Thread: Mario & Luigi: Brothership Review Thread

Bullet Club

I'll probably just lurk for a while
 
Platforms
  1. PC
  2. Xbox
  3. PlayStation
  4. Nintendo
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I'll wait for pad impressions as always. @zero is really positive about it but with Ys X I think I can wait for a sale on this unless it's really a must play title
 
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I just got past the second boss. I don't have any issues with the game, though that second boss annoyed me a bit. The tutorials happen naturally as you play through the game so I didn't mind them. I didn't notice performance issues, but I'm not as hyper sensitive to that stuff as some people. If a game is playable then I really don't care.
 
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I just got past the second boss. I don't have any issues with the game, though that second boss annoyed me a bit. The tutorials happen naturally as you play through the game so I didn't mind them. I didn't notice performance issues, but I'm not as hyper sensitive to that stuff as some people. If a game is playable then I really don't care.

That sounds hopeful. I want to have something to play at work. Kinda wanna get Nordica too though.
 
If someone gave the game a 7 out of 10, I'd be open to hearing why. I'd be cool with that. It's lower than what I would give the game, but you could still try and justify a score like that though. A 5 out of 10 however, sounds like a score given out of spite. Like one of the developers insulted the guy's mom or something. Very unprofessional

I would give Ash vs. Evil Dead a 5 out of 10, because it's obvious Wayforward wasn't even trying with that game. Every aspect of that game shows laziness and apathy. Mario & Luigi: Brothership however, feels like it was made by people who cared, people who were trying to make a really good game.

That IGN score is bullshit
 
If someone gave the game a 7 out of 10, I'd be open to hearing why. I'd be cool with that. It's lower than what I would give the game, but you could still try and justify a score like that though. A 5 out of 10 however, sounds like a score given out of spite. Like one of the developers insulted the guy's mom or something. Very unprofessional

I would give Ash vs. Evil Dead a 5 out of 10, because it's obvious Wayforward wasn't even trying with that game. Every aspect of that game shows laziness and apathy. Mario & Luigi: Brothership however, feels like it was made by people who cared, people who were trying to make a really good game.

That IGN score is bullshit

I am personally more weary about 9/10 and 10/10 reviews.
 
5/10 guy even makes good points in his review of why, i hate Nintendo's handholding and shallow stories, ie Paper Mario, but when your review says amazing battle mechanics, but brain-dead story and puzzles, and you gave DA:V a 9/10 which objectively suffers the same simple puzzles, bad story telling and good gameplay, it's hard to justify the score differences
 
Let me pick apart this shit review from IGN as I am so sick of these legacy media fa**ots:

"Couple that with shockingly bad performance issues that distract at nearly every turn"

The game plays like a dream and I have noticed zero performance issues. In reality, combat would have been pretty bad if there were performance issues getting in the way to mess up your timing.

"In practice, navigation boils down to a pretty unspectacular ocean map where you pick the next destination you want to sail to and wait as you inch your way there"

There is an option to speed up your ship (which is actually an island) by simply pressing the X button.

"The tutorials and dialogue are constantly holding your hand – for example, almost anytime you enter a new area, the camera slowly pans over to your objective and slowly pans back"

Um, that's called good game design you fucking retard. They show you your destination, and it's your job to figure out how to get there, fighting enemies along the way, solving puzzles, and going off the beaten path if you see something you want to collect. Is this your first video game?

"followed by an excruciatingly long explanation from new assistant named Snoutlet,"

A minute or two is "excruciatingly long"? Wow, you certainly have a low attention span. How are you doing this for a living? And no, he doesn't explain anything beyond basic controls and mechanics.

"Brothership spends far too much of its already bloated 34-hour runtime rehashing the same tired notes."

34 hours is bloated? Have you ever played an RPG before?

"I lost count of how many times new characters were shocked to learn Mario and Luigi were on a mission to reconnect all of Concordia's islands."

Well that's gonna happen when Mario and Luigi meet new people

"Plus, the large font size means only roughly a dozen words tops can fit in a single dialogue bubble"

:rolleyes:

I'm not even gonna waste my time on that one

"The Mario RPGs all attempt to strike a humorous and whimsical tone to varying degrees of success, but Brothership's comedy mostly lies in repetitive bits and intentionally unfunny puns and dad jokes where the punchline is watching Mario and Luigi stare blankly in awkward silence."

