Thread: Valve announces Steam Deck portable PC games hardware
Pretty sure that would be the Series S. Or on your PS4, since you already own one. I'll admit, I have no idea if they've reduced player count on last gen.
64 players on last gen.

And I am pretty sure there will be other compromises and who knows how long they support GASS and Portal, probably not very long. I also expect next gen to eventually get features first and then last gen will stop getting them at some point.
But, that's the case for all all fixed platforms (consoles), isn't it? Even the mighty XSX won't continue to push the latest and greatest at real or pseudo 4k resolutions and also have most settings turned up. Even now, there are some compromises on most (all?) multiplatform games when played on console. The only way to avoid compromise is with an expensive PC, and even then you aren't guaranteed to be able to crank up new games with all the bells and whistles turned on, at 1440p and greater, and maintain 60fps.
Difference being consoles have games that are made for the system. Not just talking exclusive, almost every game is made with PS5/XSX or NSW hardware in mind.

Devs will just make a "PC" version and not care about tayloring their game around the DECK.

And since the DECK is being positioned as a PC but in a different form factor the compromise is something I do'nt see many PC gamers being excited about.

Basically if you play on PC you are willing to pay more up front to be able to get better than current gen, so why would you compromise all that to only play portably? Unless you have money to burn and really want to play you steam library that you spent a ton of money on anyways....

I just don't see the typical PC gamer going from 1440P RT on High settings 60 FPS to 720P no RT, 30 FPS, Medium settings. The big showcase was Control, running 720P 30 FPS medium settings. Ya amazing they can run that on a portable machine, but how many PC players are going to want to downgrade to that experience just to play in portable mode? And then you dock it and output 720P on the monitor ?

The tech is amazing but its something that only hardcores who spend thousands on Steam would be interested in. Which is what I think Valve wants out of it since they aren't mass distributing them. If this gets 2 or 3 million people to play more steam and invest more into steam it works out for Valve in the end.
 
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The tech is amazing but its something that only hardcores who spend thousands on Steam would be interested in. Which is what I think Valve wants out of it since they aren't mass distributing them. If this gets 2 or 3 million people to play more steam and invest more into steam it works out for Valve in the end.
That's the gist of it, I think. A couple million is about what I'm anticipating over its lifetime.
 
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64 players on last gen.

And I am pretty sure there will be other compromises and who knows how long they support GASS and Portal, probably not very long. I also expect next gen to eventually get features first and then last gen will stop getting them at some point.

Difference being consoles have games that are made for the system. Not just talking exclusive, almost every game is made with PS5/XSX or NSW hardware in mind.

Devs will just make a "PC" version and not care about tayloring their game around the DECK.

And since the DECK is being positioned as a PC but in a different form factor the compromise is something I do'nt see many PC gamers being excited about.

Basically if you play on PC you are willing to pay more up front to be able to get better than current gen, so why would you compromise all that to only play portably? Unless you have money to burn and really want to play you steam library that you spent a ton of money on anyways....

I just don't see the typical PC gamer going from 1440P RT on High settings 60 FPS to 720P no RT, 30 FPS, Medium settings. The big showcase was Control, running 720P 30 FPS medium settings. Ya amazing they can run that on a portable machine, but how many PC players are going to want to downgrade to that experience just to play in portable mode? And then you dock it and output 720P on the monitor ?

The tech is amazing but its something that only hardcores who spend thousands on Steam would be interested in. Which is what I think Valve wants out of it since they aren't mass distributing them. If this gets 2 or 3 million people to play more steam and invest more into steam it works out for Valve in the end.
This is once again falling into the classic fallacy of assuming the vocal minority is the majority.

Look at the Valve's hardware surveys, and you quickly see just how 'many' people are playing everything at the highest resolution and settings.

More people are playing on an old 750Ti than a 2080, with the most popular cards generally being the low to mid tier ones.

PC gaming is simply not about chasing a no compromise, money is no object, best of the best experience, not for the majority of players. Compromise and 'good enough' is.

And that's the audience the Steam Deck is going for. The normal, cheap and cheerful PC player, not the minority who will spend twice as much as the 512GB Steam Deck on a single component, then spend more time posting PC Master Race memes than actually gaming.
 
This is once again falling into the classic fallacy of assuming the vocal minority is the majority.

Look at the Valve's hardware surveys, and you quickly see just how 'many' people are playing everything at the highest resolution and settings.

