Thread: Nintendo Switch 2 launches June 5 for $449 (Update: Pre-orders begin April 24 in the U.S. and Canada)


People are asking if there's text chat or only voice chat with transcription, and honestly I'm kind of expecting there to be no text chat where you can type something arbitrary, because that just opens it up to weirdness and abuse and whatnot. What you'll be able to do is mute everybody and turn transcription on, so you hear no sound (and/or transmit no sound), and the voice recognition AI types what you say, obviously with automatic filters.
 
Alright so need some advice on this.......there's a chance I can get a Switch 2 at Best Buy near me on opening night which will be Thursday at 9pm.

My guess is a max of 15-20 consoles available and they stated it's 1 per person.

My question is.....how many hours early should I get to Best Buy to wait in this line as I assume there will be one. I was thinking of getting there 2-3 hours early and camping out and if there was more than 15 people already there just say fuck it.

Anybody been through this before?
 
Alright so need some advice on this.......there's a chance I can get a Switch 2 at Best Buy near me on opening night which will be Thursday at 9pm.

My guess is a max of 15-20 consoles available and they stated it's 1 per person.

My question is.....how many hours early should I get to Best Buy to wait in this line as I assume there will be one. I was thinking of getting there 2-3 hours early and camping out and if there was more than 15 people already there just say fuck it.

Anybody been through this before?

I have done this before and failed. I missed getting a Wii on launch night by only a few spots back in line. I waited in line for PS5 abs it was well after launch. I think I waited for like 4 hours.

Really, how long are you willing to wait? Bring a gaming handheld and get comfortable.
 
Am I crazy for not pre-ordering yet ?
Definitely want one but hoping for a demo unit in store to try out before buying
IMO, the only reason to pre-order is if you are desperate to play Nintendo's new first party launch games ASAP (like my son) or you just love having the shiny new thing everyone's talking about.
 
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It kind of makes sense to pre-order now with the whole tariff thing going on, just in case prices go up. I already know Nintendo is going to deliver on software, so why not get it on day 1? They got a pretty stacked first year so far on stuff that was just announced
 
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If you know you are going to get one eventually, the easiest way to get one is with the initial batch of millions, rather than trying to catch the trickle of consoles that come out periodically post launch. That's why I preorder.
 
Still need 5 of the following before getting this-
Astral Chain 2 - Likely, Nintendo went out of their way to get the rights
Armored Core VII
Ace Combat 8
Bayonetta 4
Bravely Default Remaster - Confirmed
Dragon Quest XII: Flames of Fate - Please dont be vaporware/garbage if you are making us wait this long.
Fire Emblem Three Houses Distant Prequel/Sequel
Gravity Rush 3 - Nintendo could always save a odd series like they did with Bayonetta
Last Story Remake
Metroid Prime 4 - Confirmed
Octopath Traveler 3
Okami 2 - Nani?! Actually happening, though given game development times its likely not releasing for Switch 2, or towards end of its life cycle at best.
Pandora's Tower Remake
Persona 4 Remake
Persona 6
Pokemon Black and White Remakes that does not look like bare minimum effort shit - Lol
Pokemon Gen 11 that does not look like bare minimum effort shit- Lol
Radiant Historia Remaster
Skies of Arcadia Remake - Sega has announced remasters of every single series except Skies and Valkyria Chronicles
Valkyria Chronicles 5/1940s Ace Combat spin-off
Tales of the Abyss Remaster - Likely, series is getting multiple remasters
Tales of Xilla 1/2 Remasters - Ditto
Tales of Symphonia Remake on improved Rise Engine
Xenoblade Chronicles 2DE
Xenoblade Chronicles 4
Xenoblade Chronicles X-2
The Legend of Zelda Ocarina of Time Remake
The Legend of Zelda: Mainline Title
 
I think the people who DID preorder already are the crazy ones.

Traitor!!!

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Alright so need some advice on this.......there's a chance I can get a Switch 2 at Best Buy near me on opening night which will be Thursday at 9pm.

My guess is a max of 15-20 consoles available and they stated it's 1 per person.

My question is.....how many hours early should I get to Best Buy to wait in this line as I assume there will be one. I was thinking of getting there 2-3 hours early and camping out and if there was more than 15 people already there just say fuck it.

Anybody been through this before?

Only 15-20 total? For Best Buy? That sounds way too low of a number but if it's actually that limited then arrive immediately after work and get in line. I doubt the US will be anywhere near as demanding as Japan will be on the launch date for the Nintendo Switch 2, but it's still going to be an extremely busy day. I consider myself lucky to have nabbed a pre-order as early as I did
 
I feel like they should have made the sticks clickable for L3 and R3 if they were going to shoehorn in ZL. Though guess that's a bigger change engineering wise.

Still no explicit confirmation that L and R are analog but it should seem pretty safe to assume at this point.

I'm not holding my breath on the triggers being analog.

All of the GameCube games will function using the Joycons or Pro controller, which have digital triggers. What reason does Nintendo have to go with analog triggers in their Switch 2 GameCube controller? It would actually be a departure for them to do so and to go the extra distance allowing for it in their emulator... The GameCube controller is also compatible with Switch 2 games.

I want analog triggers. I bought the controller hoping for it. Ever since I purchased, though, I've become convinced it won't have the good triggers.
 
I'm not holding my breath on the triggers being analog.

All of the GameCube games will function using the Joycons or Pro controller, which have digital triggers. What reason does Nintendo have to go with analog triggers in their Switch 2 GameCube controller? It would actually be a departure for them to do so and to go the extra distance allowing for it in their emulator... The GameCube controller is also compatible with Switch 2 games.

