Watched the Digital Foundry video.
That shit looks pretty good overall! Lighting is ok, flat in many cases and not really convincing, missing self shadows, but the rest is really strong. Great textures, terrain, draw distance, image quality (outside of PS5 Amateur Performance mode), nice characters. In general a ton of details and elements that show how much effort went into this, with all the neat cloth physics and animations.
Hitting a super stable 60fps is awesome on Pro, Amateur seems like 30fps is the best option because of the image quality.
This made me think of Witcher 4. Because with DS2, the devs hit a great balance. Only lighting and shadows are lacking, but the consoles weren't designed with RT in mind, so it's too expensive in many cases. I think they made the right choices for this game. Really curious how Witcher 4 will compare. Going with RT lighting, latest UE5 features, targeting 60fps as well. Something will have to give I'd imagine.
Decima is an awesome engine!