Thread: Kingdom Come: Deliverance II | OT | Audentes Fortuna Iuvat!
Official Thread
I wonder if they'll fix the rain?

The actual patch is kind of interesting.

They locked in the release build 5 months ago, and just carried out iterative patches on that up to launch. However, the 1.2 Patch has been worked on separately on a different build all that time looking to optimise the game even more and address issues the team weren't happy with.

I'm anticipating 'Large' will be the order of the day.
 
  • Hell Yeah!
Reactions: Dreamlord
The actual patch is kind of interesting.

They locked in the release build 5 months ago, and just carried out iterative patches on that up to launch. However, the 1.2 Patch has been worked on separately on a different build all that time looking to optimise the game even more and address issues the team weren't happy with.

I'm anticipating 'Large' will be the order of the day.

It'll be interesting to see the patch notes!
 
  • 100%
Reactions: Kadayi
It'll be interesting to see the patch notes!

Definitely, I haven't really encountered any major bugs at all. I think got stuck in terrain at one point right after I rescued Mutt when I went on the rocks above where you rescue him. However, it cost me all of 5 minutes to free myself. Also during the wedding I bet on Capon to win in his duel and he did, but when confronting him with Ennelyn (I did the Millers quest) I say 'You cost me money'. Otherwise it's all been good so far.
 
  • This tbh
Reactions: Phunkydiabetic
Definitely, I haven't really encountered any major bugs at all. I think got stuck in terrain at one point right after I rescued Mutt when I went on the rocks above where you rescue him. However, it cost me all of 5 minutes to free myself. Also during the wedding I bet on Capon to win in his duel and he did, but when confronting him with Ennelyn (I did the Millers quest) I say 'You cost me money'. Otherwise it's all been good so far.

Tbh same here. I've had the odd graphical glitch here and there nothing worse than that.
 
  • Strength
Reactions: Kadayi
Tbh same here. I've had the odd graphical glitch here and there nothing worse than that.

There are a few things I would like to see, such as the right voices when playing Dice with certain characters for instance, however I regard that as a 'Nice to have' versus a must have.
 
If anyone is interested in a pure Lets Play that is not a stream, but informative and devoid of meaningless chatter Wolfheart has a good one: -

 
Patch 1.2 lands on the 13th





In other news finally made it to the Kuttenberg map yesterday, although I haven't explored it yet. Gotta say the whole Trotsky Castle adventure was quite a trip. I wonder whether it will even be safe to travel back to Trosky now, given how events played out. I would imagine Henry is likely less than welcome there. For the most part, though I did pretty much all the side content AFAIK, although the Gameskeeper wanted me to help him out with something so maybe Henry can sneak back?

Also that escape section was tough through the forest. My initial instinct was to stealth up and murder my way through all of the patrolling guards but ultimately it made more sense to just sneak through and avoid them. Also I gave Istvan the option for a fair fight and Godwin really railed on me for that, which was justified in retrospect, although Toth was pretty easy to despatch when all is said and done. I figured as I likely wouldn't be coming back I'd loot the hell out of Trosky as well.
 
Patch 1.2 lands on the 13th





In other news finally made it to the Kuttenberg map yesterday, although I haven't explored it yet. Gotta say the whole Trotsky Castle adventure was quite a trip. I wonder whether it will even be safe to travel back to Trosky now, given how events played out. I would imagine Henry is likely less than welcome there. For the most part, though I did pretty much all the side content AFAIK, although the Gameskeeper wanted me to help him out with something so maybe Henry can sneak back?

Also that escape section was tough through the forest. My initial instinct was to stealth up and murder my way through all of the patrolling guards but ultimately it made more sense to just sneak through and avoid them. Also I gave Istvan the option for a fair fight and Godwin really railed on me for that, which was justified in retrospect, although Toth was pretty easy to despatch when all is said and done. I figured as I likely wouldn't be coming back I'd loot the hell out of Trosky as well.


