- Platforms
We can't do computer graphics anymore without artificial intelligence. We compute one pixel, we infer the other 32. I mean, it's incredible. And so we hallucinate, if you will, the other 32, and it looks temporally stable, it looks photorealistic, and the image quality is incredible, the performance is incredible, the amount of energy we save -- computing one pixel takes a lot of energy. That's computation. Inferencing the other 32 takes very little energy, and you can do it incredibly fast. So one of the takeaways there is AI isn't just about training the model, of course, that's just the first step. It's about using the model. And so when you use the model, you save enormous amounts of energy, you save enormous amount of time -- processing time. So we use it for computer graphics.
DLSS and frame generation are legit game changers. Imagine what the next era of AI will bring. Exciting times indeed