Thread: [Rumor] Xbox games head to PS5 and Nintendo and Final Fantasy 7 Remake is coming to Xbox in 2025

JORMBO

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Platforms
  1. PC
  2. PlayStation
  3. Nintendo

As is well-known by now, Microsoft is also making an effort to put its Xbox games onto other platforms. Today, credible tipster NateTheHate shared some rumors on his podcast (via Knoebel) for games we can expect to see hit PlayStation 5 and the unannounced Nintendo Switch 2 later this year. For Xbox fans, NateTheHate suggested that Final Fantasy 7 Remake is hitting Xbox in 2025, with Final Fantasy 7 Rebirth aiming for 2026. According to Mr. Hate, Microsoft Flight Simulator 2024, and Halo: The Master Chief Collection are both slated for the multiplatform treatment, with each game launching on PlayStation 5 and Nintendo Switch 2. I can corroborate independently with our own sources that all of the above does seem to be true. It seems that Microsoft isn't stopping there, though.

As previously noted by Xbox CEO Phil Spencer, there are no "red lines" when it comes to the games Microsoft aims to bring to other platforms. I noted in an analysis late last year that any Xbox game that is capable of making a good return on investment from going multiplatform absolutely will do so. To that end, I've heard that also Hellblade 2, Age of Mythology, and potentially Gears of War 1 Ultimate Edition are all also slated for PlayStation 5 this year, although I'm unsure if that includes the Nintendo Switch 2. I would expect that it most likely does, if I had to guess that part.




 
Hopefully it's on gamepass right away so it can sell 1,294 copies and make that port super worth doing!
 
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I can't imagine FF7 is going to sell well on Xbox. The first part is almost 5 years old now. Rebirth on Switch 2 will help sales a bit. Although with how the game looks on a base PS5 I wonder how it will look on Switch 2. Maybe DLSS can help a bit.

Halo on Playstation will be huge. XB hardware is pretty much dead at this point, but that will probably convince the last few people holding on that it is finally over.

I am excited if Gear E-Day if they can get it out for the holidays this year.

MS decides to throw in the towel when they may finally be having a good year for game releases.
 
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If those FF games hit Xbox, I will be double dipping for sure. I wish they had released there to begin with. As for Gears E-Day, not a chance it's coming in 2025 to Xbox. More like 2027. MAYBE 2026 as a launch title for the next gen Xbox, but doubt it.

I never played Oblivion, so a remake on Xbox would be a day one purchase for me.

The same guy said Starfield was going to be released on PS5, a year ago. He is throwing darts for clicks.
 
You must know how much they're being paid for it, then. Enlighten us :LOL:
They roughly calculate how much the game might've sold without Gamepass and then add a small to medium premium on top of that. The other variant is that they simply pay the cost of the port plus a premium. The total sum will comfortably be higher than the development cost of the port either way, so there's no need to worry about Square and their profitability in this case.
 
They roughly calculate how much the game might've sold without Gamepass and then add a small to medium premium on top of that. The other variant is that they simply pay the cost of the port plus a premium. The total sum will comfortably be higher than the development cost of the port either way, so there's no need to worry about Square and their profitability in this case.

A lot of letters, but no numbers. I'm disappointed.
 
If MS can pull an Xbox OS out of their ass this year that integrates the Console store with the PC store, is lightweight on Windows bloat, and has a basic-bitch Windows back-end desktop ala Steam OS or Bazzite with Linux I think they have a serious industry shake-up on their hands. Give it to OEMs to manufacture their own gaming PCs with the Xbox OS preinstalled, and put out your own hardware in 2026 to serve as a baseline spec. This would require all devs going forward to simply port the PC versions of future games for hardware scalability, while the back-compat console games run in a virtual machine emulation layer like current back-compat games do. Now of course all this requires spreading the 1st party net as wide as possible, preferably with day 1 releases on PS and Nintendo hardware. Timed exclusives are dumb, you've wasted your initial marketing budget, and people don't spend full price for old games.

If they do this it will be a little silly for Sony to spend capital specifically keeping games off the Xbox store, because unless they're going to fund the game's development entirely nobody with sense is going to skip the Steam release. If MS can make it as seamless to develop for as Steam, at a certain point it will just come off as poor business sense on Sony's part, as those Xbox Machines will be able to run the game anyway.

One problem I see is that MS will have to wall off their gaming side from everything else server-side if they want to allow devs to push updates as quickly as Steam, as MS has a shit-load of defense software contracts that can't have security weaknesses like that. Also say goodbye to hardware subsidization, but then again both Sony, and Nintendo have already done this.
 
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Why even own a PS or Xbox at this point? Save some money, buy a PC and a Switch 2 and you'll be good to go.
Shit if Nintendo even made a PC launcher that forced me to rebuy the games, I'd do it for the Zelda franchise. I'd rather not buy another handheld about the same spec as my Steam Deck, and Nintendo would make a shit-load more money with 200 million+ people with hardware already capable of running their games.

Imagine the cash they would have made if TotK sold 40 million copies in 3 days, instead of 11.