I always find criticisms like this interesting, because I know these people rush through their games to hit a certain deadline. Most of the funniest stuff in the game for me has come from talking to NPCs and examining things in the environment (like signs). I guarantee you these reviewers don't do this. Hell, 90% of Let's Players and Twitch streamers don't do this.

"I didn't get attached to any of Brothership's large cast in the same way I have with so many characters and partners from past Mario RPGs."

The only character I don't like is Maykit, because she has a dialog quirk that is stupid and annoying. Most of the other characters are charming. Connie is adorable and Bilditt is pretty funny when you first meet him.

"music that's solid but honestly forgettable and probably won't be topping the charts in Nintendo's new music app"

The music's fine. The battle theme is stuck in my head. This guy has sand in his vagina.

"It's not only unpleasant to look at, it can cause issues during some platforming segments that require precisely timed jumps. Performance is more reliable during the smaller amount of time when you're inside a dungeon or building, and I noticed the framerate wasn't quite as bad when playing in handheld mode, but if you were looking forward to the Mario & Luigi series finally making the jump to a home console, I'm sorry to report that I simply didn't enjoy playing Brothership on my television, and I don't recommend it."

Now he's just lying. The platforming is easy and I've been playing the whole game on my TV.

"it completely mishandles Luigi"

Dude, Luigi feels like the hero with Mario being his sidekick. Luigi figures out EVERYTHING in this game from how to get past obstacles to how to beat bosses. It's awesome, especially after watching a shitty movie where he sits in a cage for its entire runtime.

"He follows Mario at a disconnected, awkward distance"

He's literally right behind you all the time, unless you have assigned him to a task, which is your fault.

"many puzzles revolve around simply ordering Luigi to automatically do something for you"

There he goes lying again

"There are even segments where he will actively work against you, like when you need to step on numbered panels in order but Luigi, bafflingly, doesn't wait to step on his number before you've stepped on yours"

Because solving the puzzle means running to one of the panels before he gets to his...idiot. Cry some more

"If you don't want a challenge there's an Easy Mode, though it's confusingly gate kept behind failing a fight two times in a row before you're able to lower the difficulty. "

I didn't even know the game had an easy mode, yet this guy discovered it. Let that sink in. I got a little annoyed with the second boss, but I was trying to beat him with no damage and no items, so I reloaded the game a bunch of times to do that. I never actually got a Game Over

"Of course, the battles are also guilty of fumbling Luigi's role, albeit not nearly to the same extent as the exploration. He still performs all combat actions with the B button, but now you inexplicably select his moves with the A button. This may sound like a nitpick, but trust me when I say that, as someone who's been playing Mario & Luigi RPGs for over 20 years, it legitimately took me hours to rewire my brain to select Luigi's attack with A and then swap over to the B button to actually do it. It's a confounding decision that tries to solve a problem that didn't exist, while also going against how every prior Mario & Luigi has played."

cry baby GIF
 
The level of polish in this game is incredible. There's a mode where you can practice your moves. There are NPCs who will analyze your level and equipment and tell you if you are underpowered. There's save points and frequent auto saves so you never have to worry about lost progress. The timing on some stuff in combat is not super strict so it never gets annoying. There's an option to speed up dialog if you just don't care, you can also skip cutscenes. There's fast travel points including an on demand fast travel option that you can just use whenever you want no matter where you are, it's a portable, gold pipe. There are NPCs who tell you when side quests are available, and the game will also notify you so that you don't miss any (side quests disappear if you progress the story too far). The map shows you where to find certain collectibles. Luigi has excellent AI. He follows you consistently and can accomplish any task you assign him too without issues.

This is what I want from Nintendo 1st party titles. It's a joy to play.

and the combat fucking rocks. Honestly, the combat is the main draw of these games for me. If one area of this game clearly got a lot of attention, it's the combat.
 
This is the sort of stuff that annoys me when people criticize games. People are bitching about Luigi's AI and citing stuff like this as examples



If the player didn't do that first jump as the platform was moving away. Luigi would have landed on the platform. A smart player, seeing Luigi fall, would get off the platform, wait for Luigi, and then try the jump again when the platform is moving towards them so that both brothers clear the jump. Instead of that though, they'd rather post a stupid video online and bitch about Luigi's AI. The AI isn't the problem, the player is. It's not the game's fault you're a fucking idiot.
 
