- Platforms
So VR, huh?
VR was something I had always wanted, long before it was feasible. I remember the great "Nintendo ON"-fake that promised something that would still take more than 10 years to materialize for real. And I had sworn that WHEN VR enters the console market, I will support it. So despite it being expensive (kinda), I bought a PlayStation VR shortly after it launched. Was a bit of a mess. First I wanted it, then I didn't. It launched and suddenly the urge was too big ... and PSVR was sold out everywhere. Got lucky and found one on Amazon Italy. And damn, was that a great experience!
I still think VR is the real nextgen, that most people haven't witnessed yet. And those who just tried it a bit never had the time to fully relax and enjoy it without worrying about making their friends wait or something. VR is more. It's truly more than just "better graphics" that the traditional gaming market follows. Just staying in the menu area of "PlayStation Worlds" was phenomenal. Using the 2 Move-controllers to interact with that ball that you could punch around and that would change its material depending on what world you selectet - when it shifted to diamond, it felt like i was holding a real object thanks to the Move-controllers' rumble. I also got Until Dawn: Rush of Blood and Iswear I could feel the g-powers when I was driving in that rollercoaster! Another stunning moment: That VR-mission from Star Wars Battlefront! Omg, it was as if I were truly sitting inside a X-Wing. Best feeling ever. In my X-Wing, flying through space, fighting Tie Fighters. So awesome. And then my personal highlight: "Here they lie". This is PSVR's Ocarina of Time imo. Just masterful. I felt so incredibly immersed. And It had the right balance of exploration and dangerous/non-dangerous areas. And the world design was so truly bizarre, like wandering the depths of a H.P. Lovecraft hell. And I'm not gonna lie: The lady in the yellow dress ... hngg, if only she didn't disappear after some time. ;>
And that's my experience with VR. I then sold it because I was just sweating too much and I decided that I'd lose weight and then get me some fancy PC-VR headset. Now, I still haven't lost weight, sadlol, but VR also is still lacking a key feature that I'm waiting for: Eye-Tracking. This isn't just important for foveated rendering that allows the hardware to only calculate an image in the specific direction the user is looking (the rest will be lower res, but that wont be noticeable). It's also a real game-changer for gameplay! Basically, you'd be able to aim just by looking. Want to cast a magic spell? Look at your target and release it! Also it'd add real eye-contact for both interaction with npcs and other players, making for much more life-like conversation.
Anyway. that's my two cents so far. I'll link an article that recommends the latest VR headsets if you're interested, but more interesting than that would be your own experiences: Have you tried VR? Do you own one? What's your opinion? Let'S go!
VR was something I had always wanted, long before it was feasible. I remember the great "Nintendo ON"-fake that promised something that would still take more than 10 years to materialize for real. And I had sworn that WHEN VR enters the console market, I will support it. So despite it being expensive (kinda), I bought a PlayStation VR shortly after it launched. Was a bit of a mess. First I wanted it, then I didn't. It launched and suddenly the urge was too big ... and PSVR was sold out everywhere. Got lucky and found one on Amazon Italy. And damn, was that a great experience!
I still think VR is the real nextgen, that most people haven't witnessed yet. And those who just tried it a bit never had the time to fully relax and enjoy it without worrying about making their friends wait or something. VR is more. It's truly more than just "better graphics" that the traditional gaming market follows. Just staying in the menu area of "PlayStation Worlds" was phenomenal. Using the 2 Move-controllers to interact with that ball that you could punch around and that would change its material depending on what world you selectet - when it shifted to diamond, it felt like i was holding a real object thanks to the Move-controllers' rumble. I also got Until Dawn: Rush of Blood and Iswear I could feel the g-powers when I was driving in that rollercoaster! Another stunning moment: That VR-mission from Star Wars Battlefront! Omg, it was as if I were truly sitting inside a X-Wing. Best feeling ever. In my X-Wing, flying through space, fighting Tie Fighters. So awesome. And then my personal highlight: "Here they lie". This is PSVR's Ocarina of Time imo. Just masterful. I felt so incredibly immersed. And It had the right balance of exploration and dangerous/non-dangerous areas. And the world design was so truly bizarre, like wandering the depths of a H.P. Lovecraft hell. And I'm not gonna lie: The lady in the yellow dress ... hngg, if only she didn't disappear after some time. ;>
And that's my experience with VR. I then sold it because I was just sweating too much and I decided that I'd lose weight and then get me some fancy PC-VR headset. Now, I still haven't lost weight, sadlol, but VR also is still lacking a key feature that I'm waiting for: Eye-Tracking. This isn't just important for foveated rendering that allows the hardware to only calculate an image in the specific direction the user is looking (the rest will be lower res, but that wont be noticeable). It's also a real game-changer for gameplay! Basically, you'd be able to aim just by looking. Want to cast a magic spell? Look at your target and release it! Also it'd add real eye-contact for both interaction with npcs and other players, making for much more life-like conversation.
Anyway. that's my two cents so far. I'll link an article that recommends the latest VR headsets if you're interested, but more interesting than that would be your own experiences: Have you tried VR? Do you own one? What's your opinion? Let'S go!
