Thread: Mid-Gen PS5/XSX Upgrades Should Be in the Hands of AAA Studios Shortly, Says GTA Leaker
Most games take more than 5 years to be developed at this point, 5 year gens wouldn't work at all and we would end up with crossgen games spanning 3 gens.
Most devs receive dev kits well before new hardware comes out, though. That's why you'd see killer games come out in the second year of new hardware in previous generations.
 
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True to a point, but dev costs have gone up exponentially every generation and Sony managed it just fine. I don't think the old model went bad overnight, I think Sony has made some really bad choices with regard to its market and model. They've essentially made the case for why people DON'T need a PS5, and that's not even getting into the ridiculous idea of porting all their big titles to PC a year or so later.

Case in point: can you tell me a single game for the PS5 that is a killer app, one that justifies the purchase and simply can't be gotten elsewhere?

I think it's two different topics. One is the very practical need for mid gen upgrades. The second topic are Sony's strategic decisions regarding their exclusives.

For me as someone who only plays on PC and Vita atm, I have some games that I really want to play but which are only on PS5. Returnal, but this will come to PC. Then there are Demons Souls, Ratchet and Clank Ripped A Fart and would like to play Ragnarök at launch tbh.
 
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Most devs receive dev kits well before new hardware comes out, though. That's why you'd see killer games come out in the second year of new hardware in previous generations.
We also get target specs/feature list before that to start building around so we can be well into development by the time the kits come.
 
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True to a point, but dev costs have gone up exponentially every generation and Sony managed it just fine. I don't think the old model went bad overnight, I think Sony has made some really bad choices with regard to its market and model. They've essentially made the case for why people DON'T need a PS5, and that's not even getting into the ridiculous idea of porting all their big titles to PC a year or so later.

Case in point: can you tell me a single game for the PS5 that is a killer app, one that justifies the purchase and simply can't be gotten elsewhere?
When we look at current gen only games that were released what do we have?

Sony: Demon's Souls, Astro's Playroom, R&C Rift Apart, Returnal, TLoU Part I.
Sony timed exclusives: Deathloop, Ghostwire: Tokyo, Final Fantasy 7 Intergrade + Intermission, Death Stranding Director's Cut
Not related to Sony: The Medium, Scorn and Flight Simulator (because old gen version got canceled)

Sony can't keep up with the demand of the PS5, what exactly were they to do? Let go of millions of extra sales because of you?

Most devs receive dev kits well before new hardware comes out, though. That's why you'd see killer games come out in the second year of new hardware in previous generations.
What were the killer games for PS3 and PS4? If you are going back all the way to PS and PS2 days, development time was drastically inferior back then.

We also get target specs/feature list before that to start building around so we can be well into development by the time the kits come.
With zero incentive for devs to make their games nextgen only unless they get paid by a plataform holder or if they are first party.
 
When we look at current gen only games that were released what do we have?

Sony: Demon's Souls, Astro's Playroom, R&C Rift Apart, Returnal, TLoU Part I.
Sony timed exclusives: Deathloop, Ghostwire: Tokyo
Not related to Sony: The Medium, Scorn and Flight Simulator (because old gen version got canceled)

Sony can't keep up with the demand of the PS5, what exactly were they to do? Let go of millions of extra sales because of you?
Demon's Souls is a port of an old game. Astro's Playroom is a tech demo disguised as a game. Returnal is on PC, and The Last of Us is another port of an old game. Timed exclusives really don't count, since you will be able to play them elsewhere. Scorn and Medium are not exclusive either, sooooo Flight Simulator? Ok.

Ill give you Ratchet and Clank. That's it. After TWO fucking years On a $500 machine.

BTW, I, not just shitting on Sony. Microsoft has been abysmal, absolutely awful. Embarrassing even.
 
Demon's Souls is a port of an old game. Astro's Playroom is a tech demo disguised as a game. Returnal is on PC, and The Last of Us is another port of an old game. Timed exclusives really don't count, since you will be able to play them elsewhere. Scorn and Medium are not exclusive either, sooooo Flight Simulator? Ok.

Ill give you Ratchet and Clank. That's it. After TWO fucking years On a $500 machine.
Returnal is on PC since when? Everything is going to be on PC eventually, how does that have anything to do with being current gen or not?

I don't understand your point, just don't buy a PS5, Sony clear have enough costumers that don't mind crossgen games or games showing on PC eventually.
 