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I think I'm roughly 45% through the game at this point and tbh I can barely stand this game

-Handholding like crazy
-Linear and simplistic lands
-Writing is dull and boring
-NPCs are bland
-Horrible text prompt noises from NPCs
-Extremely childish story
-Bombarded with bland dialogue often
-Lame electrical theme and electrical themed villains, plot, etc.
-Battle theme is mediocre

The only positive aspect of this game is the combat system. They can't fool me, these NPCs in the game? This is like literally a notch above Super Paper Mario's NPCs and even Super Paper Mario had taken the risk with more zany personalities to make up for the shit designs they all had. This is really not a good Mario RPG... For the first time ever in a Mario RPG, and I love Mario RPGs even the mediocre ones I enjoy... but right now I am for the first time actually wishing there were less characters to talk to as the writing in this game is just so fucking lame and boring. I start conversations with NPCs who ALL LOOK SAME 97% of the time just to see if they're going to say something interesting and they seldom do. The main gimmick is that they turn into a UFO to float past gaps but it takes a bit of time and is slow. In Zelda games we used to use Roc's Cape for this shit and we'd fly over that same gap almost in an instant with just one press of a button. I'm playing just to see it through at this point to be completely honest. This is 4/10 work at best, this is the Blue's Clues of the Mario & Luigi franchise. Painfully elementary and I hate to slam it like this but the game deserves to be called out for severe lack of substance. This is one of the most watered down and tasteless RPGs I'll probably ever experience. If this game were a sandwich, it'd be a stale bread and wilted lettuce sandwich
 
I think I'm roughly 45% through the game at this point and tbh I can barely stand this game

-Handholding like crazy
-Linear and simplistic lands
-Writing is dull and boring
-NPCs are bland
-Horrible text prompt noises from NPCs
-Extremely childish story
-Bombarded with bland dialogue often
-Lame electrical theme and electrical themed villains, plot, etc.
-Battle theme is mediocre

The only positive aspect of this game is the combat system. They can't fool me, these NPCs in the game? This is like literally a notch above Super Paper Mario's NPCs and even Super Paper Mario had taken the risk with more zany personalities to make up for the shit designs they all had. This is really not a good Mario RPG... For the first time ever in a Mario RPG, and I love Mario RPGs even the mediocre ones I enjoy... but right now I am for the first time actually wishing there were less characters to talk to as the writing in this game is just so fucking lame and boring. I start conversations with NPCs who ALL LOOK SAME 97% of the time just to see if they're going to say something interesting and they seldom do. The main gimmick is that they turn into a UFO to float past gaps but it takes a bit of time and is slow. In Zelda games we used to use Roc's Cape for this shit and we'd fly over that same gap almost in an instant with just one press of a button. I'm playing just to see it through at this point to be completely honest. This is 4/10 work at best, this is the Blue's Clues of the Mario & Luigi franchise. Painfully elementary and I hate to slam it like this but the game deserves to be called out for severe lack of substance. This is one of the most watered down and tasteless RPGs I'll probably ever experience. If this game were a sandwich, it'd be a stale bread and wilted lettuce sandwich

That's brutal. But pretty much in line with what I've seen a so far of the game.
 
Ryan Reynolds Wtf GIF


I guess you've never played Animal Crossing or Star Fox?

It's hilarious seeing the bizarre way this game is triggering some people.
I played the first Animal Crossing the day it came out and was excited for it months before it was released. I've played Banjo-Kazooie too and both of those games do the jibberish text-talk infinitely better than this pos game. And it's not even triggering me, the game is just THAT disappointing. It's not a good game bro, and nothing you say is going to change that. This is exactly the watering down that's been taking place for decades now with the Mario RPGs and you're just eating it up for some reason. I'd be praising this game highly if it were worthy of such praise. It's not even worth $20. This is the most generic excuse of an adventure in the Mario series to date. The only reason I'm playing still it is to see if the story has anything to give and because the combat is pretty good. But even so, it's been an absolute slog. Maykit is a fucking sperg too. I knew in my gut not to choose her because she's insufferably annoying and but she has the better items I figured. First Mario game I've ever regretted paying full price for. This game makes my previously most disliked Mario RPG, Super Paper Mario, look good... That's how poor of an RPG this is. There is virtually nothing impressive in Brothership. We knew going in that the combat would be good because it always has been in M&L

