No good fighters though, and that was coming from the SNES which had very competent ports of SF2, Mortal Kombat 2 and Killer Instinct plus a few others.
I think a lot of my N64 problems stem from the fact I was such a huge SNES fanboy. Had most of my best action gaming moments on that console, playing all these fighting games, Zelda LttP, F-Zero, Yoshis Island, SMW, and the glorious looking Donkey Kong Country.
I somehow expected the "ULTRA64" how it was called when it wasn't released yet to be like a supercharged SNES, and every game to have at least the graphical standard of Killer Instinct in the arcades. Which was kind of mind bending back then in 1995.
And then the N64 arrived, and we got games that looked like a filtered turd, with the same crap textures over and over again on each fucking wall, in puke inducing 12 frames, if we were lucky. Because sometimes even less.
And the Killer Instinct wasn't even the first one, which we got promised, but some weirdo hybrid.
Yeah, there were some genre defining games on the N64 (like on the PS1 as well), but damn, did these games look shoddy when you were coming from the height of 2D gaming that was the SNES and Neo Geo.