Thread: Lies of P |OT| Steambornekiro
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Up to the Corrupted Circus boss.

Got loads of weapons but I've most stuck to one weapon the whole game, the one that's fully upgraded.
 
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Which one are you using? And what arm? Also, how's the difficulty so far for you?

Oh I'm not sure it's name, I'll double check when I'm next on my PC. Its a thick black handle and a sword a medium rectangular style saber.

Difficulty wise it spiked Bane onwards. Sekiro is my hardest souls game and I'd say this is a bit below that. Seems just right for a souls game... though I'll always prefer the souls games were perfect parry isn't as necessary.

Overall though I'm extremely positive, especially after the patch. It's 100% the best none From Souls game. It's going to be SUPER tough between this or Returnal as my game of the year.
 
Green Monster boss is a total asshole. For the same attacks, second phase timings are different than first phase timings. He also does insane damage in phase 2 and I feel like if I don't manage to parry his charge there's nothing I can do to not go from 100% to 0% health. Boss is also too big for the small arena, can't see shit at times. I'm now twenty-ish tries in and got him to like 30% in phase 2. Any advice (aside from abusing throwables and summoning, I don't do that)?
 
I just beat the Rabbit Gang the second time and landed on the Island. Changed my weapon for a long range fire weapon that does 40 less damage total but hits twice as fast and many more times before stamina runs out. Am I near the end game? Also my heart keeps getting warmer.. whatever that means!
 
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Victor was the first boss that felt clunky and buggy for me. Hitboxes were weird at times with clear hits not registering. Hope this is an outlier.

Yeah I fought him last night, I broke his stance and went in for a critical attack when suddenly he just got up and threw me. It's not like I took too long, because I had done a critical attack earlier in the fight and it worked fine. I went in right away but he got up immediately. Very strange.

That being said, I took him out on the first try despite that bullshit. I use summons though and the wish stone that revives them. Makes it way easier. Then grindstone your weapon with an element, get a legion arm that does elemental damage and its been smooth sailing so far. Usually only takes me 2-3 attempts on a boss. I am cautious about this difficulty spike everyone keeps mentioning, however.
 
So where does Lies of P rank among games influenced by Demon/Dark Souls? Actually more Bloodborne influencd if anything? Seeing some mixed stuff on it, but also some saying its almost and may actually be as good as some of FROMs titles?

I usually see Nioh 1/2 at the top, followed distantly by the Surge 1/2 and Remnant 1/2.
Elden Ring being the best soul like is of course just cheating.
 
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So where does Lies of P rank among games influenced by Demon/Dark Souls? Actually more Bloodborne influencd if anything? Seeing some mixed stuff on it, but also some saying its almost and may actually be as good as some of FROMs titles?

I usually see Nioh 1/2 at the top, followed distantly by the Surge 1/2 and Remnant 1/2.
Elden Ring being the best soul like is of course just cheating.

It's the best none "From" Souls game and even if I had to rate it against them it would be somewhere around the middle of the pack.

Level design has taken a slight hit the last third of the game, but that happens with alot of these games.
 
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Green Monster boss is a total asshole. For the same attacks, second phase timings are different than first phase timings. He also does insane damage in phase 2 and I feel like if I don't manage to parry his charge there's nothing I can do to not go from 100% to 0% health. Boss is also too big for the small arena, can't see shit at times. I'm now twenty-ish tries in and got him to like 30% in phase 2. Any advice (aside from abusing throwables and summoning, I don't do that)?

Yeah he's a dick. Mainly because like you said, you get so used to the timing on the first phase and then it's a complete knuckleball tossed at you the second phase. And if you get caught in his stupid charge while in a corner, it's GGPO. And he's hard to hit because he's all over the arena. He just doesn't stay in one spot.

For the second phase, I just focused on the stuff I could p-guard against. The windup slams he does that mirror the Scrapped Watchman are easy to p-guard. I think the only difference is there's more of a delay on the third (fury) slam but it's still easy to see coming. You can p-guard when he charges you and that knocks him back and staggers him for a second. Lastly, when he jumps up and tries to come down on you are all easy p-guards. Between all those, you can get him groggy somewhat easily. When I get him there, I make sure to do one or two charged R2's before I actually hit the critical. After the blowback on the critical, I run in for another one or two R2's to tack on some more damage.

I was running with an upgraded Trident which tends to shred health. And I had an amulet equipped that increased attack damage with every successful hit.