Cope how you want but this is garbage compared to the likes of Super Mario RPG, Paper Mario, TTYD, Superstar Saga; the top tier Mario RPGs
 
I played the first Animal Crossing the day it came out and was excited for it months before it was released. I've played Banjo-Kazooie too and both of those games do the jibberish text-talk infinitely better than this pos game. And it's not even triggering me, the game is just THAT disappointing. It's not a good game bro, and nothing you say is going to change that. This is exactly the watering down that's been taking place for decades now with the Mario RPGs and you're just eating it up for some reason. I'd be praising this game highly if it were worthy of such praise. It's not even worth $20. This is the most generic excuse of an adventure in the Mario series to date. The only reason I'm playing still it is to see if the story has anything to give and because the combat is pretty good. But even so, it's been an absolute slog. Maykit is a fucking sperg too. I knew in my gut not to choose her because she's insufferably annoying and but she has the better items I figured. First Mario game I've ever regretted paying full price for. This game makes my previously most disliked Mario RPG, Super Paper Mario, look good... That's how poor of an RPG this is. There is virtually nothing impressive in Brothership. We knew going in that the combat would be good because it always has been in M&L

Cope how you want but this is garbage compared to the likes of Super Mario RPG, Paper Mario, TTYD, Superstar Saga; the top tier Mario RPGs

Sounds like you wanted a Paper Mario RPG, not a M&L. Why didn't you mention Partners In Time, if depth is what you want? That one is hands down the best in the franchise (and imo better than any of the Paper Mario's) if complexity is what you want.

This one looks like something I could enjoy and my kids could enjoy.
 
Sounds like you wanted a Paper Mario RPG, not a M&L. Why didn't you mention Partners In Time, if depth is what you want? That one is hands down the best in the franchise (and imo better than any of the Paper Mario's) if complexity is what you want.

This one looks like something I could enjoy and my kids could enjoy.
No, I was definitely expecting M&L but instead it is toddler RPG the game and M&L just so happen to be the ones saving the day. Nothing about this game has any magic to it other than the moves M&L pull off in battle; nothing less and nothing more. If Mario and Luigi were absent from this game and different protagonists took their place the game would sell like 100-200k copies max and be quickly forgotten. This game is meant for 3.5-6 year olds and anyone above that age playing solo is most likely going to be bored to tears. I played Partners in Time up to the second or third level iirc and while it was great I don't remember too much enough about it to be saying it's better than the first two Paper Mario games but my impression was that it was good and the pacing was good as well

It's probably way more enjoyable to be playing with kids but without them to boost the experience for a video game loving parent, I sincerely doubt there are many who would take time out of their day to defend this lackluster product and claim it is a great Mario RPG because simply put it is far from it
 
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No, I was definitely expecting M&L but instead it is toddler RPG the game and M&L just so happen to be the ones saving the day. Nothing about this game has any magic to it other than the moves M&L pull off in battle; nothing less and nothing more. If Mario and Luigi were absent from this game and different protagonists took their place the game would sell like 100-200k copies max and be quickly forgotten. This game is meant for 3.5-6 year olds and anyone above that age playing solo is most likely going to be bored to tears. I played Partners in Time up to the second or third level iirc and while it was great I don't remember too much enough about it to be saying it's better than the first two Paper Mario games but my impression was that it was good and the pacing was good as well

It's probably way more enjoyable to be playing with kids but without them to boost the experience for a video game loving parent, I sincerely doubt there are many who would take time out of their day to defend this lackluster product and claim it is a great Mario RPG because simply put it is far from it

I dunno, I've seen a lot of glowing reviews from RPG fans as well as brutal reviews like IGN's 5/10. @zero seemed to like it
 
I dunno, I've seen a lot of glowing reviews from RPG fans as well as brutal reviews like IGN's 5/10. @zero seemed to like it
It's going to vary. I was expecting greatness like the first M&L since I saw that the art style was kind of lax. Should have known better from Super Paper Mario about that tbh. I can't commend this as a great M&L game. Zero's entitled to his opinion but he also dislikes a lot of legendary games and classics. He has unorthodox tastes in his games and again it's going to vary from person to person. This game makes me appreciate the so-so Paper Mario: The Origami King a lot more now that I'm pushing myself to endure this trash. I wouldn't be berating the game if it were up to standard obviously but there are just so many things I'm taking issue with in regards to quality. Brothership has zero depth to it. Absolutely none so far
 
