I'm proudly cynical and have been since I was a bloody teen.
Most games are shit and always have been, but it's been getting worse for over a decade and just unbearably bad today, with the steady shrinkage of the AAA market and evaporation of B tier games almost entirely, meaning the number of those previously rare gems, that were 1 in 10 games if you were lucky, is almost zero.
Sony is probably my biggest source of annoyance on that front.
Sure, their big budget titles are still mostly good, but even just last gen it was their weird little niche titles, like Hohokum, Bound, Concrete Genie, their VR games or even smaller spin offs like Uncharted Lost Legacy and Infamous First Light that were the exciting, lower key, passion projects that I bought their systems for.
Now everything's a safe bet, big budget, known winner. Endlessly Remastered and ported with conveyor belt like corporate mediocrity.
It's not just risk aversion, it's an industry wide loss in vision, passion, creativity and I'd even argue hope, since no one with any power or control is even capable of imagining what used to be the norm: taking risks because the people doing so simple believed that new innovations, new markets and new ideas would inevitably come with time. That a failure or two was not the end of an idea, but a step on the path to eventual success.
Now we only really get that in the indie space, but the problem there is the overabundance of idiots, normies and charlatans, who can too easily use the tools available to create dogshit, so the good games there are 1 in 100 at best.
So yeah, I still love gaming, but there's a good reason I barely buy any new games these days, and it's not because I'm too cynical.