In gaming a transmog system usually refers to making one piece of equipment look like another while maintaining its stats and abilities. It's generally a system to make your mishmash of gear look non-horrible.Transmog system… you can become a cat? Pretty sure Mario beat them to the punch. Lack of romance is definitely a good thing btw.
Yes it is, for a variety of reasons.Lack of romance is definitely a good thing btw.
I was making a bad trans joke.In gaming a transmog system usually refers to making one piece of equipment look like another while maintaining its stats and abilities. It's generally a system to make your mishmash of gear look non-horrible.
In a Harry Potter game, it could be anything. I wish that line had more context.
I fucking swear I didn't get it at first either LOLI was making a bad trans joke.
Hogwarts Legacy will have more than 100 sidequests, and it won't just give players something different to do when they need a break. Narrative director Moira Squier told our colleagues at GamesRadar that the way players take on those sideline activities can have an impact on the main campaign.
"The main storyline is complicated and engaging, and involves a variety of different characters and viewpoints, but by giving the player choice moments throughout the game, we allow them to tell their own version of that epic story," Squier said.
"Even the sidequests, of which there are over 100, allow the player to manipulate the main campaign by virtue of the experiences they've had. Interacting with someone in a sidequest will impact how you interact with them in the main storyline, and vice versa. The order in which the player chooses to complete these quests will impact their story and game. Everything is interconnected."
"It was important for us to give players who sought out to be a Dark Witch or Wizard an opportunity to do so," lead designer Kelly Murphy said. "This is the ultimate embodiment of role-playing: allowing the player to be evil. Additionally, this was important because it comes from a place of non-judgment by the game creators. If you want to be evil, be evil."
That extends even to the so-called Unforgivable Curses, a trio of spells so sinister and forbidden that, by the time of the Harry Potter novels, using any of them meant a one-way trip to the Azkaban prison for life. In Hogwarts Legacy, however, it's apparently not so much of a big deal.
"Characters will react visually and audibly to seeing the player cast an Unforgivable, but we don't have a morality system that punishes them for doing so—this would be too judgemental on the game maker's part," Murphy said. "But, should the player continue these actions, the world will reflect back knowledge of them."
Hell yeah. If Knights of the Old Republic allowed you to play as either a Light Side Jedi or a Dark Side Sith, then I expect a Harry Potter game to give us the same experience.![]()
Hogwarts Legacy will have more than 100 sidequests and doesn't care if you cast evil spells
Everything in Hogwarts Legacy is "interconnected," except extreme criminality.www.pcgamer.com
Hell yeah. If Knights of the Old Republic allowed you to play as either a Light Side Jedi or a Dark Side Sith, then I expect a Harry Potter game to give us the same experience.
MISGENDERUS ILLUMINATUS!Imagine the option to play as a transphobe, like in a challenge mode. Enemies have 42% more health, do 42% more damage, while you have 42% less health.
Honestly, romances in ALL games where you can choose them have been so lackluster, I wish developers would either go full-freedom (you can romance EVERY npc) or no romance at all, other than a story-tied mandatory romance.No Romances? Thank.God. I can't think of a more useless mechanic in any game, unless it ties into a legacy system where you play as your progeny like Red Dead Redemption.
I wouldn't be surprised to see a Quidditch DLC. Seems like a no brainer.Only nitpicks I have so far -
No Quidditch even with broomsticks and the quidditch stadium and pitch.
While annoying that's like 10 seconds during character creation and it's gone.Type 1 and Type 2 voices in character creator - I don't identify as a type 1 or 2, A or B. Might as well put triangle, square, cat and bird in as well.
I don't want to talk to NPC's more than I have to. Romancing in Skyrim at least put someone in your house so we could pretend we had a wife. Romancing in Red Dead Redemption was just a way to progress the story past John Marston where you play your son to get revenge. Romance in Assassin's Creed III was just a way to give a storyline the plot it needed to explain the genetic transfer through the ages.Honestly, romances in ALL games where you can choose them have been so lackluster, I wish developers would either go full-freedom (you can romance EVERY npc) or no romance at all, other than a story-tied mandatory romance.
How dare you assume Harry's class! For all we know, they identify as a witch or a sorcerer.Yer a Wizard, Harry!
What's this class you speak of? Sounds like warlock supremacy talk!How dare you assume Harry's class! For all we know, they identify as a witch or a sorcerer.
Mods, help! Genocide! I don't feel safe here!What's this class you speak of? Sounds like warlock supremacy talk!
Review Embargo lifts on Feb 6.
One thing's for sure, it's going to be very interesting to look back on reviews of this game in particular when comparing it to overall popularity and actual quality of game after launch since the vast majority of reviewers are liberal. I expect it to launch with some bugs as nearly every game has this gen. But beyond that it's looking like this is one of the times where I'd have to play it myself, in order to bypass bias, to get an idea of gameplay and immersion.Looking forward to a lot of cringe mediocre 6s and 7s, possibly some 8s, because the major outlets are too coward to fairly review the game.