Returnal is on PC since when? Everything is going to be on PC eventually, how does that have anything to do with being current gen or not?
My question was whether he could name a killer app on PS5 that couldn't be had elsewhere, something that could potentially justify the cost of entry. Apparently Returnal isn't out yet on PC, it will be very soon.

Everything is coming on PC is my point entirely. Sony is making the case that you don't need a PS5. In what universe is that kind of message going to end well?
 
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My question was whether he could name a killer app on PS5 that couldn't be had elsewhere, something that could potentially justify the cost of entry.
Why do people need to justify anything to you? Why does it need a killer app if they are already having a hard time producing enough consoles to take care of the demand? Sony could've easily not ported their games to PC and got rid of the PS4 versions of their games but why would they do it? Because you specifically don't like it?

Every single Xbox games releases day one on PC yet the console still exists and some people see value in it. You need to get on with the times, if you play on PC why do you care? Just don't buy the consoles. If you don't play on PC and don't see the value on a PS5 keep playing on the PS4.
 
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Why do people need to justify anything to you? Why does it need a killer app if they are already having a hard time producing enough consoles to take care of the demand? Sony could've easily not ported their games to PC and got rid of the PS4 version of their games but why would they do it? Because you don't like it?
They don't need to justify anything to me; I've already jumped in. But you're making my point: Sony isn't trying to sell people on the PS5 -- they've diluted their library to other platforms, and you can't get one anyway. This is why I called this a stillborn generation. There will come a point where selling the system requires salesmanship and it won't sell out as fast as it shows up, and then what? Should people really be satisfied spending $500 to play an uprezzed PS4 game or one they can play on the PC with higher settings? Given this, isn't it kind of stupid of them to release a hardware revision when they can't even make the system it's supposed to be refreshing? Can it really be called a mid-gen refresh when there was nothing to get stale to begin with?

Here's another question: why is the PS4 still $300? If Sony wanted to sell more software, why aren't they releasing to the super important group that doesn't buy in until the hardware is sub-$130?
 
They don't need to justify anything to me; I've already jumped in. But you're making my point: Sony isn't trying to sell people on the PS5 -- they've diluted their library to other platforms, and you can't get one anyway. This is why I called this a stillborn generation. There will come a point where selling the system requires salesmanship and it won't sell out as fast as it shows up, and then what? Should people really be satisfied spending $500 to play an uprezzed PS4 game or one they can play on the PC with higher settings? Given this, isn't it kind of stupid of them to release a hardware revision when they can't even make the system it's supposed to be refreshing? Can it really be called a mid-gen refresh when there was nothing to get stale to begin with?
If there ever comes a point that Sony needs to increase demand for PS5 you'll bet they have plenty of card to play (including stopping with the crossgen games, hyping future games, paying more third-party devs to lett go of crossgen, etc).

Should people be satisfied buying a Series S? Should people be satisfied buying a $1500 GPU? I don't know, it's up to them.

Again if you see so much more value playing on PC, just keep playing on PC you'll even get ports of Sony games now. It's ok. Also, a PS5 Pro shouldn't affect anyone that bought a PS5, if you rather have a PS5 Pro than a regular PS5 just sell your PS5 and get a PS5 Pro.
 
If there ever comes a point that Sony needs to increase demand for PS5 you'll bet they have plenty of card to play (including stopping with the crossgen games, hyping future games, paying more third-party devs to lett go of crossgen, etc).

Should people be satisfied buying a Series S? Should people be satisfied buying a $1500 GPU? I don't know, it's up to them.

Again if you see so much more value playing on PC, just keep playing on PC you'll even get ports of Sony games now. It's ok.
I hope they do. Hype dies down for all hardware at some point. At some point, software is required to move hardware.

I don't play on PC, though. I've been a console gamer my entire life and never really entertained the idea of going PC until just Sony started giving me reason to.
 
I hope they do. Hype dies down for all hardware at some point. At some point, software is required to move hardware.

I don't play on PC, though. I've been a console gamer my entire life and never really entertained the idea of going PC until just Sony started giving me reason to.
So you are pretty much the reason why Sony can afford to port their games. Not every console player is going to move on to PC, some will but likelly very few that wouldn't have made that change anyway.

