Thread: What is your stance on piracy?
Copyright should only extend for a few years maybe a couple decades at most, as a privilege for contributing to society so that you can profit, like happens with patents. The extensions big corporations have gotten of more than a century for copyright are ridiculous immoral and it is legalized theft of society's rightful intellectual property which should be in the public domain.

We already know many artists even those giving away their work for free can make ridiculous sums of money from donations. These laws of ownership of ideas mainly benefit corporate parasites and allow artists to stop working or drop quality after creating a few big hits, due to the massive royalties.

I think trademarks should exist, and perhaps you could claim some amount of royalties from use of intellectual properties without your permission for some time. But after a few years or a couple decades at most you should not have the ability to prohibit the free use of ideas you brought to the table.

Of course proper copyright reform would essentially destroy all the streaming services. Also many companies would be in trouble if you had things like say DC superman vs random super skilled writer superman, maybe people would prefer random super skilled writer version with higher quality. But that would likely result in deals to hire and pay big bucks to random super skilled superman writer.
 
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Depends. I'm still subscribed to Netflix and a few other services. I pay them. But if it's not on any of those services, then it's straight to Popcorn Time.
 
I agree on if you can't buy it easily without the money going to the creator, it's fair. Especially in the case of old games/movies/albums that haven't been re-released in decades.

But if there's a game/movie/album that can be purchased easily from anywhere and you choose to pirate it, I can't get behind that. Especially when it comes to smaller budget games/artists/movies that need the sales to be successful.
 
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Pirate the shit from garbage companies like Disney and Atlus
Pirate the shit you have to pay to download
Pirate the shit that's too expensive to buy physically
Pirate the shit you don't actually want to own
Pirate all music

That's how I do
What? You don't support fellow
corebois?
 
My entire NES, Master System, Gameboy, SNES, Genesis and N64 collection is all Roms and Emulators. I owned all of those systems growing up, but somewhere along the way I either lost them, parents sold them, or they were given away. No one's losing any money by me pirating these retro games except for any potential second-hand sellers.
I also prefer to play them on emulators on one machine than on the various available Virtual Console solutions.

This is the way I look a it; If pirating it was not possible, would I pay to see/play it? If the answer is yes, and it's easy enough to purchase, then I will usually pay for it.
 
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In the end it comes down to convenience.

I'm going to inevitably access digital content in whichever way offers the least resistance.

For example, music. On my PC I get music through a youtube-to-mp3 program, because that's the simplest way. On my iphone I download music through the itunes store, because it's the simplest way.

For games, I personally only pirate games that either are no longer sold or are entirely unavailable in my language/region. You are fucking high if you think I'm going to pay hundreds of dollars for a secondhand copy of Fire Emblem: Path of Radiance. But pirating currently-produced games is more of a hassle than just buying them.

I hold no ill will against anyone who pirates much more liberally than I do. Game companies overstate (and usually completely fabricate) the effects piracy has on both individual games and the market as a whole. That, alongside the anti-consumer nature of the current gaming industry, causes me to feel not an ounce of pity when I see games getting pirated.

Unlike actual real-life high seas piracy, nobody is getting hurt and nothing is getting stolen. The only loss is the hypothetical sale of someone who may have possibly bought the game if piracy were not an option. This metric is impossible to calculate or quantify, and anyone who tries to tell you otherwise is lying to you.
 
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In the end it comes down to convenience.

I'm going to inevitably access digital content in whichever way offers the least resistance.

For example, music. On my PC I get music through a youtube-to-mp3 program, because that's the simplest way. On my iphone I download music through the itunes store, because it's the simplest way.

For games, I personally only pirate games that either are no longer sold or are entirely unavailable in my language/region. You are fucking high if you think I'm going to pay hundreds of dollars for a secondhand copy of Fire Emblem: Path of Radiance. But pirating currently-produced games is more of a hassle than just buying them.

I hold no ill will against anyone who pirates much more liberally than I do. Game companies overstate (and usually completely fabricate) the effects piracy has on both individual games and the market as a whole. That, alongside the anti-consumer nature of the current gaming industry, causes me to feel not an ounce of pity when I see games getting pirated.