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It's going to vary. I was expecting greatness like the first M&L since I saw that the art style was kind of lax. Should have known better from Super Paper Mario about that tbh. I can't commend this as a great M&L game. Zero's entitled to his opinion but he also dislikes a lot of legendary games and classics. He has unorthodox tastes in his games and again it's going to vary from person to person. This game makes me appreciate the so-so Paper Mario: The Origami King a lot more now that I'm pushing myself to endure this trash. I wouldn't be berating the game if it were up to standard obviously but there are just so many things I'm taking issue with in regards to quality. Brothership has zero depth to it. Absolutely none so far

Sounds like the end of life cycle Nintendo trash we always get when a new system is coming out, thanks for giving some honest impressions
 
Sounds like the end of life cycle Nintendo trash we always get when a new system is coming out, thanks for giving some honest impressions
No problem. Somebody had to say it. The game is completely overrated. Not like I wanted to dislike it, I'm probably one of like ten here who could talk about the Mario RPGs all day. I figured this was going to be something special since the Mario & Luigi series has been a celebrated IP for many since like 02-03 the beginning of the GBA days. I got stories about that first one, incredible game. Brothership however, it's just not doing it for me at all this time. They really dropped the ball in a lot of ways here
 
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No problem. Somebody had to say it. The game is completely overrated. Not like I wanted to dislike it, I'm probably one of like ten here who could talk about the Mario RPGs all day. I figured this was going to be something special since the Mario & Luigi series has been a celebrated IP for many since like 02-03 the beginning of the GBA days. I got stories about that first one, incredible game. Brothership however, it's just not doing it for me at all this time. They really dropped the ball in a lot of ways here

Also liked inside story, but ya, seems like paper and brothers series are past their glory days
 
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Also liked inside story, but ya, seems like paper and brothers series are past their glory days
Something strange is definitely going on with the way these games are handled. @Chozofication I think it was you who once informed me that Shigeru Miyamoto takes some kind of issue with the Mario RPGs and prevents things from happening in these games or kind of gives them strict parameters to stay in line with? Not entirely sure but it's pretty much been this way since 2004, I'm only expecting one pretty good level per Mario RPG because the games are so watered down every time. It's crazy

Like right now in Brothership, I think it's maybe the eight island I've visited and now I'm finally at an island I would call great. It took about 20-22 hours straight before something worthy of being a part of a Mario & Luigi game takes place in Brothership. If every level were as good as the one I'm on now or slightly better then this game would be much better. Maybe the second half will be consistently stronger, or at least I'm hoping so. But even here on this island, something funny happened that I called out earlier in this thread. M&L were tasked to find this one character's kid brother and of course they look identical lol. The copying and pasting of the NPCs is nuts in this game, it's worse than Super Paper Mario's stick figure and abstract shapes characters. I never thought I'd see the day where Super Paper Mario somehow has the better character designs
 
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I dunno, I've seen a lot of glowing reviews from RPG fans as well as brutal reviews like IGN's 5/10. @zero seemed to like it
There's nothing wrong with criticizing the game. I've put even more time into the game since my last post in this thread and I can say for sure that the game isn't perfect and I have some criticisms too. I just get really irritated when people like Franky Family give the game a 4 out of 10.

A review needs to truly reflect the quality of a game and a 4 out of 10 is insane. If I was running a gaming website I would fire someone for giving the game that score. A 7 out of 10? That's fine. Honestly, I'd say 7-8 out of 10 is where I'm landing the more I play this and I'm pretty far into it now, but a 4 out of 10? A 4 out of 10 is literally calling the game garbage. That's putting it right alongside games like Superman 64 and that's fucking ridiculous.

Fight me. I don't care. The game does not deserve anything less than a 7 out of 10. I'm sick of gamers overreacting just because they have a few issues with a game. Nowadays it's like everything is either GAME OF THE YEAR!!!! or IT'S FUCKING TRASH!!!

There's no middle ground anymore and it's kind of ridiculous.
 
