Thread: [Pre-Release] The Legend of Zelda: Tears of the Kingdom
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I'm not going to watch any of the previews. Just reading about all your hype meters exploding is sufficient for me. I look forward to May 12th...
I second this, the latest trailer was perfect and the only thing for me to do now is warm up with BOTW and evade spoilers from unscrupulous media outlets begging for views until May 12th. It's just around the corner but time is already slowing down lol
 
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In Zelda's Research Notes, she tells of how Dr. Robbie managed to restore mobility to many of the Guardians that Zelda and her team excavated. Then she proceeds to say that they haven't found all the Guardians. There are more to find, and other types even. Then she writes, "They are said to be stored in five giant columns that rest beneath Hyrule Castle. The thing is…No matter how I search beneath the castle, I can't seem to locate these columns. They must be buried deep."

We're going deep underground. There may be a major focus towards finding these five columns. I believe we saw one in the trailer actually. But taking advantage of the other Guardian types will probably play its part in fortifying in the fight against recently resurrected Ganondorf. Deep underground is also where the Dodongos live, which would halfway explain what a mage with (seemlingly) Dodongo DNA would be doing there near Ganondorf's corpse. How a Dodongo of all enemies gained such immense power and supreme intelligence to be able to cast spells to resurrect someone, that is the part that has been troubling me
 
I watched one preview and what surprised me most is how sharp, clean and highres the image quality looks. If this weren't from an official preview-event, I'd have said this ran off an emulator. Really nice.
 
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I watched one preview and what surprised me most is how sharp, clean and highres the image quality looks. If this weren't from an official preview-event, I'd have said this ran off an emulator. Really nice.

Yes, it does look clean. I have noticed some loss of frame rate very similar to what we saw with BotW during certain encounters or when there are explosions. I think there will be slowdown during certain combat situations if there are numerous enemies and things happening all at once. I would rather take the hits in performance than to take the hits in gameplay, personally.
 
In Zelda's Research Notes, she tells of how Dr. Robbie managed to restore mobility to many of the Guardians that Zelda and her team excavated. Then she proceeds to say that they haven't found all the Guardians. There are more to find, and other types even. Then she writes, "They are said to be stored in five giant columns that rest beneath Hyrule Castle. The thing is…No matter how I search beneath the castle, I can't seem to locate these columns. They must be buried deep."

We're going deep underground. There may be a major focus towards finding these five columns. I believe we saw one in the trailer actually. But taking advantage of the other Guardian types will probably play its part in fortifying in the fight against recently resurrected Ganondorf. Deep underground is also where the Dodongos live, which would halfway explain what a mage with (seemlingly) Dodongo DNA would be doing there near Ganondorf's corpse. How a Dodongo of all enemies gained such immense power and supreme intelligence to be able to cast spells to resurrect someone, that is the part that has been troubling me

Are these things not the pillars mentioned in her notebook?

Hyrule-Castle-Close.jpg
 
Those of you wanting to go in as clean and as free of spoilers as possible, keep in mind that BotW was out in the wild a week or more before its release date. I have no doubt the same will happen with TotK.

IGN Japan was apparently hit with a copyright strike by Nintendo yesterday for revealing too much. Nintendo Prime and others covered it on Youtube, the details they mentioned are easy enough to find on social media.
 
In Zelda's Research Notes, she tells of how Dr. Robbie managed to restore mobility to many of the Guardians that Zelda and her team excavated. Then she proceeds to say that they haven't found all the Guardians. There are more to find, and other types even. Then she writes, "They are said to be stored in five giant columns that rest beneath Hyrule Castle. The thing is…No matter how I search beneath the castle, I can't seem to locate these columns. They must be buried deep."

We're going deep underground. There may be a major focus towards finding these five columns. I believe we saw one in the trailer actually. But taking advantage of the other Guardian types will probably play its part in fortifying in the fight against recently resurrected Ganondorf. Deep underground is also where the Dodongos live, which would halfway explain what a mage with (seemlingly) Dodongo DNA would be doing there near Ganondorf's corpse. How a Dodongo of all enemies gained such immense power and supreme intelligence to be able to cast spells to resurrect someone, that is the part that has been troubling me

What's this about Dodongo mages near Ganondorf's corpse?
 