You can bet that Sony would rather not release their games on PC or stop making crossgen game if they could manufacture and sell 40m PS5 each year. Since that is not an option they are expanding their potential costumers in other ways. The PS5 hardware itself is pretty good and the games have been good, it is what it is. They would also rather not come up with a PS5 Pro version and just keep selling the PS5 for it's current price forever but that ain't how it works, the PS5 Pro gives them a second price point and new product that will help them retain more costumers.

If you pay attention right now Sony doesn't even bother with hyping up their future games like they did in the past, they can afford to just focus on the next big release and yet the hype and demand for their console is still there. It's the advantage they get for consistently delivering over the years when it comes to home consoles.
 
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I'll just wait for graphics to actually improve and the games to be interesting until then I'm gonna keep playing what I got
Fair enough, but lets say you wait multiple years to get a PS5 and end up getting one a few years from now, the small difference in price (assuming it will have gone down in price then) is easily worth it just to have the PS5 all these years over the PS4 anyway.
 
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Fair enough, but lets say you wait multiple years to get a PS5 and end up getting one a few years from now, the small difference in price (assuming it will have gone down in price then) is probably worth having the PS5 all these years over the PS4.
not if you got games you've had for years that you've never played! I never beat quite a few of the games I got or never sunk a lot of time into them. I mean I'm good for now.
 
Fair enough, but lets say you wait multiple years to get a PS5 and end up getting one a few years from now, the small difference in price (assuming it will have gone down in price then) is easily worth having the PS5 all these years over the PS4 anyway.
There is a HUGE segment of people who don't buy consoles until they're at least half of launch price. And it's a hard thing to argue against -- they get the hardware much cheaper, usually with fewer bugs, and a vast library of must play titles for cheap. Check out how many people bought PS2's after the PS3 came out.
 
There is a HUGE segment of people who don't buy consoles until they're at least half of launch price. And it's a hard thing to argue against -- they get the hardware much cheaper, usually with fewer bugs, and a vast library of must play titles for cheap. Check out how many people bought PS2's after the PS3 came out.
You get it much cheaper but the other person that paid $200 more than you got to enjoy their console for years already. We must also point out to the fact that so far the console only got more expensive and we are already about to enter year 3. Consoles also devalue really slow so selling yours to PS5 Pro or PS5 Slim doesn't cost you that much extra.

The PS2 example doesn't work so well anymore when the sales for the PS4 pretty much died as soon as the PS5 was released (because Sony wasn't making them nor massively dropping the price and it was the same with the PS3);
 
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You get it much cheaper but the other person that paid $200 more than you got to enjoy their console for years already. We must also point out to the fact that so far the console only got more expensive and we are already about to enter year 3.
For people that have to play on Day One, there is no option -- they have to have it. The general audience wants one but doesn't need it. They like video games but may play on old hardware until the new stuff is cheap and there are a bunch of titles they want. Or they may never buy at all.

And yeah, the first time we've ever had a price increase on hardware. Just another sign of how jacked up everything is.
 
For people that have to play on Day One, there is no option -- they have to have it. The general audience wants one but doesn't need it. They like video games but may play on old hardware until the new stuff is cheap and there are a bunch of titles they want. Or they may never buy at all.

And yeah, the first time we've ever had a price increase on hardware. Just another sign of how jacked up everything is.
With PC I favor waiting as much as possible for an upgrade while when it comes to consoles I think the best move is to make the transition as soon as it's clear you'll be buying one eventually anyway. With consoles you can wait years and still pretty much get the same hardware for about the same price while on PC thing change a lot faster (on multiple fronts).

I took way too long to make the change from PS3 to PS4 and I feel like ultimately I would've benefited more from just buying it earlier. Now it's even easier since the PS5 actually is a better console to play PS4 games as well.
 
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Oh fuck this, there have been like 10 truly "next gen" games released so far from every studio. We don't need an upgrade when there are so few games that take advantage of the CURRENT tech. Also, they JUST started catching up to supply demands.
 

Most AAA studios should have received the dev kits of mid-life upgrades or should receive them by the start of new year.

He later confirmed this is based on actual information rather than a guess. If that's the case, then the Mid-Gen upgrades of PlayStation 5 and Xbox Series S|X could release in late 2023. This would track with the previous generation, as PlayStation 4 Pro launched three years after PlayStation 4, while the Xbox One X launched a year later.
Mid gen refreshes don't make sense when Sony can't even get PS5s in the hands of their customers, and they are still releasing PS4 cross gen titles.
 
