Thread: Switch 2 announced! (NatetheHate: Nintendo Switch 2 will be announced on Thursday, January 16)
Hype Thread
OG Switch was released in March, wasn't it? I can't see them doing a big reveal in four weeks, followed by all those hands on events shortly thereafter.... and then making people wait several more months before the actual release. I could be wrong, but I'm betting on a late May or early June release.

Oh shit you're right. WELL ISNT THIS EMBARRASSING
 
Here's my predictions, there won't be hall effect joysticks in ns2. They'll have the same similar dumpy build quality of the og switch. Analog triggers, maybe. As for a May release date? No chance. Releasing a console in the spring is kinda goofy, and tbh I can't recall any console of note being released in the springtime. It'll be announced at this event in April and go on sale in the fall.

That sir, is my prediction.

You're talking about the Joy Cons or the Pro Controller? I can't do Joy Cons. I bought some Hori attachment controller pads to replace Joy Cons permanently when I want to play something handheld. The May release date seems less likely than a September or somewhat early November release date but I just can't imagine that Nintendo wants to release anything of note on the Switch outside of Metroid Prime 4: Beyond which is likely to be a dual release for NS/NS2. If we wait until September or November then that means Nintendo will need maybe two or three more games to hold fans over. It's difficult to call... I can see Nintendo say it'll be May 8th or somewhere around there and launch with some excellent games or they can wait until Fall and have this dominant launch that builds hype around both the NS and the new NS2. It doesn't seem like Nintendo to launch the console so quickly after a reveal, so the holiday release is probably the way they'll go. Either way, I have a feeling this holiday season is going to be a lot of fun for the fans with plenty of great games, big games and surprises
 
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You're talking about the Joy Cons or the Pro Controller? I can't do Joy Cons. I bought some Hori attachment controller pads to replace Joy Cons permanently when I want to play something handheld. The May release date seems less likely than a September or somewhat early November release date but I just can't imagine that Nintendo wants to release anything of note on the Switch outside of Metroid Prime 4: Beyond which is likely to be a dual release for NS/NS2. If we wait until September or November then that means Nintendo will need maybe two or three more games to hold fans over. It's difficult to call... I can see Nintendo say it'll be May 8th or somewhere around there and launch with some excellent games or they can wait until Fall and have this dominant launch that builds hype around both the NS and the new NS2. It doesn't seem like Nintendo to launch the console so quickly after a reveal, so the holiday release is probably the way they'll go. Either way, I have a feeling this holiday season is going to be a lot of fun for the fans with plenty of great games, big games and surprises

If they have enough manufactured, it makes no sense for them to wait until the fall. Why build all the spring hype and then say "lol you gotta wait six more months now".
 
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I'd like to see Hall Effect Joysticks and Analog Triggers become the standard. The Nintendo Switch Pro Controller is this close to being the GOAT controller. Just needs an excellent Dpad and Analog Triggers for shooters. The feel to that thing is phenomenal; just feels premium all around. Can't wait until April 2nd when all the news and information is revealed for NS2 tbh. I'm pulling for that month of May launch window

Do you think they should just release a modified gamecube controller instead? That had analog triggers.

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They would need to make the Dpad a bit bigger, add another L and R button and perhaps soften the top of the analog stick, but it could work.
 
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If they have enough manufactured, it makes no sense for them to wait until the fall. Why build all the spring hype and then say "lol you gotta wait six more months now".

Then again they did make an announcement in late January that they would make an announcement in early April. They don't seem to be in any rush.
 
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If they have enough manufactured, it makes no sense for them to wait until the fall. Why build all the spring hype and then say "lol you gotta wait six more months now".

I can't call it. If someone told me to place my bets I'd be frozen for some time pondering what could be next. But I'll stick to my guns and say that May 8th will be the launch date, even though my gut now is telling me it will be a late September launch

Do you think they should just release a modified gamecube controller instead? That had analog triggers.

81koduJ0PHL.jpg


They would need to make the Dpad a bit bigger, add another L and R button and perhaps soften the top of the analog stick, but it could work.