@infinitys_7th Was trying to figure that one out last week as well… I'm also still trying to figure out how that thing came to exist. There are virtually zero Lizolfos and Dodongos capable of speech yet this enemy has managed to resurrect Ganondorf from death? How did this foe skip past like hundreds of thousands of evolution lol
 
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@infinitys_7th Was trying to figure that one out last week as well… I'm also still trying to figure out how that thing came to exist. There are virtually zero Lizolfos and Dodongos capable of speech yet this enemy has managed to resurrect Ganondorf from death? How did this foe skip past like hundreds of thousands of evolution lol

River Zoras were just monsters in older Zelda games before BotW. Lizalfos and Dinolfos were also tool-users (using swords, having armor) so they were intelligent. Or maybe these are like the OoT Zoras and were an off-shoot from the feral ones.

As for how they skipped evolution - maybe they were just underground the whole time? Lizard people living underground is a common trope.
 
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Super excited, can't wait to dive in, I've gone on media blackout now.

Jedi Survivor is fucked perf-wise so got to wait for that anyway but I've managed to stop myself from buying Dead Island 2 and will finish my remakes and play some more Horizon 2 instead while waiting for Tears, I've booked two days off work (will absolutely regret that, could lose up to 500 quid doh!).
 
@infinitys_7th that villain has some kind of jewelry that resembles the bomb flowers in Ocarina of Time on its forehead. The Lizalfos have some armor that kind of resembles that same piece as well. What throws me off is its ears. Can't tell if what I'm looking at is a dodongo slash lizalfos hybrid and those are his ears or hair or maybe horns covered by cloak? I wonder what this villain's name is too...

There are glyphs beneath Hyrule of this being so its an ancient evil I presume. So many questions
 
Due to complaints that there were too many pointless Korok seed puzzles, there are just 7 in TotK. They are clearly marked on the map for those who do not wish to partake in more pointless Korok seed puzzles.
They seem to be about as expected, glorified divine beasts/shrines. I'm still hopeful for more though! I would be truly shocked if there isn't... something more.
 
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I just died inside a little bit. I'm really avoiding leaks and stuff. When I saw your first spoiler, I got a little excited. Upon seeing this, I got a little disappointed. lol
There seems to be like 5 elemental themed "dungeons" and then Hyrule castle again not much different from the structure of BOTW.

Story seems stupid too, worse than anything previously.

LMAO THIS GAME WILL STINK.
@Chozofication They didn't learn shit.

I'm out unless things changes. Those who disliked BOTW don't get your hopes up.
 
There seems to be like 5 elemental themed "dungeons" and then Hyrule castle again not much different from the structure of BOTW.

Story seems stupid too, worse than anything previously.

LMAO THIS GAME WILL STINK.
@Chozofication They didn't learn shit.

I'm out unless things changes. Those who disliked BOTW don't get your hopes up.
Then the speculation that TotK was actually delayed to avoid getting destroyed and losing GOTY to Elden Ring might have merit.

Fuck. Really hoping there is much more substantial stuff to these leaks then only a few hours of impressions.
 
Then the speculation that TotK was actually delayed to avoid getting destroyed and losing GOTY to Elden Ring might have merit.

Fuck. Really hoping there is much more substantial stuff to these leaks then only a few hours of impressions.

I loved BotW.

I do not love Elden Ring.

If Elden Ring didn't have any of the clumsy combat, it would be a straight-forward yawn.

I don't expect TotK to be very different from BotW. I simply expect some dungeons, caves, a wider variety of monsters, and plenty of new stuff to explore.
 
I can't tell if you're trolling us or if you are being sincere. I don't think anyone is expecting huge dungeons. We just wanted more of them and better boss battles. A lot of things in BotW were just right, including battles with lynels.
Well, something bigger and less basic than Divine Beasts would be good for the sequel after 6 years don't you think?

Lynels... you mean the enemy where you just backflip their simple attacks and then just flurry strike them over and over because everything else was a waste of time?

I don't see the appeal of any of this... with an even dumber story this time potentially fucking over the other games too.
 
There seems to be like 5 elemental themed "dungeons" and then Hyrule castle again not much different from the structure of BOTW.

Story seems stupid too, worse than anything previously.

LMAO THIS GAME WILL STINK.
@Chozofication They didn't learn shit.

I'm out unless things changes. Those who disliked BOTW don't get your hopes up.

Got it, thanks mate. I thought as much but was hoping against it. Ill just watch the story on YouTube.

Possibility Silver lining : they're simultaneously working on a new game for switch 2.
 
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