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Electronic Arts Inc. said bookings fell to about $2.22 billion in the third quarter ended Dec. 31, missing forecasts of $2.4 billion to $2.55 billion due to the weak performance of two holiday video games.
The Redwood City, California.,-based publisher, in a preliminary statement Wednesday, reduced projected bookings for the 2025 fiscal year to a range of $7 billion to $7.15 billion. Its previous guidance was for $7.5 billion to $7.8 billion. Bookings from live services — revenue generated after the initial purchase of a game — will decline by a mid-single-digit percentage. The company had previously expected a mid-single-digit increase in bookings.
EA pinned most of the blame on its soccer title, EA Sports FC 2025, which was released in September to mixed reviews. The company introduced a refresh this month.
The roleplaying game Dragon Age: The Veilguard, which came out in October following a turbulent development cycle, reached 1.5 million players during the quarter, missing the company's expectations by around 50%.