Thread: Neil Druckmann on a potential Last of Us Part 3: ‘I think there’s more story to tell’
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Where does the story go from here though. Everything was wrapped by the end of Part 2.

There's only so many stories you can tell in TLOU's setting. I think ND already told both of them.
 
Where does the story go from here though. Everything was wrapped by the end of Part 2.

There's only so many stories you can tell in TLOU's setting. I think ND already told both of them.
Probably a whole new set of characters in the TLoU universe.
 
Couldn't be bothered with 2 after Seattle. But either way why should anyone believe this random retard.
 
There was no way they would leave it at Part 2. This is Naughty Dog who made Uncharted 4 because of the critical consensus of two been overall better than part 3.

So we have new Uncharted, Factions and Last of Us: Part 3 to look forward too. I'm super hyped. There's loads of ways Part 3 could go, but I'm hoping for an uneasy alliance between Abby and Ellie. Part 3 will reduce the more controversial aspects as well, mark my words.

I'd rather they focus on these franchises than a new IP. Too many in rotation leads to situations like Shyrim and GTA that haven't has new iterations in forever.
 
Not too surprised considering evreything thats been done with the IP to this point. Its clear Sony wants this in the same realm as Horizon and to be everywhere and continue on. After part II I will no longer be buying it though.
 
Part 1 is a masterpiece, Part 2...eh, I didnt agree with the direction they took the story but judging it on its own terms, its still better than 99% of the shit out there. I would expect the 3rd to continue this trajectory. Will play.

If I had to guess, I would imagine that part 3 will come full circle. Ellie will have some kind of ward to take care of that she will be grappling with how to raise. In the end, she will decide that the ends do not justify the means and that her personal survival is not the paramount consideration and will die in the process.
 
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I liked Last of Us 2. Yes, my eyes rolled out of my head with the lesbo tranny shit but it was easily ignored. Story was ok. These are very well made games in a sea of mediocre piss.
 
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Naughty Dog co-president Neil Druckmann has seemingly hinted at plans for a third entry in its The Last of Us series.

While not confirming if The Last of Us Part 3 is coming or not, series director and co-writer Druckmann told The Hollywood Reporter: "I think there's more story to tell."

Druckmann said in April 2021 that a story outline had been written for a potential third game in the series, but that it wasn't currently being developed.

His latest comment on a third chapter in the story came during an interview focused on HBO's upcoming Last of Us TV adaptation, which premieres this month.

The show's debut season will cover the events of the first Last of Us, which was released at the tail end of the PS3 generation in June 2013, and Druckmann hinted that its second will cover The Last of Us Part 2, which debuted for PS4 seven years later.

"We have no plans to tell any stories beyond adapting the games," he told THR.

According to the report, the TV show is overall highly faithful to The Last of Us but will include "some radical changes to the game's story that will shock and perhaps challenge fans", including one involving the character Bill, who is played by Nick Offerman.

"People see bad adaptations and it adds credence to the idea that games are childish," Druckmann said. "I love the idea that someone could watch this and be moved by it and then be like, 'Wait, that's based on the video game?'"


Naughty Dog has released the second piece of concept art for its standalone The Last of Us multiplayer game.

The studio shared the first concept art for the project last June, when it revealed that the title will feature its own story and a brand new cast of characters.

Studio co-president Neil Druckmann said in a blog post today that more information on the game will be revealed later this year.

"We're looking ahead to The Last of Us' 10th anniversary in June, and we're so excited to share more with you about the future of this franchise," he wrote. "We'll have some fun surprises for you along the way, but later this year we will begin to offer you some details on our ambitious The Last of Us multiplayer game.

"With a team led by Vinit Agarwal, Joe Pettinati, and Anthony Newman, the project is shaping up to be a fresh, new experience from our studio, but one rooted in Naughty Dog's passion for delivering incredible stories, characters, and gameplay."

Elsewhere in the blog, Druckmann revealed that The Last of Us franchise had sold through more than 37 million copies globally as of December 2022.

The Last of Us was released in June 2013 at the tail end of the PS3 generation, while The Last of Us Part 2 debuted for PS4 seven years later.

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The fact that they're trying to shoehorn a story into the Factions multiplayer makes me so much less interested. I don't need yet another rainbow cast where at least one is bi, one is gay, one is trans, one is they/thems, etc. And I guaran-fucking-tee you that all the marketing shots will prominently feature a black woman with "natural hair."
 
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The fact that they're trying to shoehorn a story into the Factions multiplayer makes me so much less interested. I don't need yet another rainbow cast where at least one is bi, one is gay, one is trans, one is they/thems, etc. And I guaran-fucking-tee you that all the marketing shots will prominently feature a black woman with "natural hair."

Opposite for me. I'm much more likely to enjoy this with a story included.

I don't dabble in multiplayer often but when there is coop or something like Elden Ring it feels like I have the best of both worlds. Standard deathmatch gets old real fast for me.
 
Opposite for me. I'm much more likely to enjoy this with a story included.