More people are playing on an old 750Ti than a 2080, with the most popular cards generally being the low to mid tier ones.

PC gaming is simply not about chasing a no compromise, money is no object, best of the best experience, not for the majority of players. Compromise and 'good enough' is.

And that's the audience the Steam Deck is going for. The normal, cheap and cheerful PC player, not the minority who will spend twice as much as the 512GB Steam Deck on a single component, then spend more time posting PC Master Race memes than actually gaming.
This is a good point that I routinely forget about (since I fall into the PCMR 'chasing the dragon' group).
 
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I've been looking at a few estimates of the rough GPU performance comparisons for this, based on the specs we know, and I've seen most at the equivelant of a GTX 1050, which is definitely the low end of entry level, but does seem to marry up with the use of medium settings for Control and High for Jedi Fallen Order, both at a comfortable 30fps, so it sure looks like we at least can start making some other estimates about this things probably performance envelope.

Now that's not brilliant, sure, but it's also not terrible, especially with it being far newer architecture.

It also means that, taking the 1050 as a baseline, both Jedi Fallen Order and Control should be able to hit 60fps by simply knocking the settings down to medium and low respectively, or by doing so allow it to run at 30fps at 1080p docked.

This is of course before taking into account FSR gains which, while not brilliant at such low resolutions, should at least allow for a few more effects while boosting frame rate, and certainly on that tiny screen should be less noticeable anyway.

This also means we can do more value comparisons, since 4 core Ryzen, 16GB, 1050 laptops are not uncommon, but they are significantly more expensive by and large, inspite of their far larger and more commonly manufactured components.
 
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This is once again falling into the classic fallacy of assuming the vocal minority is the majority.

Look at the Valve's hardware surveys, and you quickly see just how 'many' people are playing everything at the highest resolution and settings.

More people are playing on an old 750Ti than a 2080, with the most popular cards generally being the low to mid tier ones.

PC gaming is simply not about chasing a no compromise, money is no object, best of the best experience, not for the majority of players. Compromise and 'good enough' is.

And that's the audience the Steam Deck is going for. The normal, cheap and cheerful PC player, not the minority who will spend twice as much as the 512GB Steam Deck on a single component, then spend more time posting PC Master Race memes than actually gaming.
Thanks for this. I'm using a RX 580 in my PC, an ancient gpu time-wise, and yet I played Cyberpunk 2077 on mostly high settings with it at release at a smooth framerate.

This idea that you NEED a new, modern gpu to play newly releasing pc-games is just wrong or marketing. People who buy 3080s or stronger aren't doing so to play games at 60fps. They play them at 4k60fps or at 120fps or even 240fps. Honestly, the whole 4K madness is the best thing that happened to my PC ever, because when most of the nextgen power is wasted on reaching 4K, my RX 580 can still keep up on my 1080p TV. And so will the Steam Deck with its 800p resolution.

Btw. in all my hype I just wrote a little Most Wanted-article, the games I'm looking forward to most. To those of you who also pre-ordered a Steam Deck: What games do you want to play on the Steam Deck the most?

 
Man, guys, I can't get over how awesome emulation will be on the Steam Deck. I tried a couple of games via RetroArch and Dolphin now and ... it's sooo easy. The only "fiddling" I had to do is configuring gamepad buttons and setting the internal render resolution to full hd (playing on a full hd tv). That's it. And now I have bonafide HD Remasters of Path of Radiance, Fragile Dreams and Xenosaga.

Seeing these games just quickly during my check also made me realize: Games were better back then :( There's something special about Path of Radiance compared to newer Fire Emblem-games. Skies of Arcadia is such a fantastic adventure compared to FF15 and even DQ8 shits all over DQ11. I'm honestly scared I might at one point stop playing modern games, lol.
 
Man, guys, I can't get over how awesome emulation will be on the Steam Deck. I tried a couple of games via RetroArch and Dolphin now and ... it's sooo easy. The only "fiddling" I had to do is configuring gamepad buttons and setting the internal render resolution to full hd (playing on a full hd tv). That's it. And now I have bonafide HD Remasters of Path of Radiance, Fragile Dreams and Xenosaga.

