This may sound like a joke, but it's not, we need more diversity of characters in videogames.
I mean look at fighting game rosters like Street Fighter 5 vs Street Fighter 6 and you can immediately see the impact on a diverse lineup of characters.
I love Street Fighter 5, it's my favorite fighting game of all time, but there's a reason it's jokingly referred to as Blonde Fighter 5.
Some of these characters like Falke, Lucia, Karin, Mika, Cammy, Kolin, all look incredibly similar whereas the most interesting characters (imo) Laura, Abigail and Menat have unique appearances.
We need more "diverse" characters like these:
NOT like these:
What's wrong with these?
They're just unattractive and unappealing character designs and they all look similar and androgynous. Almost no femininity in any of them, they're all square hipped and broad shouldered.
They're boring and often miscast. Look at Amanda Waller from Suicide Squad (top left of Debra Wilson in that collection of her) versus her animated film version:
In the animated film, they took a character that's just "angry black woman" and turned her into something unique and different, and while not attractive, it's a badass design, like a female bullish Kingpin.
Remember when games all looked like this:
and now they look like this
At the end of the day, videogames like any other media needs exciting and appealing characters.
We keep on ending up in this situation where they get hung up on these cookie cutter boring as looks like strong shaved head white guy, which is now whatever the hell this "gender neutral" haircut is called black guy/masculine black girl.
In an attempt to diversify, they've ended up created the most boring "diverse" characters ever.
They all look exactly the fucking same.
I want white, black, asian, arab, hell give us aboriginal character designs but make them unique and appealing.
Part of the reason Marvel Rivals is appealing to alot of people I imagine is that it has a very diverse (in more ways than one) roster that is visually appealing and even attractive in some cases.
The tldr here is, we need diversity in videogames but not this bullshit.
Looks like a robot black man trying to roleplay as a black woman.
Or even Redfall's Layla, which was a flop for many reasons:
Simple yet fun style, good base design actually but of course her face looks like a skinny white dude with blackface on:
versus Storm in Marvel Rivals - strong yet sexy, literally bursting with femininity, there's no confusion here that is badass a weather goddess we're looking at here.
Anyways, that's my rant. Kisses.
I mean look at fighting game rosters like Street Fighter 5 vs Street Fighter 6 and you can immediately see the impact on a diverse lineup of characters.
I love Street Fighter 5, it's my favorite fighting game of all time, but there's a reason it's jokingly referred to as Blonde Fighter 5.
Some of these characters like Falke, Lucia, Karin, Mika, Cammy, Kolin, all look incredibly similar whereas the most interesting characters (imo) Laura, Abigail and Menat have unique appearances.
We need more "diverse" characters like these:










NOT like these:





What's wrong with these?
They're just unattractive and unappealing character designs and they all look similar and androgynous. Almost no femininity in any of them, they're all square hipped and broad shouldered.
They're boring and often miscast. Look at Amanda Waller from Suicide Squad (top left of Debra Wilson in that collection of her) versus her animated film version:

In the animated film, they took a character that's just "angry black woman" and turned her into something unique and different, and while not attractive, it's a badass design, like a female bullish Kingpin.
Remember when games all looked like this:


At the end of the day, videogames like any other media needs exciting and appealing characters.
We keep on ending up in this situation where they get hung up on these cookie cutter boring as looks like strong shaved head white guy, which is now whatever the hell this "gender neutral" haircut is called black guy/masculine black girl.
In an attempt to diversify, they've ended up created the most boring "diverse" characters ever.
They all look exactly the fucking same.
I want white, black, asian, arab, hell give us aboriginal character designs but make them unique and appealing.
Part of the reason Marvel Rivals is appealing to alot of people I imagine is that it has a very diverse (in more ways than one) roster that is visually appealing and even attractive in some cases.
The tldr here is, we need diversity in videogames but not this bullshit.

Looks like a robot black man trying to roleplay as a black woman.
Or even Redfall's Layla, which was a flop for many reasons:

Simple yet fun style, good base design actually but of course her face looks like a skinny white dude with blackface on:

versus Storm in Marvel Rivals - strong yet sexy, literally bursting with femininity, there's no confusion here that is badass a weather goddess we're looking at here.

Anyways, that's my rant. Kisses.