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So now devs are complaining about BG3 and all of it's content not stacking up to their goals and calling it unrealistic.

So now devs are complaining about BG3 and all of it's content not stacking up to their goals and calling it unrealistic.
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They also did this with Elden Ring. Funny that.
In my library I have Elden Ring and now Baldur's Gate 3 categorized as "Proof there is hope for video games."So long as I at least get 1 anomaly per year
Unusual for IGN to defend consumers like that.
Unusual for IGN to defend consumers like that.
This was my first thought as well.
Its nice. Being pro-gamer looks good on you IGN.
The fact you can even say the wind is blowing at all has very, very interesting ramifications.Dosnt mean as much when they just go with what ever way the wind is blowing, rather than genuinely believing it.
Yup, I was thinking the same. All the points he mentioned though were dead on. I'm sick and tired of the remakes/remasters/bugs this year. We've had a small number of critical hits but definitely this year is where we, as consumers, can see devs getting a little lazy and taking a risk-off approach with new IPs.Unusual for IGN to defend consumers like that.
Imagine complaining about maintaining a standard of quality. Video game standards and professionalism have completely collapsed.Theyre mad that people will start expecting games to be finished at launch again.
It's hilarious that they think the standards of 10-20 years ago is expecting too much today.
Salty fuckers. Because they made a great game while they're making broken unfinished games
Keep doing your remakes and remasters you lazy cunts. Larian, keep cooking baby! Divinity 2 was a banger and now BG3 is a banger too
So can someone give me a quick rundown of what this is all about? Are developers angry because the game turned out really good? Or is this a game that doesn't require a day one patch to function and developers are mad about that?
Basically this.Larian delivered a feature compelte game, in a genre they're good at and have been refining and improving on, with an insane amount of unique and high quality content, that didn't require a massive day one patch, isn't chasing wider industry trends or trying to appeal to the widest, blandest audience possible, hasnt focused on graphics and cinematic experiences over gameplay, isn't full of microtransactions or weird journo bait talking points, and haven't been attacking their players for their in game choices.
And they've sold at least 10 times more copies than they'd expected to for doing so, making most every other major release in the past few years look like a steaming pile of wank in comparison.
So a lot of AAA studios are pissed off at them, and are trying to argue that expecting every game to not be shit is unrealistic and not good business sense anyway.
Basically this.
The trend nowadays is to deliver a game with minimum effort (10-30hrs of gameplay) or a master/remaster of a game that did well years ago. The creativity is lacking in studios and a general focus has been on graphics over gameplay.
Series S was a dump proposition to begin with. Was always gonna hold Xbox back.
Series S was a dump proposition to begin with. Was always gonna hold Xbox back.
It's mind boggling to me that Microsoft pushed it through. Surely throughout the years long development there would've been people on the team saying "hey uh, this might be a shitty idea guys". You had random nerds on the internet saying it from the moment it was announced. Years of developers bitching about it.
And yet..they still force developers to release games on this mongoloid console no one wants. The ineptitude of Microsoft never ceases to amaze me. Even after all these years and all of Microsoft's buffoonery they still manage to amaze me.
Studios are salty because a b tier dev like Larian did what the biggest AAA devs couldn't do.
Is a team with 450 employees considered b tier?
prior to BG3, Larian was 1/3rd the current size.
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Baldur’s Gate 3 Was So Huge, Larian Chose to Triple in Size Rather Than Shrink the Game - IGN
Baldur's Gate 3 is a dream project for Larian Studios. But as its creative director explains, the scope of implementing true player choice across such an ambitious project has resulted in more than a few development hurdles.www.ign.com
Started out that way, but to complete their vision for the game they tripled employee number (wherever the money came from). When you have that kind of manpower you should have the ability to develop AAA scale games.
And they've pretty much delivered a knockout blow given how other developers are bitching about BG3. I'm happy for them.I don't see it that way. It wasn't meant to insult Larian, it was just a simple observation. They're B tier. They aren't Squeenix. They aren't even inXile, CDPR, or Obsidian. The reaction to their game is an indication that they're punching above their weight.
And they've pretty much delivered a knockout blow given how other developers are bitching about BG3. I'm happy for them.
Not a good look for some studios to say the least.I don't see it that way. It wasn't meant to insult Larian, it was just a simple observation. They're B tier. They aren't Squeenix. They aren't even inXile, CDPR, or Obsidian. The reaction to their game is an indication that they're punching above their weight.
This year has been horrible with the releases
I don't see it that way. It wasn't meant to insult Larian, it was just a simple observation. They're B tier. They aren't Squeenix. They aren't even inXile, CDPR, or Obsidian. The reaction to their game is an indication that they're punching above their weight.