Two developers that started roughly the same time and went on dominate the Western rpg scene in subsequent years.
Yet for some reason one of them has always attracted a niche audience (Bioware) while the other is a huge deal even to casual gamers with the release of it's titles being huge events (Bethesda).
I always thought Bioware was a huge deal, even way back when they started out with awesome pc rpgs like Baldur's Gate 1 & 2 and Neverwinter Nights. And when they got their hands on a popular IP like Star Wars to make a classic rpg on consoles (Knights of the Old Republic), I thought they finally hit it big in mainstream gaming. Imagine my surprise when I read interviews from some former Bioware devs that with all their success, they still struggled to stay afloat and readily accepted the acquisition offer from Electronic Arts.
And well... I don't need to tell all of you what happened. With all the high profile flops they've had in recent years (Anthem, Mass Effect Andromeda), Bioware are now a shell of their former self. Most of their senior staff who made the company great are now gone and what we have are a bunch of newbie developers whose next project (Dragon Age Dread Wolf) is notable for the fact that a troon is the lead designer.
Contrast this with Bethesda, who like Bioware became known in the gaming world with their PC rpgs in the 90s. While the first two games in the Elder Scrolls series was huge among PC gamers, the release of Morrowind on the OG Xbox would win them an audience among console gamers. And with their acquisition of the Fallout franchise, every Bethesda rpg feels like an event. You only need to look at the hype surrounding their latest project, Starfield, to see what a big deal they are.
I never played a Bethesda rpg before until I got Skyrim in 2011after watching all the insane hype around it. I enjoyed it, and I can certainly see why their games have garnered such a huge fanbase. But still, it confuses me as to why Bethesda was able to become such a huge deal in the gaming world and yet Bioware languished behind.
What's your take D-Pad?
Yet for some reason one of them has always attracted a niche audience (Bioware) while the other is a huge deal even to casual gamers with the release of it's titles being huge events (Bethesda).

I always thought Bioware was a huge deal, even way back when they started out with awesome pc rpgs like Baldur's Gate 1 & 2 and Neverwinter Nights. And when they got their hands on a popular IP like Star Wars to make a classic rpg on consoles (Knights of the Old Republic), I thought they finally hit it big in mainstream gaming. Imagine my surprise when I read interviews from some former Bioware devs that with all their success, they still struggled to stay afloat and readily accepted the acquisition offer from Electronic Arts.
And well... I don't need to tell all of you what happened. With all the high profile flops they've had in recent years (Anthem, Mass Effect Andromeda), Bioware are now a shell of their former self. Most of their senior staff who made the company great are now gone and what we have are a bunch of newbie developers whose next project (Dragon Age Dread Wolf) is notable for the fact that a troon is the lead designer.

Contrast this with Bethesda, who like Bioware became known in the gaming world with their PC rpgs in the 90s. While the first two games in the Elder Scrolls series was huge among PC gamers, the release of Morrowind on the OG Xbox would win them an audience among console gamers. And with their acquisition of the Fallout franchise, every Bethesda rpg feels like an event. You only need to look at the hype surrounding their latest project, Starfield, to see what a big deal they are.
I never played a Bethesda rpg before until I got Skyrim in 2011after watching all the insane hype around it. I enjoyed it, and I can certainly see why their games have garnered such a huge fanbase. But still, it confuses me as to why Bethesda was able to become such a huge deal in the gaming world and yet Bioware languished behind.
What's your take D-Pad?