- Just stuff being in a game for stuff to be there. Like God of War, so many abilities and items that are basically the same, just a different animation. But mechanically, totally pointless, yet there's so many of them, unlocking all the time. Totally retarded and bad game design. Just braindead CONTENT.
- Static environments. Still so many games that are basically art galleries, you can't touch anything. It's supposed to be an interactive medium, but we still have barely any physics in most games. I'm so tired.
- Same for enemies. Weak and samey death animations, no ragdoll, no real dynamic behavior. I want to throw enemies around in a realistic way, want them and the environment to react to my actions.
- Stutter and hitches, bad CPU utilization. So many games are just BAD regarding CPU utilization, it's sad.
- Static environments. Still so many games that are basically art galleries, you can't touch anything. It's supposed to be an interactive medium, but we still have barely any physics in most games. I'm so tired.
- Same for enemies. Weak and samey death animations, no ragdoll, no real dynamic behavior. I want to throw enemies around in a realistic way, want them and the environment to react to my actions.
- Stutter and hitches, bad CPU utilization. So many games are just BAD regarding CPU utilization, it's sad.