstyle. I dunno, tho - do you have a specific example?

In Guardians of the Galaxy for example, many of the abilities of your crew have the same effects. Different animations but it really makes no difference during combat. It's just: use ability to damage one or multiple enemies, use ability to stun one or multiple enemies. But there are 16 abilities, 4 for every crew member. It isn't necessary, just there because it has to be there.

Or in GoW, runic attacks that are pretty interchangeable with very similar stats, just a different animation.
 
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In Guardians of the Galaxy for example, many of the abilities of your crew have the same effects. Different animations but it really makes no difference during combat. It's just: use ability to damage one or multiple enemies, use ability to stun one or multiple enemies. But there are 16 abilities, 4 for every crew member. It isn't necessary, just there because it has to be there.

Or in GoW, runic attacks that are pretty interchangeable with very similar stats, just a different animation.
Ah, okay, I get what you're saying. I thought you were talking more about the systems as a whole and not how they were implemented.
 
That's coming from me, as a huge Souls fanboi:

Souls games get a pass regarding their tech.

You saw it with Bloodborne, which ran like absolute shit, all the time. Stuttery mess. The Sony and Souls fanbois went full on defense force upon release.
Now Elden Ring, which has some very ugly and technically bad aspects, no real criticism to be found.

Imagine if Horizon Forbidden West got released with an NPC dialogue presentation like in ER. It would get mocked by the community, strongly criticized by reviewers. ER is fine though.

I understand that because Souls games are so incredibly fun and well designed, that most people simply don't care about that. But Souls games definitely get held to a different standard regarding the technical aspects.

That Souls priviledge is strong!
 
But Souls games definitely get held to a different standard regarding the technical aspects.
I would say different priorities, not standards per se (though I am definitely being pedantic). Think of it like this: if she looks like Kelly LeBrock, do you really care that her eye lashes are a tad short? If the gameplay is so bloody good, do you really need npc lip sync?

Edit: oh, could I possibly get an ER weapon in my avatar?? :cool: :ROFLMAO:
 
I would say different priorities, not standards per se (though I am definitely being pedantic). Think of it like this: if she looks like Kelly LeBrock, do you really care that her eye lashes are a tad short? If the gameplay is so bloody good, do you really need npc lip sync?

Many people liked Horizon or AC Origins more than Dark Souls 3, so the argument doesn't really work for me. I mean they're wrong and bad persons, but it's all so subjective. And that's what I'm saying.

Better presented NPC interaction would definitely elevate ER for example and the genre standard is not being met by the game.
 
PlayStation is the only console brand in decline and lagging behind in innovation.

Partly agree here.

MS is mostly going forward with their innovative business strategy, applying pressure on their competition.

Nintendo did the innovative Switch, but what else since then?

Sony did some innovative things with the Dualsense and some of the PS5 UI, the tutorial and helping others stuff was pretty innovative.

I'd agree that Sony likes to stick with known quantities and that their innovations aren't that huge, they don't change the business landscape.
 
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Partly agree here.

MS is mostly going forward with their innovative business strategy, applying pressure on their competition.

Nintendo did the innovative Switch, but what else since then?

Sony did some innovative things with the Dualsense and some of the PS5 UI, the tutorial and helping others stuff was pretty innovative.

I'd agree that Sony likes to stick with known quantities and that their innovations aren't that huge, they don't change the business landscape.
I'd say all three are a shell of what they were something weird went on during the ps3 era. I think the internet ruined a ton of games
 
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PlayStation is the only console brand in decline and lagging behind in innovation.

Sony are the one company left attempting to preserve the traditional console format. They started with a chip on their shoulder and ended up dominating the market. MS and Nintendo can't compete with them directly so they've been forced to innovate.

They're not entirely resting on their laurels though, PSVR and the DualSense controller have a lot of potential to be really neat stems of ideas moving forward.

None of these companies seem to push the envelope much when they're the top dog.
 
Sony are the one company left attempting to preserve the traditional console format. They started with a chip on their shoulder and ended up dominating the market. MS and Nintendo can't compete with them directly so they've been forced to innovate.

They're not entirely resting on their laurels though, PSVR and the DualSense controller have a lot of potential to be really neat stems of ideas moving forward.

None of these companies seem to push the envelope much when they're the top dog.

How could I forget PSVR. Definitely innovative, especially in the console space.
 
Sony are the one company left attempting to preserve the traditional console format. They started with a chip on their shoulder and ended up dominating the market. MS and Nintendo can't compete with them directly so they've been forced to innovate.

They're not entirely resting on their laurels though, PSVR and the DualSense controller have a lot of potential to be really neat stems of ideas moving forward.

None of these companies seem to push the envelope much when they're the top dog.
Call me crazy, but I see PSVR and Kinect in relatively the same category. The main difference is that Xbox dropped Kinect relatively quickly, while PlayStation keeps pushing it. Both innovative, both too niche to be successful enough for a console. They were trying to copy Nintendo Wii, and even the Wii format wasn't sustainable long-term.

Nintendo constantly innovates in a different way. They came with dual screens and then 3D screens for handhelds, the were the first console focusing heavily on motion gameplay, now they have the Switch, which is both a home console and a handheld with removable controllers. They are clearly original and keep changing the game.

Xbox innovated online gameplay and online features. Now it has its great free backwards compatibility all the way to 1st gen Xbox, something PlayStation is slammed for. Xbox came with its Netflix-like subscription model, which ultimately will be copied by everyone.

Those are revolutionary innovations that change gaming. The traditional console format is not something that will survive as a stand-alone, because that was created at a different time where that was the best we could do. The ones sticking to this format will be nostalgic ones and not the masses. Both Nintendo and Xbox can create traditional experiences (see Pokemon Legends Arceus or The Medium), so PlayStation needs to come up with something that revolutionizes gaming and that they have an advantage in, because right now, they don't have it. The DualSense innovation is an evolution, not a revolution.
 
PS4 was a massive disappointment. Especially it's launch. Looked into PC gaming as my primary platform and never looked back.
Pfft you guys wouldn't know quality gaming if I told you what it was and then you played it because then you come back here and say I was wrong or something because that's the way you are with not knowing what a quality game is
 
Pfft you guys wouldn't know quality gaming if I told you what it was and then you played it because then you come back here and say I was wrong or something because that's the way you are with not knowing what a quality game is
what is a quality game to you? Is it nintendogs? A barbie game? My little pony game? Atari ET? Enlighten me please.
 
Pfft you guys wouldn't know quality gaming if I told you what it was and then you played it because then you come back here and say I was wrong or something because that's the way you are with not knowing what a quality game is

What about ps4 turned you over?

What did you mostly play prior?