Sony's PlayStation chief privately said Microsoft's Activision deal wasn't about Xbox exclusives
A bombshell email in the FTC v. Microsoft case.
We're only minutes into the
FTC v. Microsoft hearing, and we've already had a bombshell revelation. Sony's PlayStation chief, Jim Ryan, believed that Microsoft's proposed acquisition of Activision Blizzard wasn't about locking games as Xbox exclusives, according to a newly unsealed email. Microsoft counsel revealed the exchange between Ryan and a former Sony CEO discussing the announcement of the deal last year.
"It is not an exclusivity play at all," said Ryan. "They're thinking bigger than that and they have the cash to make moves like this. I've spent a fair amount of time with [Phil] Spencer Bobby [Kotick] and I'm pretty sure we will continue to see
Call of Duty on PlayStation for years to come."
The surprise revelation runs counter to Sony's arguments against Microsoft's Activision Blizzard deal and its filings with regulators. Sony has maintained it fears Microsoft could make
Call of Duty exclusive to Xbox or
even sabotage the PlayStation versions of the game.
Ryan went on to say, "We have some good stuff cooking. I'm not complacent, I'd rather this didn't happen, but we'll be OK, we'll be more than OK."
Microsoft initially offered Call of Duty on PlayStation for three years after the current agreement between Activision and Sony ends. Ryan called that offer "
inadequate on many levels." Microsoft eventually offered Sony a 10-year deal for
Call of Duty on PlayStation, but the company has refused to sign this so far.
Call of Duty competition fears were initially a big part of the UK's Competition and Markets Authority (CMA) investigation before the regulator dropped the console concerns and ended up blocking the deal due to cloud market competition concerns. The European Commission also dismissed concerns about
Call of Duty or Xbox exclusive games, but the FTC's case is largely focused on the potential harm of Microsoft turning Activision games into Xbox exclusives across console, cloud gaming, and multi-game subscriptions.
Source:
The Verge