Unlike actual real-life high seas piracy, nobody is getting hurt and nothing is getting stolen. The only loss is the hypothetical sale of someone who may have possibly bought the game if piracy were not an option. This metric is impossible to calculate or quantify, and anyone who tries to tell you otherwise is lying to you.
what is a torrent
 
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I agree on if you can't buy it easily without the money going to the creator, it's fair. Especially in the case of old games/movies/albums that haven't been re-released in decades.

But if there's a game/movie/album that can be purchased easily from anywhere and you choose to pirate it, I can't get behind that. Especially when it comes to smaller budget games/artists/movies that need the sales to be successful.
Well there's always the case of the dead creator, and parasite middle men getting rich from owning the copyright or even from having scammed him of the copyright while still alive.

But we also have to remember another fact most wages below the top incomes have been stagnant and have not kept with inflation. Effectively most everyone is getting paid far far less nowadays.

Don't know who is responsible, but people tricked most women into believing marriage was dumb and being a mindless corporate drone was the life to live. This basically destroyed the nuclear family, more toxic misandrist laws were added just to ensure it became even harder for things to go back to normal. Not only did it destroy the nuclear family, but the work force essentially doubled. At first this excess supply of workers might not have had too negative an effect, but over time it became so the wages of two people were equivalent to that of one worker prior to this event.

Now both men and women have to work if they want a decent lifestyle, or one of them has to be in a high income career.
 
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nigel what part of "convenient" do you not understand

I hear a song a like on youtube, I copy paste a link. I can't imagine it getting simpler than that
unless the youtube to mp3 sites or programs get mass targeted, which would likely affect millions of users, this is likely safer than torrents unless using a trusted vpn. Torrents, copyright holders have been known to connect to torrents scan IPs, and pick a random guy to make an example of them. Also some vpns keep logs, and some lie about not keeping.

Doing illegal things through a trusted vpn might theoretically be safe, but I wouldn't bet much on it being so.


To truly be safe I think you might have to use a trusted vpn you paid for with swapped monero for bitcoin or something(not mere bitcoin as that can be tracked, but fungible anonymous stuff like monero which you swap.), and then get some cheap laptop bought with cash and go to some random location connect to some wifi anonymously and use the vpn. That way there are multiple layers of anonymity. Even if the vpn cracks and reveals logs the IP will be in some remote region, and even if they can scan hardware mac address or details it'll be some random laptop not connected to you either.

Alternatively you'd need IP redirection Hollywood hacker style. But I think that would be difficult without hacking multiple machines to do the redirects, and that in itself would be highly illegal and could lead to serious trouble if caught.
 
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sometimes you gotta swash and buckle some shit

i always valued public trackers like bay / 1337 / rar over privates because they don't bullshit about access privileges and leech walls

don't wanna cut red tape every time i go to download insert_warez_here
 
always loved how nobody seeded on pubelick trackers and if there were seeds it was on the shit quality ones. peasant shit.
 
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Provide a demo or accept that people will demo it via piracy.

As for old games, everyone should be backing them up.
 
For new games, you should buy them new and support the developer.
For old retro things that are no longer available in normal channels, either buy them off ebay if you are a collector or get them by other means.
 
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always loved how nobody seeded on pubelick trackers and if there were seeds it was on the shit quality ones. peasant shit.

source.gif
 
In more detail, personally I think,
anything PS2-generation or earlier, go for it. Morally I do not think there is anything wrong. Not even the publishers can be bothered to keep these games available on their stores. Sure copyright, but the length of copyright is pretty arbitrarily set.

PS4-generation and later : DO NOT PIRATE THESE GAMES. It is wrong and hurts developers.

PS3-generation is kind of in a grey area. Avoid it if you can I guess.


That is if you just want to play the games. If you are collecting, a downloaded rip can never be an alternative for a physical copy anyway.
 
As a few others have said if you can't buy it officially its all good to pirate it. Main thing I can think of is emulation. Anything I would go out of my way to download, I'd certainly buy an official release of (if it became available).

Slight grey area for me is Switch emulation on PC. I'd be lying if I said it wasn't tempting, but no way am I going to buy a console for one or two games.
 
I'm broadly supportive of it.