I want analog triggers. I bought the controller hoping for it. Ever since I purchased, though, I've become convinced it won't have the good triggers.

The analog buttons on GameCube had a digital "click" built in as well which makes it very easy for them to act as digital for other games. And the variant they made for recent Smash makes had analog triggers. I'm not saying it's inconceivable that they'd remove them now, but it WOULD be a departure, and I still see it as unlikely.

Lots of people used them hands on at those events, many of which are big time fanboys. Someone would have come out to complain by now if the triggers were digital I think.
 
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The analog buttons on GameCube had a digital "click" built in as well which makes it very easy for them to act as digital for other games. And the variant they made for recent Smash makes had analog triggers. I'm not saying it's inconceivable that they'd remove them now, but it WOULD be a departure, and I still see it as unlikely.

Lots of people used them hands on at those events, many of which are big time fanboys. Someone would have come out to complain by now if the triggers were digital I think.

I didn't know that about the Smash variant. I have renewed hope now.
 


Interesting final specs. 3gb ram reserve for the OS is a bit shocking, as I was expecting 1gb reserved. This will present a bigger issue for ports. For Nintendo developers it's not an issue. If it was 11gb for games instead of 9, it would basically be no gap vs. ps5 considering lower ram requirements for lower resolutions. But now there is a significant gap.

Also the cpu clocks slower in docked mode.. interesting but I wonder if that can be adjusted per game. I wouldn't expect any docked games to perform worse than portable, see Nintendo's switch games for reference. I'll be interested to see DK bonanza portable vs. docked performance.
 


Interesting final specs. 3gb ram reserve for the OS is a bit shocking, as I was expecting 1gb reserved. This will present a bigger issue for ports. For Nintendo developers it's not an issue. If it was 11gb for games instead of 9, it would basically be no gap vs. ps5 considering lower ram requirements for lower resolutions. But now there is a significant gap.

Also the cpu clocks slower in docked mode.. interesting but I wonder if that can be adjusted per game. I wouldn't expect any docked games to perform worse than portable, see Nintendo's switch games for reference. I'll be interested to see DK bonanza portable vs. docked performance.


What's the rationale for lower CPU clock docked.. how does that make sense.
 
I feel like they should have made the sticks clickable for L3 and R3 if they were going to shoehorn in ZL. Though guess that's a bigger change engineering wise.

Still no explicit confirmation that L and R are analog but it should seem pretty safe to assume at this point.

I'm not holding my breath on the triggers being analog.

All of the GameCube games will function using the Joycons or Pro controller, which have digital triggers. What reason does Nintendo have to go with analog triggers in their Switch 2 GameCube controller? It would actually be a departure for them to do so and to go the extra distance allowing for it in their emulator... The GameCube controller is also compatible with Switch 2 games.

I want analog triggers. I bought the controller hoping for it. Ever since I purchased, though, I've become convinced it won't have the good triggers.

Why would y'all assume the gamecube controller is anything other than a gamecube controller?

This is the third time they've made new gamecube controllers after the gamecube was dead and buried (with Smash 4 launch and with Smash Ultimate launch). There's zero reason to assume they'd change the shoulder buttons this time.
 
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Target will have stock for in person on launch day! Same as Costco in store stock.



GameStop will have preordered June 3 pickup at midnight!

 
GPU will do the heavy lifting in Dock mode. Lower wattage in handheld CPU will be doing most of the work.

Hmm. Do you have a source on the explanation behind this? I'm not a know it all when it comes to hardware, but this type of "load balancing' between CPU/GPU isn't something I thought would have been a viable option. GPUs perform some tasks extremely more efficiently than CPUs, and vice versa. I find it hard to imagine the margins on the efficiencies here are small enough that dumping off what would typically be GPU tasks on the CPU would make sense in handheld mode, but I of course could be wrong.
 
Hmm. Do you have a source on the explanation behind this? I'm not a know it all when it comes to hardware, but this type of "load balancing' between CPU/GPU isn't something I thought would have been a viable option. GPUs perform some tasks extremely more efficiently than CPUs, and vice versa. I find it hard to imagine the margins on the efficiencies here are small enough that dumping off what would typically be GPU tasks on the CPU would make sense in handheld mode, but I of course could be wrong.

I only have cursory knowledge, some with more tech knowledge can explain it better than me. From what I've read, especially Multicore CPUs don't really need to have high speed and with the architecture of Switch 2 the GPU can do more in Dock mode.

We will see if that's good for Switch 2, but so far some of the games are looking good.
 


Interesting final specs. 3gb ram reserve for the OS is a bit shocking, as I was expecting 1gb reserved. This will present a bigger issue for ports. For Nintendo developers it's not an issue. If it was 11gb for games instead of 9, it would basically be no gap vs. ps5 considering lower ram requirements for lower resolutions. But now there is a significant gap.

Also the cpu clocks slower in docked mode.. interesting but I wonder if that can be adjusted per game. I wouldn't expect any docked games to perform worse than portable, see Nintendo's switch games for reference. I'll be interested to see DK bonanza portable vs. docked performance.


Overall a good increase on switch 1 but I think it's underpowered in the market. If a series s is 299 retail at launch i think this could have been closer to series S at 449.99 including screen and dock.
Most games will be suped up PS4 games. You can see that with sf6 which is using the PS4 as a base like the backgrounds but with some better textures and resolution. Same with cyberpunk which I bet will have ps4 level traffic and NPCs.
We also know the chip is from 2021 so I am willing to bet the system was supposed to launch in 2023 and they delayed it due to software and the fact the switch was still selling really well in Japan.
Nintendo games will look great and some devs will do some heavy lifting eith some ports but once ps6 and next Box launch Switch 2 will be really behind.