I believe that Nintendo will eventually release a wireless GameCube controller for the members with the NSO subscription. Not sure if they will bring the Wii catalogue to the NSO Expansion Pass and offer the Wii-mote controller plus nunchucks or not, but if they do then the NS2 would just need the DS/3DS family to make its way to the NSO subscription and gamers would be able to play a vast selection of the of retro classics from the past consoles and handhelds
 
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I can't wait to see what they've got. It's the most excited I've been about a hardware launch in a long time.

I'm very curious about this entire codename: campus rumor thing that was mentioned a few weeks ago. There will be plenty of other talk, but I have to imagine that Nintendo is going to make some kind of excellent hub for their fans with this C-button and where it takes you when you press it
 
@Optimus im not so sure there will be a ton left to speculate on. What more can be done with the Switch than making minor to moderate improvements across the board such as more power, better graphics, the mouse joy cons, better eShop, better online experience, etc. This time around, it's difficult to judge what cards Nintendo has kept secret for this upcoming Nintendo Direct. The ultimate surprise that would have me over the moon is if the NS2 could somehow detach and become this super powered 3DS spiritual successor, but better, and fit inside of a standard pocket for play literally anywhere you go. But that may be a pipe dream. It would be nice to not reach for the phone, but instead take out a Nintendo handheld again and get some playing time in with something better than a 3DS
 
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Can't wait for the random twitters and 4chans to "leak" the direct and then for the Nintendo youtube verse to make hours of content.

Its pretty easy. Ok 120hz screen. Show off DLSS. MK9. Metorid prime 4. New 3d Mario. Some Zelda shit. Bunch of MS games. Bunch of early cross gen ports. Oh and throw something crazy like a new starfox or f zero.
Bam there you go Spawn Wave and RGT i just gave you 3 new videos. My brothers fathers sister mothers uncles grandmother works at a pizza shop across the street from a guy who reads Nintendo Power magazines from the 90s so you know it's all good info.
 
Easy way for youtubers to make some views lol I will just go dark until April 2nd

Pretty much the same for me. I'm honestly drawing a blank as to whether Nintendo will kill it with the NS2 additional buying points, or if they will just slightly tighten everything up and continue with the great games. But I don't know, maybe it's in between and there are a moderate amount of pluses to owning a NS2. After eight entire years and all the money that Nintendo has invested into R&D my gut tells me that they're going to impress, if not immediately live up to the hype I would think that in a few years just as the Switch did, the NS2 will gather a ton of momentum
 
The tech upgrade reveal potential seems pretty limited at this point. I expect NS2 to be more/less the same as NS1, but with better graphics. I also don't really care much about ports of crap that we already have better on PS5/Xbox/PC. As a result, I really hope and pray the first party games they preview inspire some major excitement. They need to blow people away with games that rejuvenate their most famous IPs.
 
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I got Doom 2016 on Switch on sale last week and it's pretty fucking amazing they made this game run so well on it. The system has a ton of games that just really should not have been possible on it. I think this is why I love the system so much; it is very much like older consoles where developers have to come up with new wizardry to make things shine on it and they did with amazing results. Seeing the full game of Skyrim on that tiny cart is jaw dropping to me still.

I can't wait to see what developers do with Switch 2; that's why I'm not really worried about the power factor. It's going to sell like hotcakes and developers will figure out ways to make magic happen on it. Just like the good old days.
 
Hopefully not. And I doubt it. Achievements are just little to-do lists that offer a dopamine surge. They don't enhance the game experience. People who want them are just addicts tbh. Achievements are the worst

Ehhh, I wouldn't take it that far. I like the steam achievements and the little cards you can collect. I like seeing how many other players have completed certain tasks. I don't try to complete them, I just get what I get and look at them afterwards. It's fun.

I think Nintendo could do something really cool with achievements if they wanted to.
 
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Hopefully not. And I doubt it. Achievements are just little to-do lists that offer a dopamine surge. They don't enhance the game experience. People who want them are just addicts tbh. Achievements are the worst

You are smoking crack with that take. Achievments give you additional content by way of playing differently. CS:GO achievements have a lot of N number of kills with each weapon. It forced me to play with guns that I otherwise would NEVER use cuz their are better alternatives. But by using them it added a new element of challenge and improved my overall play.

