WHAT YOU NEED TO KNOW
- This is not a remake, it's a remaster created by fans, for fans.
- The "resident evil 4 HD project" is a complete graphical remaster of the entire game. It includes enhanced textures, 3D models, menus, cutscenes, prerendered videos, lighting, visual effects, and more.
- The HD project also fixes certain sound bugs and broken / missing effects, which arose mainly as a consequence of the many times the game has been ported through the years.
- This package doesn't include the entire game, only the files to upgrade the game.
- You need to have an installed copy of the resident evil 4 PC port, released on Steam.
- The HD project is compatible with all languages, including the Japanese version. It's tested for version 1.0.6 & 1.1.0
- Some mods are not compatible with this project. Please ask the modders who created your favorite mods to adapt them to the HD project if needed.
- This HD pack won't affect achievements or game saves.
SYSTEM REQUIREMENTS
- Processor: Intel® CoreTM 2 Quad 2,7 GHz or higher, AMD PhenomTM II X4 3 GHz or higher
- RAM: 4 GB
- Video Card RAM: 2GB (minimum)
- HDD: 38 GB (approximately)
qBittorrentAnyone know a good/safe/minimal torrent program? I might have to do that instead of a paid sub to Mega or waiting about 10 days to get it all
Cheers. Although right now it's slower than running two Mediafire so I'll see how it goesqBittorrent
Cheers. Although right now it's slower than running two Mediafire so I'll see how it goes
C:\Program Files (x86)\Steam\userdata\{yoursteamid}\254700\remote\savegame00.sav
Tixati is great too, I like it more than qTorrent.Anyone know a good/safe/minimal torrent program? I might have to do that instead of a paid sub to Mega or waiting about 10 days to get it all
\Resident Evil 4\BIO4\input.dll
###XINPUT_CONTROLLER_A
KEY_FORWARD = QKEY_GC_B4
KEY_FORWARD = QKEY_GC_B20
KEY_BACK = QKEY_GC_B3
KEY_BACK = QKEY_GC_B19
KEY_RIGHT = QKEY_GC_B2
KEY_RIGHT = QKEY_GC_B18
KEY_LEFT = QKEY_GC_B1
KEY_LEFT = QKEY_GC_B17
KEY_KAMAE = QKEY_GC_B6
KEY_RELOCKON = QKEY_GC_B8
KEY_RUN = QKEY_GC_B11
KEY_FIRE = QKEY_GC_B9
KEY_ASHLEY = QKEY_GC_B5
KEY_CK = QKEY_GC_B9
KEY_KAMAE_KNIFE = QKEY_GC_B7
KEY_ST = QKEY_GC_B12
KEY_OPTION = QKEY_GC_B13
KEY_C_U = QKEY_GC_B24
KEY_C_D = QKEY_GC_B23
KEY_Y = QKEY_GC_B12
KEY_X = QKEY_GC_B10
KEY_B = QKEY_GC_B11
KEY_A = QKEY_GC_B9
KEY_SSCRN = QKEY_GC_B12
KEY_MAP = QKEY_GC_B14
KEY_LB = QKEY_GC_B7
KEY_RB = QKEY_GC_B6
KEY_U = QKEY_GC_B4
KEY_U = QKEY_GC_B20
KEY_D = QKEY_GC_B3
KEY_D = QKEY_GC_B19
KEY_R = QKEY_GC_B2
KEY_R = QKEY_GC_B18
KEY_L = QKEY_GC_B1
KEY_L = QKEY_GC_B17
KEY_Z = QKEY_GC_B7
KEY_Z = QKEY_GC_B6
KEY_EV_CANCEL = QKEY_GC_B14
KEY_CANCEL = QKEY_GC_B10
KEY_CANCEL = QKEY_GC_B11
KEY_OK = QKEY_GC_B9
KEY_OK = QKEY_GC_B9
KEY_LL = QKEY_GC_B1
KEY_LR = QKEY_GC_B2
KEY_LD = QKEY_GC_B3
KEY_LU = QKEY_GC_B4
KEY_C_R = QKEY_GC_B22
KEY_C_L = QKEY_GC_B21
CHANGELOG v.1.1
- Hundreds of graphical edits based on people's feedback. (textures, stage and character models, items, weapons, UI)
- Dozens of other graphical edits spot on the fly.
- Remastered "press any button" "how to play" "options" and "controls" UI text in the title screen for all languages.
- Titles screen UI font replaced to match the original font.
- Remastered "How to play", "Controls" and Xbox control settings UI textures for all languages.
- Some corrections on Spanish subtitles.
- Inclusion of latest re4_tweaks (1.7.7.3) by nipkow and emoose.
- English Subtitles during all cutscenes.
- Check all the latest re4_tweaks features HERE.
A Resident Evil 4 fan who spent eight years making an HD mod for the game has landed a job with a game developer as a result.
Albert Martin started the Resident Evil 4 HD Project in 2014 along with fellow Resident Evil fan Cris Morales, and finally released version 1.0 in February 2022.
Now, in an update on the mod's website, Martin revealed that he had been hired by a studio specialising in similar retro remasters.
"I'm really happy because I'm finally and for the first time in my life working in the videogame industry," Martin wrote. "Thank you, Joel, for having faith in me, and thank you, Stephen, for the opportunity in Nightdive Studios."
The mod replaces almost every texture in the game with new high-resolution textures, and replaces a number of flat objects (such as lamps, candle holders and doors) with new 3D models.
For some of the textures, Martin actually travelled to the same locations in Spain and Wales where Capcom took photography, and took the photos again so he could make higher resolution assets that were as accurate as possible. In his update, Martin noted that he "can't wait to play" Capcom's remake of Resident Evil 4, which is out this week, stressing that in his mind the remake will never replace the original because "they are two different experiences".
![]()
The fan who spent 8 years making an HD mod for Resident Evil 4 now has an industry job | VGC
He’s working at Nightdive Studios, which specialises in retro remasters…www.videogameschronicle.com