Seeing these games just quickly during my check also made me realize: Games were better back then :( There's something special about Path of Radiance compared to newer Fire Emblem-games. Skies of Arcadia is such a fantastic adventure compared to FF15 and even DQ8 shits all over DQ11. I'm honestly scared I might at one point stop playing modern games, lol.
I never considered just emulating skies of Arcadia with Dolphin. It's one of those classics I missed the first time I've been hoping would eventually get a remaster, but fuck it, that's going to be one of the first things I look into once the Deck arrives.
 
I never considered just emulating skies of Arcadia with Dolphin. It's one of those classics I missed the first time I've been hoping would eventually get a remaster, but fuck it, that's going to be one of the first things I look into once the Deck arrives.
It's so incredible how all these games that I kept wishing for a Switch release now suddenly will be available on a handheld "just like that". While I'll definitely replay Skies of Arcadia, too, for me Xenosaga will be the big launch title. Really can't wait.
 
This is once again falling into the classic fallacy of assuming the vocal minority is the majority.

Look at the Valve's hardware surveys, and you quickly see just how 'many' people are playing everything at the highest resolution and settings.

More people are playing on an old 750Ti than a 2080, with the most popular cards generally being the low to mid tier ones.

PC gaming is simply not about chasing a no compromise, money is no object, best of the best experience, not for the majority of players. Compromise and 'good enough' is.

And that's the audience the Steam Deck is going for. The normal, cheap and cheerful PC player, not the minority who will spend twice as much as the 512GB Steam Deck on a single component, then spend more time posting PC Master Race memes than actually gaming.
At the end of the day I think valve knows its not a huge market, or else they would be getting this thing into every gamestop/walmart/target/bestbuy out there.

I am not shitting on the device its a great handheld.

I just don't see the huge market and going by this thread the main use seems to be to play emulated games, or older not so taxing games.

I guess ya if you just want something to game on the go to play WOW or LOL or Minecraft at medium settings 30 FPS and don't want a laptop and are super into steam this checks off all the boxes.

Hey great tech and if I had 500$ to blow I would pick one up to replace my Wii that I am using for emulation. But then I realize even after spending like 3 or 4 days setting the whole thing up I have only played the retro games for a few hours total so it would be wasting money.

Great tech, congrats on valve for stuffing all of that into the device and knowing the market is small so only looking to sell a few million at most.
 
I just don't see the huge market and going by this thread the main use seems to be to play emulated games, or older not so taxing games.
You also need to take into consideration that not all new/future games are triple-A graphics behemoths and that we still get tons of games, both indie and from bigger devs, that can be run practically on a toaster. If all you want to play is the next BF, CoD, Cyberpunk, then yea, there's not a lot of value here.
 
It all comes down to how much traveling you do IMO or how much time away from home.

For my use id much rather play PC games on the highest quality on my home cinema, but I can totally see peoples mileage varying. I do think my concern about HUDs and performance will be justified however, but we shall see.

At the very least it will be an amazing emulation machine.
 
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I just don't see the typical PC gamer going from 1440P RT on High settings 60 FPS to 720P no RT, 30 FPS, Medium settings. The big showcase was Control, running 720P 30 FPS medium settings. Ya amazing they can run that on a portable machine, but how many PC players are going to want to downgrade to that experience just to play in portable mode? And then you dock it and output 720P on the monitor ?
The Switch is 720p too. So there is this AAA multiplatform game that you want to play on a hybrid, say the next Dragon Quest (just an example). On the Switch it's on sale for 10% off but on Steam it's on sale for 50% off. Which do you buy?

Remember, you can dock the Steam Deck or you can just load your save file and play on your gaming PC.
 
The Switch is 720p too. So there is this AAA multiplatform game that you want to play on a hybrid, say the next Dragon Quest (just an example). On the Switch it's on sale for 10% off but on Steam it's on sale for 50% off. Which do you buy?

Remember, you can dock the Steam Deck or you can just load your save file and play on your gaming PC.
Switch is also as low as 199 and the best Switch is still cheaper.

It comes down to games, and with Switch its if you like Nintendo games that sell in the millions, or for the Deck if you are invested in the Steam ecosystem (which is a good one).

I think Valve knows their customers and thats why they are distributing it themselves instead of getting into all kinds of storefronts and trying to sell 10's of millions of these things.
 
Switch is also as low as 199 and the best Switch is still cheaper.

It comes down to games, and with Switch its if you like Nintendo games that sell in the millions, or for the Deck if you are invested in the Steam ecosystem (which is a good one).