L4D2 with carrying the garden gnome through the entire game. That was so much fun with three friends.

And what makes achievements even greater....is YOU can ignore them if you like!
 
You are smoking crack with that take. Achievments give you additional content by way of playing differently. CS:GO achievements have a lot of N number of kills with each weapon. It forced me to play with guns that I otherwise would NEVER use cuz their are better alternatives. But by using them it added a new element of challenge and improved my overall play.

L4D2 with carrying the garden gnome through the entire game. That was so much fun with three friends.

And what makes achievements even greater....is YOU can ignore them if you like!

I know some people hate them, but I like them too. If I really like a game, going for the platinum trophy keeps me grinding it in a way that I wouldn't have thought to keep going otherwise.
 
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Achievements are honestly just an inauthentic way to keep players playing a game. Achievements were something I did for about four or five years but what it boils down to is just getting caught up in a game a percentage longer because some developer was paid to make a housewife to-do list for players to obsess over. Achievements are not correlated with fun, they're correlated with tiny dopamine hits that corral completionists into playing a game longer than they typically would without them. Achievements are not there for your enjoyment, they're simply there to keep players playing longer than usual. It's a waste of time and effort and again, not a very fun. I used to check out my achievements too, and other friends' achievements. Waste of time /10
 
Achievements are honestly just an inauthentic way to keep players playing a game. Achievements were something I did for about four or five years but what it boils down to is just getting caught up in a game a percentage longer because some developer was paid to make a housewife to-do list for players to obsess over. Achievements are not correlated with fun, they're correlated with tiny dopamine hits that corral completionists into playing a game longer than they typically would without them. Achievements are not there for your enjoyment, they're simply there to keep players playing longer than usual. It's a waste of time and effort and again, not a very fun. I used to check out my achievements too, and other friends' achievements. Waste of time /10

When done right, they're awesome, but some of them were just sadistic or retarded. Like Dead Rising's one where you have to keep your system on for a full day or something... LOL great idea for a system that had a reliability problem, fellas! But there were some that actually encouraged you to develop and test new play styles and in the process you saw much more layers to the game you might've missed. I dunno, I get why people love them, but I also get why people hate them. I'm fine either way.
 
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Achievements are neat as an ingame concept. They can, as mentioned, drive players to play the game in different ways, be used to unlock bonus content, track completion, etc.

Achievements as a platform system though, are questionable. Making achievements into a generalized system invites the line of thinking where "why doesn't this game have achievements" seems like valid criticism. Which leads to developers throwing in achievements just to tick that checkbox, with no thought or purpose behind it, invalidating the good things that achievements bring to games, and bringing forward the bad ones - completionist achievement-hunting, obsession, boasting, etc.

It's a bit like the difference between faith and religion. The latter is supposed to promote the former, but instead just leads a lot of people into following the motions without actually understanding what it means and why it's important.
 
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I'm trying to think what would impress me about the NS2. These additions:

-GCN games seem inevitable
-Ability to play Wii games
-Ability to play 3DS games
-Has PS4 tier graphics or better
-Online hub similar to Xbox
-Potentially, Codename: "Campus"
-Allows players to transfer in-game pictures easier and in bulk
-Virtual Console returns or vastly improved eShop
-Pro Controller with an amazing d-pad
-Could hold two game cartridges (not sure if achievable)
 
Achievements seemed neat for like the first couple months I owned a 360. After that I've just hated them and how they impact everything. People ruining online matches to "boost" achievements, the distracting popup and sound, the way my ps3 froze on "syncing trophies" if I ever touched the trophy screen, and just the way cool bonus content for doing something in game have been replaced by useless trophies/achievement points. Probably worst of all is it exists as just another thing to get people addicted to. Kind of lame that you can't even disable them and at best can disable the notifications.
 
I absolutely despise achievements and will not buy a Switch 2 if it introduces that into the Nintendo ecosystem.

What makes Nintendo great, and occasionally frustrating as well to be fair, is that they DON'T do what everyone else does.