Every time I play my PS5, all I can think about is how an even more powerful system would make these crossgen games even more crossgenier.

Why play Horizon on a regular PS5 when you could buy a $600 PS5 Pro that makes the dynamic resolution stay at 4K?? That would COMPLETELY CHANGE GAMING FOREVER
 
If devs are just getting target specs now then expect these machines to hit the market no less than 2 years from now. It will also be interesting to see if MS follows through on their stated plan to just do iterative hardware.
 
If they keep backwards compatible I'm good. Next Xbox will be emulating everything. Let's go! Maybe pps5 pro will be smaller and easier to get. Almost had a PS5.
 
Other way around. Without Nvidia surprising the scene by making raytracing a thing on PC and pushing the tech, AMD based consoles would not have it. We saw how current gen consoles didn't really included RT for their architecture in the beginning and AMD went into panic mode to make shit happen quickly.
I get what you're saying, but for 99.99% of games even now, Ray Tracing is still an optional extra, not baked in as a fundamental part of the experience, and there's no chance of that changing any time soon.

Nvidea introducing it was definitely a shot across the bow of AMD, just like DLSS, G-Sync and SLI all have been.

There's as much an arms race between GPU manufacturers as there is console makers, but those features tend to be exclusive, at least for a few generations, to the niche high end market, something to make game developers bullshots look good, but irrelevant for 99% of gamers who play on low to mid end rigs or consoles, and it's that audience publishers make developers aim for, because obviously that's also where 99% of their revenue is going to come from.

It's easy to get caught up with the jigh end tech arms race and think it's the future of gaming, and everyone knows and cares about it, but those fancy bells and whistles that companies like Nvidea will make a big song and dance about won't actually be what the average consumer spends their money on.
 
I couldnt justify an 'upgrade' anytime soon when most games I play are not even exclusive to the og ps5. Plus that SSD makes things so quick anyway, so the tradeoff for some extra potential frames makes it a meh for me. Even the PS4 pro didnt blow my mind.
 
In many ways I think these mid gen upgrades are going to be the start of what will pass for an actual 'new generation' from now on..

With development costs skyrocketing, diminishing returns in graphical quality improvements and 2 out of 3 platform holders committing slow suicide by going multiplatform with their exclusives (and Nintendo not givinga shit about raw power anyway), actual generational jumps in baseline specs will become more and more nebulous and less relevant, beyond FOMO and rampant consumerism being used to shift new products.

As such the baseline 'next gen' consoles will infact be, as we have seen so far currently, actually really just crossgen consoles, offering a handful of exclusives, but otherwise just the same games as the previous consoles with nicer graphics, with the actual true next gen shift over in development happening mid way through a traditional generation, around the arrival of the pro model upgrades.

Though even then, I expect little real improvement being obvious, and they sure as hell won't be programming for those improved specs.

It's the end of generations Microsoft dreamed of, but not because there's a better way for the customer, just because the people in charge of gaming's biggest players have decided the most profitable short term approach, is to aim for mediocrity.
 
I can't believe people are complaining about this gen when horizon fw exists.

That game Is the most open, alive and graphically impressive game I've played to date. It's incredible.
 
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It would be nice to have some actual exclusive next gen games that take advantage of the current hardware before getting new hardware.
 
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I can't believe people are complaining about this gen when horizon fw exists.

That game Is the most open, alive and graphically impressive game I've played to date. It's incredible.
It was too woke for me, having to save all the gay carja from the oppressive robos.....
 
I can't believe people are complaining about this gen when horizon fw exists.

That game Is the most open, alive and graphically impressive game I've played to date. It's incredible.
I agree with everything you said. But its also boring as piss after you get out of the Daunt. Lame story, lame characters, repetitive gameplay, repetitive robot monsters, banal dialog, irritating protagonist. I made it maybe 20hrs and just walked away. Visually stunning. But it is far from a killer app for Gen 9.
 
I can't believe people are complaining about this gen when horizon fw exists.

That game Is the most open, alive and graphically impressive game I've played to date. It's incredible.
It really was looking incredible in some spots for me. And I loved the gyro aiming.

But everything else about it was such a turn off to me. Same mechanics, same shitty Ubisoft map checklist game, but now with extra slices of woke. I'm starting to lose faith in Sony first party...