Another project I'm following, again very early and made by a solo dev.
No idea if the gameplay will be any good but I simply love the style.
Just picked up Black Tail via PSN (it's on sale) and put a few hours into it yesterday. Way better than what I was expecting.
Deaths Door & Olli Olli World are two that stand out to me, absolutely loved both of these games
Worth grabbing for £12.49?
Indie Gaming Scene OT - Gems and Recommendations?I merged this and the Hidden Gems thread and made it the indie games OT. I'd appreciate suggestions for a good title in the thread name.
Wargame: Red Dragon
Its an exceptional RTS that gets very little love. In fact I only found it after scouring Steam for a new RTS 3 or 4 years ago. Some might remember the Ubisoft game Ruse about a decade ago, this is the successor series(more or less). Where this game really excels is in the units/decks. You are able to craft a deck of units from a massive database. Each unit with meaningful stats that must be monitored in combat. Things like fuel and ammo are finite. This can make logistics the key to winning a war of attrition. I have ~550hrs into the game and it is safely in my top 5 RTS games of all time. Also a good time to check it out since they are doing a new Country (s. Africa) later this fall.
Here's a longer video of Mariachi Legends.
I try not to kickstart games anymore after numerous disappointments, but bugger me does that look absolutely amazing. Pledged for a Switch cartridge. Hopefully I won't regret it.
Can I get a recommendation from somebody in here please? I really enjoyed Slay the Spire a year or 2 ago. Is there a similar game somebody can recommend? Must be available on PS.
I'm playing Street Fighter 6 most days but I need something different to play on the side.
Can I get a recommendation from somebody in here please? I really enjoyed Slay the Spire a year or 2 ago. Is there a similar game somebody can recommend? Must be available on PS.
I'm playing Street Fighter 6 most days but I need something different to play on the side.
@fatty the latest Culdcept was on the 3DS. Pretty solid game from what I remember (played it years ago)
depends on what you liked about Slay The Spire. There are plenty of card-based RPGs/roguelikes on the market but Slay the Spire is still up there near/at the top in terms of quality and fun. Here's a rundown of the ones I've played:
Roguebook - Deluxe Edition
Embrace the challenge of a roguelike deckbuilder with unique mechanics from the developers of Faeria and Richard Garfield, creator of Magic The Gathering™. Build a team of two heroes, unleash powerful combos and defeat the legends of the Roguebook Plunder all the treasure in Roguebook with the...store.playstation.com
Fewer cards and more items/abilities to shore up your deckbuilding. Feels less random than StS but also feels like your power never quite grows to absurd game-breaking levels. Runs are longer than StS
Dark Quest 3
A rogue-lite tabletop that mixes card based exploration with turn based combatstore.playstation.com
Uses cards and character classes, but also has a heavy "choose your own adventure storybook" style. Runs are about as long as StS.
Griftlands
Griftlands is a deck-building rogue-like where you fight and negotiate your way through a broken-down sci-fi world. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect. Death comes quickly, but each play offers new situations and strategies to...store.playstation.com
Sci fi theme is cool, and you have more flexibility in how you handle encounters.
One Step From Eden
One Step from Eden combines strategic deck-building and real-time action with rogue-like elements, allowing your character the chance to carve a path of mercy or destruction. Fight alone or with a friend in co-op as you cast powerful spells on the fly, battle evolving enemies, and collect...store.playstation.com
Mega Man Battle Network, essentially. The focus isn't so much on random deckbuilding and more on creating efficient combos
Card based strategy RPG (grid). Haven't sunk a ton of time into it, but it's probably the least "roguelike" out of the ones I've mentioned here.
Inscryption
From the creator of Pony Island and The Hex comes the latest mind-melting, self-destructing love letter to video games. Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie...store.playstation.com
Kinda similar? It has cards but the narrative is moreso the focus. I thought Ring of Pain was better, personally
DungeonTop
A rogue-like deck-building game with table top battles Choose a hero and allegiance then dive into the dungeon and build your deck as you battle DungeonTop is a fresh new take on the roguelike deckbuilding genre, bringing a flavour of tight table top battles into the mix. Employ clever board...store.playstation.com
Cards plus tabletop combat. I haven't spent much time in it but I thought it was neat.
A non cardgame one that often gets mentioned is Dicey Dungeons
There are a couple others I've tried (not on PS) like Banners of Ruin, Ring of Pain, Steamworld Quest, Monster Train, and Cardaclysm that I think are worth checking out if you have the platform.
Stumbled upon this game. Weird but kinda interesting.
Anyone else try Frogun?
I have the SW version and it's a cozy gem, nothing out of the ordinary, just a faux PS1 style platformer with a ton of levels and solid controls
I actually just got my ps4 physical copy on a deal
Oh I just asked the question in here as I thought I might get good recommendations. And I did
I'm surprised how many of these games aren't available on PS. It turns out I've been naively thinking that most things end up on the PS Store. I'd heard of the Monster Train game before and would have tried it.
Yeah, since Jim Ryan took over PlayStation has really dropped the ball on Indie game support.
PlayStation used to have a dedicated Indie game liaison team infact, tasked with ensuring the widest and best variety of titles were given financial and technical support in porting to PlayStation systems, which old Jimbo of course shut down. Can't have people thinking about spending money on anything but the next AAA, big budget, cinematic, third person action adventure after all.
It was also headed by a total legend that was one of the biggest Vita fans over at team Blue, which was why Vita got so many great Indie ports for years after first parties and established third party publishers gave up on the system.
Is that what has happened? They threw that good work down the drain? That's very sad if so. I definitely feel a shift has happened over the past 5 or so years with Sony's big budget games. Kind of similar to Ubisoft once they created Assassin's Creed.
Was the Vita guy Shahid Ahmad by any chance? Feels like both yesterday and a long time ago, that.