I think Valve knows their customers and thats why they are distributing it themselves instead of getting into all kinds of storefronts and trying to sell 10's of millions of these things.
OK, now I know you are just completely pro-Nintendo because you tried to compare the Steam Deck to the Switch Lite which is not even a hybrid.
 
OK, now I know you are just completely pro-Nintendo because you tried to compare the Steam Deck to the Switch Lite which is not even a hybrid.
But it is a comparison worth making.

The Switch Lite exists because not everyone cares about playing on a TV, infact a hell of a lot of people don't, so the same will be true for SD players (I'll likely be one of them, or at least 99% of the time).

The value proposition between the Lite and the SD is a lot less clear for pure handheld players, because whether you want to claim Nintendo fanboyism or not, their games are considered the creme de la creme by most people, and that quality does weigh up heavily against the SD's quantity.

Of course this relies on the concept that someone wouldn't be happy buying both, or not already own a Switch and have already played those great games, which I find unlikely.

I have two Switches myself (Original one for me, Lite for the missus) and preordered the most expensive SD, because I bloody love handheld gaming.
 
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Valve doesn't need to set the sales charts on fire, they just need to get their foot in the door. I always suspected they lag behind the consoles on preorders and day-1 sales of AAA multiplatform titles and that the Steam Machines was their first attempt to make up some of the difference. I was very bearish on Steam Machines because they were really just prebuilt PCs of the kind gaming manufacturers were already offering, without any real hard commitment from Valve and Linux operating systems that were really just a stumbling block. Steam Deck is much more focused product and I expect it to have a better chance of obtaining a retail footprint than Steam Machines ever did.

I also think this has great potential as an alternative to Steam Link. I have a monitor in a second room where I plan on connecting my Rasberry Pi and I was looking for another device for sharing content from my main gaming room and this looks like a good solution.

Plus, it's a HANDHELD!!! Who ever thought we would get another portable from a large gaming company like this??? It's not a must-buy for me quite yet but I'm definitely excited and keeping my eye on it.
 
Will be interested in how good this might emulate the switch.
Alongside some PC games, this would be a really nice bonus..

Really not sure if I should get another console or this thing.
 
After binging the hell out of the Switch for the past 2 weeks, I do love the hybrid world. I can feel my interest in the Deck growing.

But what I would want even more is a Wii U kind of situation where you have a companion device like the gamepad that just automatically receives video from the box that's hooked up to your display over some high bandwidth channel that's exclusively used between the device and your PC or console. However the Wii U did it but with today's tech for a higher display resolution . (I know remote play exists but it sucks compared to what the Wii U was doing.)

I want to just grab the device out of the cradle and have it already showing the game on the screen and work perfectly with low lag and no worries about your modem/router not having the right ports open or whatever is making the remote play shitty and needing hours of troubleshooting. It would be an in-home portable that I suppose you could use outside the home over an internet connection with worse performance you'd expect from typical remote play.
 
After binging the hell out of the Switch for the past 2 weeks, I do love the hybrid world. I can feel my interest in the Deck growing.

But what I would want even more is a Wii U kind of situation where you have a companion device like the gamepad that just automatically receives video from the box that's hooked up to your display over some high bandwidth channel that's exclusively used between the device and your PC or console. However the Wii U did it but with today's tech for a higher display resolution . (I know remote play exists but it sucks compared to what the Wii U was doing.)

I want to just grab the device out of the cradle and have it already showing the game on the screen and work perfectly with low lag and no worries about your modem/router not having the right ports open or whatever is making the remote play shitty and needing hours of troubleshooting. It would be an in-home portable that I suppose you could use outside the home over an internet connection with worse performance you'd expect from typical remote play.
I cannot even take my Gamepad to the shitter with me because of the walls between that and the base console.

Not sure if they can work around that with today's tech.
 
I cannot even take my Gamepad to the shitter with me because of the walls between that and the base console.

Not sure if they can work around that with today's tech.
Weird, I was able to take it upstairs and had no problems. It was the only thing about the Wii U that I liked.
 
Weird, I was able to take it upstairs and had no problems. It was the only thing about the Wii U that I liked.
3/4 of what is now considered "the Switch's amazing game library" was ported from the Wii U, so I think it had some other perks as well... ;)

And that also kind of hold me off from buying a Switch. For the longest time, all I wanted to play on this was Mario Odyssey. The rest i had on my Wii u already, and no incentive to rebuy all these games for full price just for a little uprez.

With the Steam Deck, I'd love to check these games out, though.
 
