- Platforms
This right here is my main issue! Glad someone recorded it. Holy shit this made me alt f4Typical Arkane and the shit engine they're using. Aiming fast never felt good in any of their games
Same for me I opted for 60 frames per second and control this is why I believe the rumors that they're already doing a PS5 proThe Digital Foundry video shows the PS5 version running at a damn near always 60fps in the performance mode except for one weird instance that they couldn't replicate. But the ray tracing mode, which actually shows some pretty cool visual enhancements, seems like the worst way to play due to the frame pacing brokenness we see in so many games even if you can handle 30fps.
I really tried to play Control on PS5 with ray tracing on, but it was unplayable compared to the smooth and near-locked 60fps mode. This game might be the same.
This right here is my main issue! Glad someone recorded it. Holy shit this made me alt f4
This is good. Acknowledged it quick .. They don't have a good record when it comes to this
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Deathloop PC performance issues being investigated by Arkane
Arkane is actively investigating issues raised by playerswww.gamesradar.com
Oh yeah. Look at the video I posted above and you'll understand how frustrating it isMouse stutters. On PC. Ouch. I think I'll wait a bit on this one, despite liking a lot what I see of this game. Enough other shit to play, might as well wait a bit.
Oh yeah. Look at the video I posted above and you'll understand how frustrating it is
Its like they're forcing mouse acceleration by default
It made me alt f4 dude...God damn that's bad, wtf.
Yeah there's nothing special visually or nothing that we haven't seen before. This what happens when you insist on using a garbage outdated engine.Are the graphics worse than Dishonoured? Like the level design is fine but the enemies appear so low resolution its off putting IMO.
Yeah there's nothing special visually or nothing that we haven't seen before. This what happens when you insist on using a garbage outdated engine.
Unfortunately the AI was solid before testing and complaining. After the complains they made the AI stupidThe AI is really bad. They walk right into my gunfire a lot of the times or just stand still. Place a turret around a corner and alert them. They'll all run right into the bullets one after another.
After playing two hours I figured this would be a game I drop early. I guess that was more of a tutorial phase though? The game then opened up, I got some powers and applied the residium to a purple pistol I really like. Since then the game has been more fun and I see what they are doing with the loops & times of day.
The downside is still the game is really easy. My pistol is really easy to get head shots with that kill anyone with one bullet. Start to throw in some powers and my guy already feels pretty over…powered…at the start of the game.
Kick is over powered
You're one of the unlucky ones that experienced a crash and now it'll never stop. Luckily I never crashed once so my advice is to stop playing it for now so you don't end up hating it
You're one of the unlucky ones that experienced a crash and now it'll never stop. Luckily I never crashed once so my advice is to stop playing it for now so you don't end up hating it
Its not your hardware, its the games garbage engine and optimisationYeah I'm currently investigating it on the steam forums there's a fair few of us. I guess that number is still small compared to everyone else that's enjoying it. This is the only game I have had a problem with. My parts are quite high performance but common so it's surprising.
Its not your hardware, its the games garbage engine and optimisation
No its a hit and miss. Something could've triggered it for you but not me for example and at the end the optimisation is to blame hereIf it was wouldn't it affect everyone though?
PLAYSTATION 5
- Added HDR calibration screen to UI options
- Improved performance and stability when ray tracing is turned on
- Improved NPC pathing and reactions to the player
- Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
- Improved the content of PS5 Activities & Game Help systems
- Improved vibrations on DualSense controller
- Improved audio mix quality
- Fixed laser mines, turrets and fireworks behavior for both Colt and Julianna players
- Fixed unlock issue with "Oops" and "Deathday Suit" trophies
- Fixed issue that could cause Colt's progression to be reset even if player chose 'no' on confirmation
- Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
- Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
- Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
- Julianna's actions no longer directly unlock trophies for Colt
- Julianna players will no longer hear radio conversations meant for only Colt
- Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
PC
- Fixed issues that were causing dropped frames and hitches in camera movement
- Added support for Nvidia DLSS
- Added support for Sony DualSense controller audio
- Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
- Improved performance and stability, especially with ray tracing
- Improved NPC pathing and reactions to the player
- Improved audio mix quality
- Fixed laser mines, turrets and fireworks for both Colt and Julianna players
- Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.
- Fixed unlock issue with "Oops" and "Deathday Suit" achievements
- Fixed issue that could cause Colt's progression to be reset even if player chose 'no' on confirmation
- Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
- Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
- Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
- Julianna's actions will no longer directly unlock achievements for Colt
- Julianna players will no longer hear radio conversations meant for only Colt
- Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
First major update is out. Adding DLSS and PS5 DualSense support on PC. The rest is here:
DEATHLOOP’s Game Update 1 Now Available
DEATHLOOP’s first major game update is now available on PlayStation 5 and PC. Game Update 1 improves several aspects of the gameplay experience, camera smoothness and NPC behaviors. It also resolves several issues that could cause the game to crash.bethesda.net
Oh wow I hope it's fixed the game for me. Loads of us been unable to play since launch with crashes.