But beating him lands you the Ergo for the TDS and man, that is just a sweet weapon. Switched to that immediately. R2 parry's all day baby.
 
Tried about 20-30 times, twice I got the Phase 2 boss down to half health, then I gave in and chose the bad ending. I think the second part of that fight is a bit broken TBH. Overall a great game though that final fight did put me off future DLC a touch.
 
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Got through the swamp the past two nights. Beat the swamp monster on my first try too (although I used the summon). I don't know guys, I'm not a souls vet or anything (quit Demon Souls and Dark Souls due to jank, never played DS2 or 3) but I'm not finding this too difficult. Maybe it's because I played Elden Ring a few months ago and spent way too long fighting Milenia or whatever her name was so my skills are a bit heightened at the moment. I think the key is to definitely abuse your loadout and you can roll the bosses pretty easy. If you have a heal spectre or revive spectre wishstone, a grindstone of your choice for the boss (I'm using the increase stagger grindstone), a decent legion arm (I guessed the boss would be weak to fire so I used that. Melted him in the first phase, didn't work in the second phase) and you switch your weapons/amulets accordingly (like @Showdown said, the successive damage amulet is great), it's pretty easy to get through these bosses. Plus it's so easy to kite the boss and let your summon get in a few hits, then you go in for hits while the boss iron sights your summon. Without the summon it would definitely be a lot harder and you'd have to be more patient with your counters. Less room for errors too with the blocks, but I'm starting to really get the hang of the parries. I might actually try Sekiro after this, I thought it wouldn't be up my alley but I'm enjoying it in Lies of P.

Side note, I really like the original music/records you collect. There's some really fantastic songs in this game, I'll probably consult a walkthrough at some point to find out where to track down the rest of them.

How close am I to the end though? If I'm still 5+ hours, I think I'll take a break to play some horror games then finish this early November.
 
Got through the swamp the past two nights. Beat the swamp monster on my first try too (although I used the summon). I don't know guys, I'm not a souls vet or anything (quit Demon Souls and Dark Souls due to jank, never played DS2 or 3) but I'm not finding this too difficult. Maybe it's because I played Elden Ring a few months ago and spent way too long fighting Milenia or whatever her name was so my skills are a bit heightened at the moment. I think the key is to definitely abuse your loadout and you can roll the bosses pretty easy. If you have a heal spectre or revive spectre wishstone, a grindstone of your choice for the boss (I'm using the increase stagger grindstone), a decent legion arm (I guessed the boss would be weak to fire so I used that. Melted him in the first phase, didn't work in the second phase) and you switch your weapons/amulets accordingly (like @Showdown said, the successive damage amulet is great), it's pretty easy to get through these bosses. Plus it's so easy to kite the boss and let your summon get in a few hits, then you go in for hits while the boss iron sights your summon. Without the summon it would definitely be a lot harder and you'd have to be more patient with your counters. Less room for errors too with the blocks, but I'm starting to really get the hang of the parries. I might actually try Sekiro after this, I thought it wouldn't be up my alley but I'm enjoying it in Lies of P.

Side note, I really like the original music/records you collect. There's some really fantastic songs in this game, I'll probably consult a walkthrough at some point to find out where to track down the rest of them.

How close am I to the end though? If I'm still 5+ hours, I think I'll take a break to play some horror games then finish this early November.
Buckle up
 
Got through the swamp the past two nights. Beat the swamp monster on my first try too (although I used the summon). I don't know guys, I'm not a souls vet or anything (quit Demon Souls and Dark Souls due to jank, never played DS2 or 3) but I'm not finding this too difficult. Maybe it's because I played Elden Ring a few months ago and spent way too long fighting Milenia or whatever her name was so my skills are a bit heightened at the moment. I think the key is to definitely abuse your loadout and you can roll the bosses pretty easy. If you have a heal spectre or revive spectre wishstone, a grindstone of your choice for the boss (I'm using the increase stagger grindstone), a decent legion arm (I guessed the boss would be weak to fire so I used that. Melted him in the first phase, didn't work in the second phase) and you switch your weapons/amulets accordingly (like @Showdown said, the successive damage amulet is great), it's pretty easy to get through these bosses. Plus it's so easy to kite the boss and let your summon get in a few hits, then you go in for hits while the boss iron sights your summon. Without the summon it would definitely be a lot harder and you'd have to be more patient with your counters. Less room for errors too with the blocks, but I'm starting to really get the hang of the parries. I might actually try Sekiro after this, I thought it wouldn't be up my alley but I'm enjoying it in Lies of P.