Piracy is the price corporations pay for making a digital product that is too expensive or too inconvenient to get ahold of through legitimate channels.

Make things good value for money and easier to buy than to pirate, then piracy won't matter, because the only people doing it were never going to buy it in the first place.
 
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I'm broadly supportive of it.

Piracy is the price corporations pay for making a digital product that is too expensive or too inconvenient to get ahold of through legitimate channels.

Make things good value for money and easier to buy than to pirate, then piracy won't matter, because the only people doing it were never going to buy it in the first place.

Playing devils advocate but do we have the right to get everything we can't afford? 😊

The price company's launch at must make money at that price point other wise they would lower it. I was adamant I wouldn't pay the equivalent of $90 for a Sony first party game in the UK for example. I think if games like Returnal bomb at this new price point it won't be around much longer.
 
Playing devils advocate but do we have the right to get everything we can't afford? 😊

The price company's launch at must make money at that price point other wise they would lower it. I was adamant I wouldn't pay the equivalent of $90 for a Sony first party game in the UK for example. I think if games like Returnal bomb at this new price point it won't be around much longer.

Of course we don't have a right to/are not entitled to. Normal ethic/moral arguments kind of break down when dealing with non-physical things. It's definitely a strange idea, and something I'm not sure we have answered definitively (or correctly).

Listening to a song for free which a distributor has declared costs $5 per listen does not cost that distributor $5. There is real cost associated with developing non-physical things, but someone interacting with a song, movie, idea, game, etc. isn't inherently increasing or decreasing the value of that thing.
 
Consider this, publishers have manufacturing and distribution costs associated with physical games. With digital games though, the copies are unlimited. People should be asking why publishers don't pass atleast some of the savings on to consumers.
 
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nigel what part of "convenient" do you not understand

I hear a song a like on youtube, I copy paste a link. I can't imagine it getting simpler than that

Have you considered setting up youtubedl so you can just right click the video and download it?
 
My stance is pretty loosey-goosey when it comes to piracy. It's less due to money and more about convenience, tho. I usually buy my games, because it's easier to just click buy, quickly download, and play. Piracy means VPNs, P2P slow-ass download speeds, running the risk of not even getting what I think I'm downloading, malware, etc. Morals play a part in it all, too. When I do pirate something it's usually out of spite (e.g., fuck Square Enix for not bothering to patch all the broken shit in Nier Automata over the years). Petty, I know.
 
Piracy means VPNs, P2P slow-ass download speeds, running the risk of not even getting what I think I'm downloading, malware, etc. Morals play a part in it all, too.

This isn't 2000 anymore, how is any of this an issue lol.

It's pretty much impossible to run into any if of these problems if you know what you're doing.
 
This isn't 2000 anymore, how is any of this an issue lol.

It's pretty much impossible to run into any if of these problems if you know what you're doing.
Depends on what your pirating and from where. As for VPN, I don't want to get flagged by my ISP - do you have a different solution?
 
That really depends on your country.

But how are you getting "wrong files" and malware in this day and age.
I haven't in a long time, but it's still something floating in the back of my head. I don't do it often enough to become as pro or confident about it as some, apparently.
 
I don't bother with games bc I find it can be annoying. Sometimes a game gets lots of updates and now you're hunting for specific update files and shit.

I just find it easier to buy them. Plus I have been more on the console side in the last few years. I did pirate Valheim though, so I did my part! Haha
 
I am a hypocrite when it comes to piracy. I have zero hang ups about pirating Film/TV/Music. The way I look at it, on the film front I have purchased a collection on VHS and then again on DVD and decided, fuck it, I am done rebuying content just so I can have access on a modern media player. Then tack on that many of the actors in said films are vocal about their beliefs, which most I find repugnant. So no want to give them any money (which sucks for the little people it impacts) Music, I honestly just dont consider "content" really, so I treat it like copying a blurb of text. Plus I grew up in the era where it was VERY common to just tape everything. Movies off HBO with VHS and music off the radio via cassette. And who didn't buy a second VHS player to copy tapes you rented form Blockbuster?


BUT, I do not pirate games. At all. And I suppose it is because I am being selfish in the regard as I only care here cuz its the industry I work in and wouldn't want my work ripped off.
 
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