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Something strange is definitely going on with the way these games are handled. @Chozofication I think it was you who once informed me that Shigeru Miyamoto takes some kind of issue with the Mario RPGs and prevents things from happening in these games or kind of gives them strict parameters to stay in line with? Not entirely sure but it's pretty much been this way since 2004, I'm only expecting one pretty good level per Mario RPG because the games are so watered down every time. It's crazy

Like right now in Brothership, I think it's maybe the eight island I've visited and now I'm finally at an island I would call great. It took about 20-22 hours straight before something worthy of being a part of a Mario & Luigi game takes place in Brothership. If every level were as good as the one I'm on now or slightly better then this game would be much better. Maybe the second half will be consistently stronger, or at least I'm hoping so. But even here on this island, something funny happened that I called out earlier in this thread. M&L were tasked to find this one character's kid brother and of course they look identical lol. The copying and pasting of the NPCs is nuts in this game, it's worse than Super Paper Mario's stick figure and abstract shapes characters. I never thought I'd see the day where Super Paper Mario somehow has the better character designs
Yeah i'm not as far in the game as you, barely over 10 hours so far, but I maintain that this is one of the weaker m&l games, yet good enough to purchase. I mean yeah, I'm playing it and just enjoying it. It's phoned in but still solid, y'know?

Miyamoto basically demanded there to he no more liberties taken with his designs aka goomba/koopa so in other words no more koops/goombario type characters and that's why we see some designs like you just mentioned like the damn squiggle characters in super paper mario lol
 
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A review needs to truly reflect the quality of a game and a 4 out of 10 is insane.
That's my take on what I would assume was about 35-40% of the way in, based on when I looked at the map. I'm going to write a full review when I'm finished because I think it's important being such a big fan of the Mario RPGs that I make every point I can to express where the quality lands by the game's end. Nothing is set in stone right now but based on what I've played in the first three to four Mario RPGs 1995-2002 that first 35-40% of Brothership is definitely a 4/10 for me
 
It's interesting to see how all over the place the reception to this game is. Franky and Don no homo but I respect both of your opinions on games (I think we have pretty similar taste profiles). So the split opinion on the game leaves me at square one. Zero is new but he seems to dislike a lot of games I like so to see him high on this title was surprising.

Seems like a YMMV type of game. However I have to go with track record here. M&L and Paper Mario have been a mostly meh series after the first few titles. If this was unanimously praised I'd jump in but yeah, think I'll skip this (unless Nintendo brings back the selects line at some point and it drops to $20, which will never happen)
 
Brothership is a nice reminder that Electronic Gaming Monthly had the best review system ever. You would have gotten four opinions and they would not have all been 5 out of 10
 
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Seems like a YMMV type of game. However I have to go with track record here. M&L and Paper Mario have been a mostly meh series after the first few titles. If this was unanimously praised I'd jump in but yeah, think I'll skip this (unless Nintendo brings back the selects line at some point and it drops to $20, which will never happen)
I would say yea, probably is. Whenever people complained about beginnings in games I always loved them and didn't think they dragged on at all. Like so many would call the Zelda games out for having too long of intros or beginnings but I never thought they were. Brothership however, the pacing is just so horrible for the first 20 hours of play. And my mind has been starving for some kind of stimuli in the story, dialogue, character development, anything really. I don't think the developers did enough in the first half of the game

Brothership is a nice reminder that Electronic Gaming Monthly had the best review system ever. You would have gotten four opinions and they would not have all been 5 out of 10
That was a great magazine. Their top 200 list of video games was interesting to read. I might even still have that volume somewhere

Here's the list:


Paper Mario at #141 though, that is a travesty
 
I'm about 90% finished. This is the absolute gayest piece of shit RPG I've ever played. I'm not kidding. And I hate to say it because I have never had to speak down on a Mario game to this degree but this is the worst Mario game ever made. Literally for toddlers and only the combat is worth praising. The rest is sooooooo bad. I must have better patience than I give myself credit for, because I'm gonna finish this pos game
 
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The story is so unbelievably bad, even for the usually simplistic story that your typical Mario RPG tends to stick to. In so many ways this story is horrible. This game is for ages 4-5 and maybe age 6 but even age 6 is pushing it. Anyone past that age who looks back fondly on this game's story has questionable taste imo. This shit reminds me of the days when I was too sick to go to school in like the 6th and 7th grade and lay in bed, too exhausted from a cold or flu virus to bother flipping the channel from Dora the Explorer to something else. And I was just watching that torturous pre-kindergarten toddler program despite my brain cells screaming for some stimuli. That is about the kind of story you get with Brothership, not nearly as bad as Dora the Explorer, but you get the picture. It is so fucking bad man, I almost hate it for how generic and slow and uninteresting it is