Side note, I really like the original music/records you collect. There's some really fantastic songs in this game, I'll probably consult a walkthrough at some point to find out where to track down the rest of them.

How close am I to the end though? If I'm still 5+ hours, I think I'll take a break to play some horror games then finish this early November.

Come back to me when you have faced the Nameless Puppet 😉
 
I mean I'm sure it will get harder as I progress towards the end, but I thought by now I'd be screaming at the TV nonstop and fighting the urge to snap my controller in half. It hasn't reached that point yet. Even if we were playing on the original version I think I'd still be doing alright. The bosses would have more health so the fights would be longer, but the attacks are pretty easy to telegraph for the most part.

Also forgot to mention that I staggered the swamp boss twice (both first and last phase), but I couldn't get off the critical attack. I was standing in the red circle but it wasn't registering. This just happened with the last boss Victor as well. Are the hit boxes and what not wonky from this point onward?
 
Got through the swamp the past two nights. Beat the swamp monster on my first try too (although I used the summon). I don't know guys, I'm not a souls vet or anything (quit Demon Souls and Dark Souls due to jank, never played DS2 or 3) but I'm not finding this too difficult. Maybe it's because I played Elden Ring a few months ago and spent way too long fighting Milenia or whatever her name was so my skills are a bit heightened at the moment. I think the key is to definitely abuse your loadout and you can roll the bosses pretty easy. If you have a heal spectre or revive spectre wishstone, a grindstone of your choice for the boss (I'm using the increase stagger grindstone), a decent legion arm (I guessed the boss would be weak to fire so I used that. Melted him in the first phase, didn't work in the second phase) and you switch your weapons/amulets accordingly (like @Showdown said, the successive damage amulet is great), it's pretty easy to get through these bosses. Plus it's so easy to kite the boss and let your summon get in a few hits, then you go in for hits while the boss iron sights your summon. Without the summon it would definitely be a lot harder and you'd have to be more patient with your counters. Less room for errors too with the blocks, but I'm starting to really get the hang of the parries. I might actually try Sekiro after this, I thought it wouldn't be up my alley but I'm enjoying it in Lies of P.

Side note, I really like the original music/records you collect. There's some really fantastic songs in this game, I'll probably consult a walkthrough at some point to find out where to track down the rest of them.

How close am I to the end though? If I'm still 5+ hours, I think I'll take a break to play some horror games then finish this early November.

Easy is relative depending on how you handle them. I'm still running the pre-patch version of the game so that itself is making stuff tougher. But I'm also an idiot too because I make it harder for myself. I'm one of those people that don't use summons ever. I never buff my weapons either, I don't use throwables, and I rarely use my legion arm (mainly because I forget then I have it half the time). I just walk into the boss area with a big stupid grin on my face and attempt to take them down in a straight one on one fight. The only thing I pop are pulse cells. So far, I've been able to run through the game like this but I just got to Laxasia last night so we'll see how that goes when I pick the sticks up again. I will say that if you get good with the TDS, that'll trivialize fights. But you have to be good with the built-in parry for it to really shine.

If you like parrying in this and you're good at it, then Sekiro will be right up your alley. The parry window is much more forgiving but that's because the game revolves around that mechanic. But this game is really going to screw up my timing because of all the delayed attacks. I'll go into Sekiro right after this and I'll be expecting everyone to lift their sword up and hold it for 30 seconds before they hit me.
 
I loved the exploration but hated most of the bosses after half point.

And I disliked all of endgame. Last chapter was trash. Bosses too.
Devs and players need to understand that there is way more to souls than difficulty and traps.
 
I loved the exploration but hated most of the bosses after half point.

And I disliked all of endgame. Last chapter was trash. Bosses too.
Devs and players need to understand that there is way more to souls than difficulty and traps.

needed more puppet boobs? Large Chest Ahead?
 
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I loved the exploration but hated most of the bosses after half point.

And I disliked all of endgame. Last chapter was trash. Bosses too.
Devs and players need to understand that there is way more to souls than difficulty and traps.

Did you beat Nameless Puppet Phase 2?
 
Congrats to the team, the success is deserved in my opinion. Make a good game, people will talk about it and the success will come.

Looking forward to their next endeavor
 
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