Zog
Member
Generations mattered IMO. Now people just want their existing catalogue brought over. Resolution and framerate took that away from the excitement of a new generation. Function, form and usability over shiny graphics. Also consoles simply caught up to the tech available as well, any more advancement is going to cost lots more for minimal gains now. Look how bad the Switch ports are at the moment or how much work is needed Dev side to make one that's half decent. There's just as many downsides to generations as upsides. I kind of like how we've matured to a more "boring, but functional" take personally.
Generations still matter and that will become obvious as we draw closer to Nintendo's new console. People want their old games to still work, yes but that is where backward compatibility comes in and it's nothing new. People also want a reason to be excited about a new console. I bet you going forward we will lose the BC for Xbox and 360 games.
Microsoft's approach is extremely boring to me. Atleast Sony took the time to design a new controller and OS (like it or not). Nintendo of course, does that too.
We already lost physical games. The discs now are little more than DRM. Nothing runs off of the discs. The last remnant is the ability to resell the discs.
Running off the discs isn't the issue, it's the data on the discs that can be installed over and over again into the future. Also, resale is important both for preservation and for recouping some of the cost of the game.