Thread: EA Says Bookings Slid on Weakness in Soccer, Dragon Age' Games (Veilguard reached 1.5 million players)

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Electronic Arts Inc. said bookings fell to about $2.22 billion in the third quarter ended Dec. 31, missing forecasts of $2.4 billion to $2.55 billion due to the weak performance of two holiday video games.

The Redwood City, California.,-based publisher, in a preliminary statement Wednesday, reduced projected bookings for the 2025 fiscal year to a range of $7 billion to $7.15 billion. Its previous guidance was for $7.5 billion to $7.8 billion. Bookings from live services — revenue generated after the initial purchase of a game — will decline by a mid-single-digit percentage. The company had previously expected a mid-single-digit increase in bookings.

EA pinned most of the blame on its soccer title, EA Sports FC 2025, which was released in September to mixed reviews. The company introduced a refresh this month.

The roleplaying game Dragon Age: The Veilguard, which came out in October following a turbulent development cycle, reached 1.5 million players during the quarter, missing the company's expectations by around 50%.
 
The EAFC pack weights and challenges are so bad...I never paid money but this year I'm barely even interacting with them. Everything feels twice as expensive and twice as grindy to get.

They overhauled the gameplay last week, so clearly a lot of players dropped it.
 
The EAFC pack weights and challenges are so bad...I never paid money but this year I'm barely even interacting with them. Everything feels twice as expensive and twice as grindy to get.

They overhauled the gameplay last week, so clearly a lot of players dropped it.

This is mostly it. The FC rebranding hasn't been positively received. I've heard lots of complaints but the lack of proper competitors have kept it afloat.
 
How could you possibly have a business where you create a product that costs the amount that videogame development costs, and you put it in the hands of amateurs?

I wouldn't even let a purple hair run a pizza shop that I owned. But a $100M+ product development? You hand that shit over to some twitter activists?? It's mind-boggling.
 
What the fuck does reached mean? Either people bought it or they didn't. They must be including GamePass numbers, which I'd wager make up 80% of that figure. Have we ever gotten a firm number from MS or any developer how much money they get each time someone plays a game on GP? It can't be much.
 
What the fuck does reached mean? Either people bought it or they didn't. They must be including GamePass numbers, which I'd wager make up 80% of that figure. Have we ever gotten a firm number from MS or any developer how much money they get each time someone plays a game on GP? It can't be much.

It was also given away with Geforce Now Ultimate subscriptions. Not huge numbers, obviously.
 
EA stock down nearly 20.0%. Deservedly UBISOFT 2.0.

I Love It Chefs Kiss GIF by Magic: The Gathering
 
Man imagine if EA had not fucked up Burnout, Command and Conquer, Dead Space, Dungeon Keeper, Dragon Age, Fight Night, Mass Effect, Medal of Honor, Need for Speed, Kotor, Sim City, Star Wars: Battlefront, Skate, Syndicate, Titanfall, Themepark, Ultima and Wing Commander.

Absolutely Deserved Karma for what EA has done to those franchises, and their fans.
 
Man imagine if EA had not fucked up Burnout, Command and Conquer, Dead Space, Dungeon Keeper, Dragon Age, Fight Night, Mass Effect, Medal of Honor, Need for Speed, Kotor, Sim City, Star Wars: Battlefront, Skate, Syndicate, Titanfall, Themepark, Ultima and Wing Commander.

Absolutely Deserved Karma for what EA has done to those franchises, and their fans.

They've got so many good franchises that could have so many great titles and they just fucking refuse.

1.5 million for Dragon Age is embarrassing and it's probably not even 1.5 million copies sold! 1.5 million players "reached" LOL!
 
What the fuck does reached mean? Either people bought it or they didn't. They must be including GamePass numbers, which I'd wager make up 80% of that figure. Have we ever gotten a firm number from MS or any developer how much money they get each time someone plays a game on GP? It can't be much.

EA has their own subscription service. So it means anyone that bought the game or tried on through EA's service. It is a fancy way of saying the game bombed even harder then they are saying.
 
What the fuck does reached mean? Either people bought it or they didn't. They must be including GamePass numbers, which I'd wager make up 80% of that figure. Have we ever gotten a firm number from MS or any developer how much money they get each time someone plays a game on GP? It can't be much.

One game I worked on is on GP....and no it doesn't make any money on MTX or conversions. The ARPPU is significantly lower on GP than purchasers (less than half).
 
Man imagine if EA had not fucked up Burnout, Command and Conquer, Dead Space, Dungeon Keeper, Dragon Age, Fight Night, Mass Effect, Medal of Honor, Need for Speed, Kotor, Sim City, Star Wars: Battlefront, Skate, Syndicate, Titanfall, Themepark, Ultima and Wing Commander.

Absolutely Deserved Karma for what EA has done to those franchises, and their fans.

I wouldn't say they ficked them up more like the gaming industry passed them by. Those games could be made by a small to medium sized team with a normal budget and sell a mill or two over 3 systems.
Now these games would have to be made by a 1000 person studio with a 100 to 300 million dollar budget. No one buys games on XBOX due to GP so you have to pray you sell enough on PS5.
Even if they kept those IPs around they would be money.losers under the weight of a bloated studio lead by activists pushing an agenda to turn off gamers.
Its a different industry from those ps2 and ps3 era. You could make a AA game and gamers would actually buy these games.
 
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I wouldn't say they ficked them up more like the gaming industry passed them by. Those games could be made by a small to medium sized team with a normal budget and sell a mill or two over 3 systems.
Now these games would have to be made by a 1000 person studio with a 100 to 300 million dollar budget. No one buys games on XBOX due to GP so you have to pray you sell enough on PS5.
Even if they kept those IPs around they would be money.losers under the weight of a bloated studio lead by activists pushing an agenda to turn off gamers.
Its a different industry from those ps2 and ps3 era. You could make a AA game and gamers would actually buy these games.

The thing is, it really isn't, it's just that big publishers aren't making those games anymore, and leaving them up to smaller studios/publishers and Indie devs to cater to the market with these days.
 
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The thing is, it really isn't, it's just that big publishers aren't making those games anymore, and leaving them up to smaller studios/publishers and Indie devs to cater to the market with these days.

Big publishers though used to make AA games. I would argue it was the bread and butter for most publishers and most games back then we're AA before they went on to become AAA.
I think in the end we're saying the same thing. Pubs like EA and UBi etc abandoned the modest game market. They just have massive studios full of bloat to make 100 million dollar plus games that need to sell 20 million copies.
And in today's market where XBOX basically sucks and Pubs hate Nintendo systems that's pretty hard to do. Especially since it seems PS players use the PS5 to play ps4 games and watch Hentai blue rays.
Like EA could never make the street series or Def Jam or even burn out because they would end up spending 200 million dollars developing the game and charge 120$ for the special edition and require 10 million ps5 sales
 
This means they are going to fuck up Battlefield. There will be to much pressure for it to be a hit that EA will interfere and muck it up even worse than 2042.