After all the back and forth talk about the loading times In Ratchet & Clank Rift Apart, there's an interesting twist now. Let's recap.
- Game launches with a flawed PC version. Bugged reflections, bugged textures, slower loading times than PS5.
- The platform wars start, PCMRs all cry and say it's the devs fault, muh PC specs, Ponies say PS5 architecture is just too good, cry louder.
- Devs fix all the visual bugs, textures, reflections etc. but loading remains a PS5 win.
- Loading seems to be bugged though as well because the 5500 MB/s SSD in the PS5 loads faster than a 7300 MB/s drive on PC, and on PC loading times stop improving after 3500 MB/s SSDs, there's no scaling.
Now turns out if you delete a file, the cache.pso, faster NVMEs can finally take advantage and load faster:
Disable Direct Storage on PC and remove the cache.pso file, even a 3500 MB/s SSD loads slightly faster than the PS5 with its 5500MB/s SSD.
Which is surprising because the PS5 should load faster than a PC with a slower SSD. And also surprising, because the simple deletion of a file improves loading and gets rid of all the stutter without negative impacts.... why is this still not officially fixed by the devs?
- Game launches with a flawed PC version. Bugged reflections, bugged textures, slower loading times than PS5.
- The platform wars start, PCMRs all cry and say it's the devs fault, muh PC specs, Ponies say PS5 architecture is just too good, cry louder.
- Devs fix all the visual bugs, textures, reflections etc. but loading remains a PS5 win.
- Loading seems to be bugged though as well because the 5500 MB/s SSD in the PS5 loads faster than a 7300 MB/s drive on PC, and on PC loading times stop improving after 3500 MB/s SSDs, there's no scaling.
Now turns out if you delete a file, the cache.pso, faster NVMEs can finally take advantage and load faster:

Disable Direct Storage on PC and remove the cache.pso file, even a 3500 MB/s SSD loads slightly faster than the PS5 with its 5500MB/s SSD.

Which is surprising because the PS5 should load faster than a PC with a slower SSD. And also surprising, because the simple deletion of a file improves loading and gets rid of all the stutter without negative impacts.... why is this still not officially fixed by the devs?