Thread: Activision going all in on DEI. 3 year DEI road map
A shame. Activision was THE third party back in the 2600 days. If you saw their name, you knew it would be quality.

I think the Transformers games, War and Fall of Cybertron were my last Activision games...

So I'm not missing out.
 
Oh and btw here is it in a form that you can read better. Try not to barf. It's insane.

- "DE&I (DEI) are woven into the fabric of all our efforts, serving as the cornerstone of our planning process."

- Presents a 3 year Roadmap 2024-2026 "The Inclusion Strategy Map."

- "Every element of the game development cycle and pipeline touches DE&I (DEI) in some way."

- AI voice chat moderation to enforce DEI compliance with players.

- The Inclusive Game Design Council staffed with external experts (you can guess) and academia to "empower" teams to be inclusive.

- "Embed exposure to DE&I "programming" from Day 1 for all new employees.

- Building safe spaces inside the company for every group under the sun.

- Plans to diversify representation in characters and stories.

- Integrate the inclusive creative process into all games, with focus groups lead by Marketing and DEI teams.

- Uses DEI goal setting to foster accountability. (this is probably related to the DEI score on review that I mentioned before).

- Hosts an internal live video series "Press Pause" that trains employees on Diversity Storytelling and Culture of Support.

- Hosts Cultural Events continuously internally.

- Quotes debunked research that "diverse teams outperform"

- Thinks celebrating hip-hop in Call of Duty creates inclusiveness.

- Backs and attends numerous DEI panels.

- Is conducting research into removing the "bias" from their AI efforts (i.e. uncomfortable truths).

- Thinks having taco vendors and coffee carts counts as "diversifying supplier chain."

- Tracks an "inclusion score" for every employee.

- Uses advanced tech tools in hiring to look for inclusive language and diverse people and implement "inclusive hiring processes." (i.e. quotas).

- Creates manager incentives and "succession plans that mitigate bias".

- Ensure marketing is culturally sensitive.

- Inclusive Game Design: Introducing more characters like Catbat, first non-binary character voiced by gender-fluid actor who "uses all pronouns" in Crash Team Rumble.

 
Bye
Oh and btw here is it in a form that you can read better. Try not to barf. It's insane.

- "DE&I (DEI) are woven into the fabric of all our efforts, serving as the cornerstone of our planning process."

- Presents a 3 year Roadmap 2024-2026 "The Inclusion Strategy Map."

- "Every element of the game development cycle and pipeline touches DE&I (DEI) in some way."

- AI voice chat moderation to enforce DEI compliance with players.

- The Inclusive Game Design Council staffed with external experts (you can guess) and academia to "empower" teams to be inclusive.

- "Embed exposure to DE&I "programming" from Day 1 for all new employees.

- Building safe spaces inside the company for every group under the sun.

- Plans to diversify representation in characters and stories.

- Integrate the inclusive creative process into all games, with focus groups lead by Marketing and DEI teams.

- Uses DEI goal setting to foster accountability. (this is probably related to the DEI score on review that I mentioned before).

- Hosts an internal live video series "Press Pause" that trains employees on Diversity Storytelling and Culture of Support.

- Hosts Cultural Events continuously internally.

- Quotes debunked research that "diverse teams outperform"

- Thinks celebrating hip-hop in Call of Duty creates inclusiveness.

- Backs and attends numerous DEI panels.

- Is conducting research into removing the "bias" from their AI efforts (i.e. uncomfortable truths).

- Thinks having taco vendors and coffee carts counts as "diversifying supplier chain."

- Tracks an "inclusion score" for every employee.

- Uses advanced tech tools in hiring to look for inclusive language and diverse people and implement "inclusive hiring processes." (i.e. quotas).

- Creates manager incentives and "succession plans that mitigate bias".

- Ensure marketing is culturally sensitive.

- Inclusive Game Design: Introducing more characters like Catbat, first non-binary character voiced by gender-fluid actor who "uses all pronouns" in Crash Team Rumble.



Bye bye western civ. You've done well.