That's funny, after 55hrs or so I finally made it to the Kuttenberg map the other day as well. There seems to be quite a bit more larger settlements in this map!
You're right, the Trosky castle bit was very compelling, so much to do man. I robbed the shit out of Trosky castle as well, some pretty damn good stuff in there. As for the escape, I didn't have any issues at all cause I just went straight into stealth mode and snuck through it all haha.

The part I had difficulty with was a bit later on with Zizka and the ambush. Im not sure if it was a dialogue choice or what but a large portion of my men just...run away in fear which left me to take on piles of enemies. After quite a few attempts I kanaged to eek out a victory. Thankfully I had that handgonne for the one knight in the midst with all the black armor, one shot boom. Stoked to see what this map brings to the table though Im curous to know if we are stuck here or if we will be able to eventually freely travel back and forth?
 
  • Strength
  • Like
Reactions: Zefah and Kadayi
patch-1.2-website%20(1).jpg


Patch 1.2 is live

62 GB on Steam





Patch 1.2 is here, bringing a host of fixes, improvements, and rebalancing tweaks to Kingdom Come: Deliverance II. From refining combat mechanics and polishing animations to enhancing NPC behaviour and optimizing performance, this update ensures a smoother, more immersive medieval experience. Read on for the full list of changes.

]New

Barber

- Introduced the barber feature. Check it out in Zhelejov and Kuttenberg!

Features

Achievements

- Adjusted the difficulty of certain skill checks so that the player can unlock the Close One achievement more reliably.

- Fixed the issue where the achievement The Lord Taketh Away would sometimes unlock without meeting its conditions.


Full Notes: -

 
patch-1.2-website%20(1).jpg


Patch 1.2 is live

62 GB on Steam





Patch 1.2 is here, bringing a host of fixes, improvements, and rebalancing tweaks to Kingdom Come: Deliverance II. From refining combat mechanics and polishing animations to enhancing NPC behaviour and optimizing performance, this update ensures a smoother, more immersive medieval experience. Read on for the full list of changes.

]New

Barber

- Introduced the barber feature. Check it out in Zhelejov and Kuttenberg!

Features

Achievements

- Adjusted the difficulty of certain skill checks so that the player can unlock the Close One achievement more reliably.

- Fixed the issue where the achievement The Lord Taketh Away would sometimes unlock without meeting its conditions.


Full Notes: -


I ran across a bug where this herbwoman in the Kuttenberg region is always hostile for some reason. It's kind of annoying cause if I want to trade with her I have to sneak up unnoticed for the prompt!
 
  • Strength
Reactions: Kadayi
I ran across a bug where this herbwoman in the Kuttenberg region is always hostile for some reason. It's kind of annoying cause if I want to trade with her I have to sneak up unnoticed for the prompt!

Well, hopefully that will be fixed. It still a good hour or so patching for me presently.
 
I've been out of town for a week, but that patch looks massive. I hope it doesn't break my mods!
 
  • Strength
Reactions: Kadayi
I'm here to report that the rain still looks goofy, even after the patch.

They said in the recent livestream that patch 1.2 was principally gameplay fixes and bugs, but they would look into other matters such as the rain effect with later patches. If you search scan the notes they fixed instances of it raining in a couple of buildings.
 
They said in the recent livestream that patch 1.2 was principally gameplay fixes and bugs, but they would look into other matters such as the rain effect with later patches. If you search scan the notes they fixed instances of it raining in a couple of buildings.

Yeah I noticed that they fixed the indoor rain thing. I've also noticed a bunch of graphical glitches that weren't present before the patch. Stuff like sudden lod transitions or flickering textures. Nothing huge but it appears to be more frequent than before. Could be coincidence?
 
Yeah I noticed that they fixed the indoor rain thing. I've also noticed a bunch of graphical glitches that weren't present before the patch. Stuff like sudden lod transitions or flickering textures. Nothing huge but it appears to be more frequent than before. Could be coincidence?

 
  • Star
Reactions: regawdless
I'm stunned at how many and how much bigger the communities are in the second map. I haven't even hit Kuttenberg yet! I wonder when (if?) I'll be able to go back to Trosky cause I got shit to do there still.