I don't dabble in multiplayer often but when there is coop or something like Elden Ring it feels like I have the best of both worlds. Standard deathmatch gets old real fast for me.
The first Factions was so good. It put such a nice twist on the standard multiplayer and then had a side meta loop that kept you interested. Really great stuff.

This sounds like just another way to inject his horrible writing and social justice lessons into the world.
 
While its got woke elements I don't feel its that detrimental to everything these games get right IMO.

Factions was... fine I got all the trophies, but the real meat was the story. It would be a bit like buying Resident Evil just for the Mercenaries mode for me, had it no more depth than the side mode of the first game.
 
Part II was great and it's a game that I like more as time passes and no other game shows up that do that stuff better. I feel like PC folks are really going to enjoy being able to play Part I and Part II.

I think most of the outrage is juvenile and in bad faith by people that were set on hatting the game before they even played it (and even that is probably giving them too much credit since many of the haters admit to not having ever played it).

I hate many games but it get's nowhere near this level, even stuff that was soul crushing like the terrible ending of ME3 didn't get me anywhere near as bitter and angry as these people, it's so weird and personal for them, why is the game so offensive? Did everybody also got super mad at Naruto for having a transgender characters?

As for Factions, it's one of the few multiplayer games I look forward too because of how good the combat in the game is. I have recently being playing a lot of Project Zomboid and that game is near perfect for me, I wish ND would take as many ideas as possible from it, since the only thing lacking in that game is production value. TLoU has the setting to lean heavily on survival mechanics.
 
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Part II was great and it's a game that I like more as time passes and no other game shows up that do that stuff better. I feel like PC folks are really going to enjoy being able to play Part I and Part II.

I think most of the outrage is juvenile and in bad faith by people that were set on hatting the game before they even played it (and even that is probably giving them too much credit since many of the haters admit to not having ever played it).

I hate many games but it get's nowhere near this level, even stuff that was soul crushing like the terrible ending of ME3 didn't get me anywhere near as bitter and angry as these people, it's so weird and personal for them, why is the game so offensive? Did everybody also got super mad at Naruto for having a transgender characters?

As for Factions, it's one of the few multiplayer games I look forward too because of how good the combat in the game is. I have recently being playing a lot of Project Zomboid and that game is near perfect for me, I wish ND would take as many ideas as possible from it, since the only thing lacking in that game is production value. TLoU has the setting to lean heavily on survival mechanics.
I found TLOU2 funny because I didn't care that much for TLOU1 and TLOU2 sounds exactly like the game I would've wrote to fuck with fans. Joel gets killed by the people he screwed over in the first game and Ellie ends up alone and probably going to the woods to hang herself.

But you'd figure a sequel would be written for people who liked the first game, yet it sounds like the opposite. And I can understand why so many people got upset when the characters they cared so much about in the first game got screwed over like that.
 
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I found TLOU2 funny because I didn't care that much for TLOU1 and TLOU2 sounds exactly like the game I would've wrote to fuck with fans. Joel gets killed by the people he screwed over in the first game and Ellie ends up alone and probably going to the woods to hang herself.

But you'd figure a sequel would be written for people who liked the first game, yet it sounds like the opposite. And I can understand why so many people got upset when the characters they cared so much about in the first game got screwed over like that.
What sort of sequel did you expect? I expected Joel to die the moment I knew a sequel was coming, it's almost impossible to think of a worthy sequel that doesn't include that. As if the angry people would've been happy with a dad simulator of him taking care of his 19yo lesbian daughter.

You already play as Ellie in the first game and Joel character arch is pretty much complete, he just isn't as interesting a protagonist as Ellie at that point. The twist is having you play as Abby, ND was stupid to try and hide that Joel would die because that was obvious from the first trailer. It was never going to be about Ellie going after revenge for the death of Dina.

Joel would work much better in a prequel, but now with all the crazies out there I doubt ND will touch it.
 
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What sort of sequel did you expect? I expected Joel to die the moment I knew a sequel was coming, it's almost impossible to think of a worthy sequel that doesn't include that.

You already play as Ellie in the first game and Joel character arch is pretty much complete, he just isn't as interesting a protagonist as Ellie at that point. The twist is having you play as Abby, ND was stupid to try and hide that Joel would die because that was obvious from the first trailer. It was never going to be about Ellie going after revenge for the death of Dina.

Joel would work much better in a prequel, but now with all the crazies out there I doubt ND will touch it.
True, the problem was more how Joel died, when he died (he died very early on), and the fact that we play half the game as a tranny Brock Lesner who killed Jim.

The pacing was also extremely off. Rather than organically shifting between the two narratives, we play as Ellie for several hours, then abruptly stop at the climax, play as Abbie for another several hours on a completely different story, only to then have the game keep going a bit after the climatic confrontation.

Contrast that with the first Call of Juarez which also had two different characters, one of whom was chasing the other, but because the story kept shifting between the two perspectives each level, and there was always a overarching narrative with both characters, the game's story was a lot better paced.
 