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3/4 of what is now considered "the Switch's amazing game library" was ported from the Wii U, so I think it had some other perks as well... ;)

And that also kind of hold me off from buying a Switch. For the longest time, all I wanted to play on this was Mario Odyssey. The rest i had on my Wii u already, and no incentive to rebuy all these games for full price just for a little uprez.

With the Steam Deck, I'd love to check these games out, though.
I'd argue the complete opposite, the new Switch only titles show up how comparatively weak the WiiU titles were by Nintendo's usual standards.

The only stand out is Mario Kart 8, which really was just a straight port and sold gangbusters, and possibly BotW (although given how they run I'd say the development target changed to the Switch pretty early on) but beyond that, even with a vastly larger audience to appreciate them as new, the WiiU games have always all felt like filler titles, that simply pad out the release schedule in comparison to the far better Switch titles.
 
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Everyone's (least) favorite soyboy nu-male gaper got a bunch of hands-on time with the prototype.




He was told a bunch of stuff he wasn't allowed to do, but then they kept letting him do some of them anyway as he spent time there. Lots of comparisons to this other handheld PC device I had never heard of (or care about). But it was cool to finally get to see someone actually using the thing.
 
Everyone's (least) favorite soyboy nu-male gaper got a bunch of hands-on time with the prototype.




He was told a bunch of stuff he wasn't allowed to do, but then they kept letting him do some of them anyway as he spent time there. Lots of comparisons to this other handheld PC device I had never heard of (or care about). But it was cool to finally get to see someone actually using the thing.

Watched a couple of these previews. Everyone seems pretty positive so far, which isn't surprising.
 
Watched a couple of these previews. Everyone seems pretty positive so far, which isn't surprising.
It'll be interesting to see what kinds of changes there are on retail units versus these prototypes. It's extremely doubtful that anything would be downgraded, so I wonder what things will see upgrades.

The anti-glare screen seemed nice. It's pretty annoying when you are using a screen that is just a mirror of your ugly unshaven face.
 
It'll be interesting to see what kinds of changes there are on retail units versus these prototypes. It's extremely doubtful that anything would be downgraded, so I wonder what things will see upgrades.

The anti-glare screen seemed nice. It's pretty annoying when you are using a screen that is just a mirror of your ugly unshaven face.
Yea, I can't imagine there will be many if any significant changes between now and then outside of software tweaks, but who knows. From everything I've seen, I'm pretty happy with what they are offering, so hopefully they don't remove or diminish any of its currently advertised features.
 
I preordered day one and ended up Q2, base unit for me. I foresee it mostly being a system I use to play older games on. First games I see myself playing on it are the Castlevania LoS titles. I've been meaning to get around to them on my desktop and once I saw this it became the perfect reason to visit those and perhaps revisit some of my other favorite, older games, that I've been meaning to replay (JSRHD, Shenmue 1/2HD, etc.).

I'm not sure why some folks are down on it, it's very obviously a good idea if they can execute which I think they can. There's already a few these devices out there turning in acceptable performance, from companies smaller and less reputable than Valve. The Linus vid is very good, I also watched the Giant Bomb video. They showed some Sea of Thieves running which I'm not sure if I've seen in other video coverage so far.
 
I don't know a single person that preordered and is getting it in 2021. I was able to sneak a preorder in within the first ten minutes and still got q1 22.

It's looking really good though. It will be coming with me instead of the switch on long flights.
 


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What irritates me about the "but it's not powerful enough to run modern game X at 60fps!!1": Okay. But it will run pretty much all games that are older than 1-2 years at that. And go back a little further and you'll even play games at 60fps on your pc monitor.

The Steam Deck is not as strong as an up-to-date gaming pc. OKAY. But thousands of great Steam-games do not require that! A fraction of that power will be enough to run them, likely even at 4K. I'm looking forward to re-playing the pre-reboot Tomb Raider-games. I'd be shocked if those didn't ran at 6fps, details high, and even when plugged in to a monitor.

Cyberpunk 2077 not running at 60fps? Well, duh ...
 
What irritates me about the "but it's not powerful enough to run modern game X at 60fps!!1": Okay. But it will run pretty much all games that are older than 1-2 years at that. And go back a little further and you'll even play games at 60fps on your pc monitor.