Also, why the hell would they change the photo mode toggle from "press R3 and L3" to "awkwardly press the options button and touch pad". I've acquired a vast collection of photos of me jumping over npc's, and this has made things exponentially harder.

1959cdd34281-screenshot-Url.jpg


1959cf6450822-screenshot-Url.jpg


1959cf65bf780-screenshot-Url.jpg


1959cf6844c95-screenshot-Url.jpg


1959cf6adf042-screenshot-Url.jpg


1959cf6c7f356-screenshot-Url.jpg


Hit me up if you're looking for more. I have tons.
 
  • Strength
Reactions: Kadayi
I'm stunned at how many and how much bigger the communities are in the second map. I haven't even hit Kuttenberg yet! I wonder when (if?) I'll be able to go back to Trosky cause I got shit to do there still.

Also, why the hell would they change the photo mode toggle from "press R3 and L3" to "awkwardly press the options button and touch pad". I've acquired a vast collection of photos of me jumping over npc's, and this has made things exponentially harder.

1959cdd34281-screenshot-Url.jpg


1959cf6450822-screenshot-Url.jpg


1959cf65bf780-screenshot-Url.jpg


1959cf6844c95-screenshot-Url.jpg


1959cf6adf042-screenshot-Url.jpg


1959cf6c7f356-screenshot-Url.jpg


Hit me up if you're looking for more. I have tons.

wired-wired-wired.gif
 
This second map is ridiculous, there's so much stuff to do. I think I'll head over to the city tonight and see what that's all about. Does anyone know where there are some high stakes dice tables? Playing with no badge and for !0 groschen is getting played out. I'm much better than these fools.
 
  • Strength
Reactions: Kadayi
This second map is ridiculous, there's so much stuff to do. I think I'll head over to the city tonight and see what that's all about. Does anyone know where there are some high stakes dice tables? Playing with no badge and for !0 groschen is getting played out. I'm much better than these fools.

It really use. After the excitement at the end of the first map, going back to just wandering around and doing side quests (although so many of them are really enjoyable) was a bit of a letdown in terms of pacing, but I'm still really enjoying the game. Taking it a bit slower these last couple of weeks, but still well over 70 hours in now.
 
It really use. After the excitement at the end of the first map, going back to just wandering around and doing side quests (although so many of them are really enjoyable) was a bit of a letdown in terms of pacing, but I'm still really enjoying the game. Taking it a bit slower these last couple of weeks, but still well over 70 hours in now.

Tbh I'm kind of enjoying this dialing back in the pacing. It was a bit of a whirlwind end to the first map, I'm into just roaming around again before things no doubt pick up in pace again. I've got just over 80hrs in and I'm blown away that I'm still not bored. I'll still be at work thinking about it, anticipating my nightly play time.
 
I've been full on with work I haven't had the chance to play the last few days. Looking forward to the weekend so I can get back into it. I was curious to see how things are since the 1.2 patch so I parked my Kuttenberg save for now and started a fresh one just to see if things were notably different. Performance definitely seems improved for sure.
 
  • Like
Reactions: regawdless
Game is still going strong in popularity on Steam, having more concurrent players than the newly released AC Shadows with its huge marketing budget and brand name.

Curious about the sales split on this one regarding PC and consoles, I'd imagine it's quite PC centric but the console versions are really good and it doesn't seem to be unpopular on consoles.
 
Game is still going strong in popularity on Steam, having more concurrent players than the newly released AC Shadows with its huge marketing budget and brand name.

Curious about the sales split on this one regarding PC and consoles, I'd imagine it's quite PC centric but the console versions are really good and it doesn't seem to be unpopular on consoles.

Games got legs. I'm just loving noodling in it when I can find the spare time. I haven't been this engaged with a title since either CK2 or Dark Souls. Zero urge to rush through it.

I've parked my Kuttenberg map arrival for now and am working through a more optimal new playthrough of Trosky presently because it is so much goddamn fun figuring things out.

I expect when they drop the hardcore mode in April, you'll also see a spike again as a lot of people are really looking forward to that for the challenge.

 
Worth a watch. Guy does a great job of talking about why KCD works and why other developers are failing, esp when it comes to characters, dialogue and writing.