True, the problem was more how Joel died, when he died (he died very early on), and the fact that we play half the game as a tranny Brock Lesner who killed Jim.

The pacing was also extremely off. Rather than organically shifting between the two narratives, we play as Ellie for several hours, then abruptly stop at the climax, play as Abbie for another several hours on a completely different story, only to then have the game keep going a bit after the climatic confrontation.

Contrast that with the first Call of Juarez which also had two different characters, one of whom was chasing the other, but because the story kept shifting between the two perspectives each level, and there was always a overarching narrative with both characters, the game's story was a lot better paced.
I get a feeling you feel threatened by Abby. Go hit the gym bro, get jacked and then that won't be a problem anymore, maybe you'll even respect the hard work she put to get those muscles. :p

As for the other argument, none of that justifies the vitriol the game got. You are free to no like it.

I played the first Call of Juarez and I can hardly remember a single thing.

What I think TLoU Part II does that gets people confused is that it wants you to be uncomfortable playing as Abby and as deranged Ellie, it wants you to be at odds with the character you are controlling (at multiple points at least). They take a gamble and then use every trick in the book to win you back (Abby and Ellie are all pretty much mirror images of Joel just at different stages), in the end if you are still are irremediable mad it maybe says more about you than it says about the game.

Joel was always just some flawed traumatized guy pretty good at surviving in a brutal world, he wasn't a hero just as Abby, Ellie, Tommy, etc, aren't heroes. Abby killed Joel, but how many Abbys didn't Joel or Ellie kill? Abby is evil because she executed someone? So did Joel and Ellie multiple times. Ultimately you like Joel because you were manipulated by the first game to like him, just like the second game tries to manipulate you into letting go of your hatred for Abby.
 
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I get a feeling you feel threatened by Abby. Go hit the gym bro, get jacked and then that won't be a problem anymore, maybe you'll even respect the hard work she put to get those muscles. :p

As for the other argument, none of that justifies the vitriol the game got. You are free to no like it.

I played the first Call of Juarez and I can hardly remember a single thing.

What I think TLoU Part II does that gets people confused is that it wants you to be uncomfortable playing as Abby and as deranged Ellie. They take a gamble and then uses every trick in the book to win you back, in the end if you are still irremediable mad it maybe says more about you than it says about the game. Joel was always just some flawed traumatized guy pretty good at being brutal, he wasn't a hero just as Abby, Ellie, Tommy, etc, aren't heroes.
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I definitely did not like how they went about TLOU 2 but at least they had the balls to see something controversial through to the end. I'd much rather play TLOU 2 than any of the milk toast Ubisoft horseshit that tries hard to be both edgy and safe as fuck at the same time. You might not like Abby (hell, I dont like Abby) but at least she's an actual character.

There is definitely room for some kind of redemption arc with Ellie but we will see. I hope they leave Abby out of the 3rd game; her contribution to Ellie's overall story is done.
 
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According to the report, the TV show is overall highly faithful to The Last of Us but will include "some radical changes to the game's story that will shock and perhaps challenge fans", including one involving the character Bill, who is played by Nick Offerman.

"People see bad adaptations and it adds credence to the idea that games are childish," Druckmann said. "I love the idea that someone could watch this and be moved by it and then be like, 'Wait, that's based on the video game?'"
See? It's shite like this that makes me hate TLOU2 and Neil Druckmann on principle. The guy seems embarrassed to make a living developing videogames and hopes to God this HBO series is a success so he can stop making stuff for the damn dirty gamerz he so despises.

It doesn't help that the showrunner for the HBO series seems to hate the fact that it's based on a videogame as well:


I have no desire to give any of my hard earned money to hypocritical assholes who hate the gaming medium while getting rich off it.
 
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Indifference? Given how much people either love or hate part 2 I can't think of a game that's less fitting 😛
It's still a big series. The initial reaction given might indicate healthy fanfare overall, but at some point and years after that, people just wouldn't care. Called it trash and move on.

It doesn't innovate much on the game design too, only story and graphics to look back to. So not much for any redemption on the excitement after the story's been tainted.

Then again some people might like it. The sinking woke western population for example, I can imagine they would like the next direction so much + tv series.
 
I personally can't wait for Part 3. As I said in other threads part 2 for me had higher highs, lower lows so it about evened out. I feel it will be quite easy to address some fans plot concerns with a few throw away lines in the next game. I knew Joel would be a goner right from that line in the first game about what he use to be like. He did let his guard down a bit too easily though. Uncharted had some inconsistency as well. In part 1 elena was the one who didn't care about danger, and vice versa in part 4. Also in part 3 Chloe and Cutter just kind of disappearing in the second half.

Still I love these games and they get a lot more right, than they do wrong. Naughty Dog games along with Bioshock just seem to have a narrative and scope that's just on another level. It makes them so fun to return to, especially on harder difficulties.

The TV series of the Last of Us I'm not so sure about, but it can fall or stand on its own merits. Changes from source material can work just as often as they fail, so we shall see.