The Steam Deck is not as strong as an up-to-date gaming pc. OKAY. But thousands of great Steam-games do not require that! A fraction of that power will be enough to run them, likely even at 4K. I'm looking forward to re-playing the pre-reboot Tomb Raider-games. I'd be shocked if those didn't ran at 6fps, details high, and even when plugged in to a monitor.

Cyberpunk 2077 not running at 60fps? Well, duh ...
I still hold that most modern games will be able to hit 60fps on the Deck without needing too much work.

Pretty much everything is running above minimum spec and going above 30fps, and this is with pre release units running off the SD cards.

From comparing what we've seen running at what settings, to both existing PC hardware and the specs we have in comparison to current gen consoles (the only other RDNA2 hardware on the market) it really is a very capable device. The closest GPU wise is between the GTX 1050 and the RX 570, neither of which are amazing, but they're more than capable of handling modern games at 720p and 1080p while, as with consoles, the Deck should also be able to take advantage of modern rendering techniques those older GPU's would struggle with.

Cyberpunk for instance runs at 30fps+ at medium settings from yhe SDcard. Even just switching to an average SSD should be able to give up to 10% higher frames, with a few more possible from the fastest versions out there. It's not a stretch to assume from that, that it would be likely reducing down to low settings and/or using FSR and such like.

The only slight issue my be the low clocks on the CPU side, but even then we're talking about something that vastly outclassed last gen console CPU's and most other such low spec 'handheld PC's', 2hich have been shown time and again to be capable of getting amazing results with a bit of tinkering.

From what I've been able to work out, those pre rereboot Tomb Raiders you mention like Legend (which I am also eager to replay on this) should be able to run a locked 60fps Ultra settings at 1080p on the Deck, so actually capable of downsampling, excitingly.
 
What irritates me about the "but it's not powerful enough to run modern game X at 60fps!!1": Okay. But it will run pretty much all games that are older than 1-2 years at that. And go back a little further and you'll even play games at 60fps on your pc monitor.

The Steam Deck is not as strong as an up-to-date gaming pc. OKAY. But thousands of great Steam-games do not require that! A fraction of that power will be enough to run them, likely even at 4K. I'm looking forward to re-playing the pre-reboot Tomb Raider-games. I'd be shocked if those didn't ran at 6fps, details high, and even when plugged in to a monitor.

Cyberpunk 2077 not running at 60fps? Well, duh ...
There are some really, really bad arguments on GAF regarding the Deck like you mentioned. The same thing with VR and streaming. A bunch of low effort and low IQ arguments made to fit their agenda. "The Deck needs to run EVERYTHING next gen at 60 fps" "VR needs to be exactly like ready player one and cost a nickel or it will never go mainstream."
 
There are some really, really bad arguments on GAF regarding the Deck like you mentioned. The same thing with VR and streaming. A bunch of low effort and low IQ arguments made to fit their agenda. "The Deck needs to run EVERYTHING next gen at 60 fps" "VR needs to be exactly like ready player one and cost a nickel or it will never go mainstream."
You know this actually makes me think, I'm surprised Facebook didn't push VR more during lockdown, given they own Oculus.

it would have been a good way to let people 'experience' Concerts, social gatherings and holidays without leaving the home, and they could have arranged for bands and theatre shows to put on performances filmed with 360 degree cameras all year they could have charged for. Now that could have made VR mainstream.

Oh well, missed opertunity.
 
There are some really, really bad arguments on GAF regarding the Deck like you mentioned. The same thing with VR and streaming. A bunch of low effort and low IQ arguments made to fit their agenda. "The Deck needs to run EVERYTHING next gen at 60 fps" "VR needs to be exactly like ready player one and cost a nickel or it will never go mainstream."

Does the switch run anything at 60 FPS? The fact that you can run something like the Witcher or Death Stranding on the Steam Deck and they look pretty good is kind of outstanding.
 
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Does the switch run anything at 60 FPS? The fact that you can run something like the Witcher or Death Stranding on the Steam Deck and they look pretty good is kind of outstanding.
Many of their first/second party titles run 60fps (Mario Odyssey probably being the most impressive game to do so), but so too do a lot of those Indie titles everyone keeps buying on the platform.

Really any system is capable of running games at 60fps, or even more, it's just a matter of what sacrifices the game developer is willing to make to reach it.

Hell, even PC gamers with the most powerful rigs money can buy, will usually have games that will still need a setting or two lowered to hit a locked 60fps. A totally uncompromised gaming experience will never exist, or at least not for very long.
 
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