Iconic studio. I liked the old games better than the new ones, grew up with Blood, Shogo and the likes.
Wow, if you told me 10 years ago that Monolith was going to be shut down I would have laughed in your face. All they did was make great and successful games.
Sad that people are losing their jobs, but most these companies are only the companies we liked and remember are usually the same company in name only.
It's rare to have companies like Nintendo that retain and train next gen talent.
See Rocksteady amd Rare as examples of this.
More signs this is the Second Videogame collapse. Would not be surprised to see Rocksteady and Bioware with Mass Effect 4 next.
While the second videogame collapse may or may not be happening, Monolith games wasn't ever really one of the canaries in the coal mine. Sure, they put out fantastic games over their lifespan, but they havent done anything worth mentioning in nearly a decade. The last game they released was what, Shadows of Mordor or whatever the sequel to that game was that no one remembers?
Even the title mentions games released decades ago haha. Is Monolith populated with the same devs who created the games we enjoyed decades ago like Blood and NOLF? Doubtful. Of course you never really want to see people lose their jobs but Monolith is a husk of its former self by this point.
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WB Games Has Monolith's Nemesis System Under Lock Until 2036
Monolith's famed Nemesis System is locked under a Warner Bros. Games patent till 2036. Here are more details.insider-gaming.com
Thanks, copyright and patent laws.
It's silly, but Nintendo patenting the cross d-pad and Namco patenting loading screen mini-games are way more egregious.
I also know about other pathetic examples like Mass Effect and patenting the dialogue wheel, I don't think these can be less or more egregious, they just all suck with no exceptions. It kills creativity and art. No one outside of rich assholes benefit from this.
I remember in one of DidYouKnowGaming videos on youtube about MGS series and cool facts about the games, one was Kojima writing in his diary how he had an idea for a cool game mechanic (I can't remember the details), and how coincidentally another game came out shortly after which had that idea implemented, so it beat kojima to the punch. Cool thing is that Kojima didn't feel salty about it in his own diary, he was just like damn they got me first (I hope someone can link that specific moment in the videos because I don't feel like fishing out a 20 seconds segment out of multiple +40 minute videos).
Now, imagine if he instead started patenting his ideas "for intellectual property protection"; stealth games wouldn't exist outside of Metal Gear and we might not see another Strand type game in the future.
When's Namco pattent on mini games on a loading screen lapses?
According to Google it expired in 2015.
Well, at least they don't have to work on that trash anymore.
Where are all these devs supposed to go, that isn't a toxic dei middle management nightmare?
Yeah I get patents for some things, sometimes it's absurd.
and we might not see another Strand type game in the future.
I never saw a patent and went 'yeah I get that', do you have an example of 'good' patents?