Thread: Shovel Knight Developer Yacht Club Announces a Brand New Game, Mina the Hollower

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Shovel Knight Developer Announces a Brand New Game, Mina the Hollower​


Yacht Club Games has announced its first new franchise since Shovel Knight was released in 2014.

The developer of Shovel Knight has announced a brand new game called Mina the Hollower, a top-down action adventure in a Game Boy Colour style.

At its Yacht Club Games Presents event, the developer launched a Kickstarter campaign to help fund the new project, promising a "bone-chilling action adventure" with an 8-bit aesthetic redefined for the modern era.

The studio's release of Shovel Knight in 2014 hurtled it into mainstream success and spawned several spin-offs, but it hasn't revealed a new franchise until today (Yacht Club has published non-Shovel Knight games, but never developed one itself).

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Mina the Hollower will, like Shovel Knight before it, combine classic and modern styles – and will feature 60 frames per second combat in a world of mystery and horror.

Yacht Club Games director and designer Alec Faulkner said the studio was returning to Kickstarter to recreate the feeling of Shovel Knight's development, which was also funded through the crowdfunding service.

"We want your feedback, collaboration, and support in making Mina the Hollower the best game it can possibly be," he said. "That's why we're returning to our roots and kicking off Mina the Hollower's development as a Kickstarter campaign.

"Though we're financing a majority of this project ourselves, we hope we can create a more expansive game this way. More importantly, we want to build a community around Kickstarter, much like we did with Shovel Knight."

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Yacht Club Games didn't mention a release window for Mina the Hollower, but Shovel Knight launched 14 months after its Kickstarter campaign ended, after accruing over $300,000 in one month.

Updates on Shovel Knight's spin-offs were also shared at Yacht Club Games Presents, such as a new character called Random Knight coming to its block-falling puzzle game Shovel Knight Pocket Dungeon. Random Knight will appear after players have already recruited a handful of different knights and will become one at random upon the start of a new adventure.

Three further DLC packs are also on their way for Pocket Dungeon that will include an online versus mode, new playable characters, relics, and secrets, and mod support on PC.

Yacht Club Games also revealed that its upcoming SNES-style Shovel Knight Dig is in its final stages of development and showed new gameplay from its bug-infested Grub Pit level.

IGN called Shovel Knight "amazing" when it was released in 2014, saying its real beauty "isn't that it's a clearly worded love letter to the storied NES era; it's that it drew inspiration from nothing but great NES games."

We said Pocket Dungeon was "a wonderful spin-off that combines block-falling puzzle and roguelite mechanics in remarkably clever ways."

Source: IGN





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Game looks like everything I love in games. Nails the GBC zelda links awakening visuals.



I Have never played hollow knight. judging from Mina, it seems like it's something I will enjoy.
 
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Shovel Knight was awesome, but $20 to get the game isn't much of an incentive or discount, this game will probably only got for $25-$30 tops.
 
Looks fun. Shovel Knight ended up with a large amount of extra content, and you can't fault that. Characters that play entirely differently really switched things up. I still haven't finished all of that. I'm sure Mina will be just as fun, I'll more than likely pick it up eventually
 


Let us descend into the depths of 'Mina the Hollower,' our spine-tingling new action-adventure game. Mina is our next game featuring classic gameplay with a modern twist. inspired by 8-bit handhelds, 'Mina the Hollower' delivers smooth 60fps action combat, a world full of mystery and horror, and classic top-down adventuring. You shall play as Mina, a whip-wielding Hollower and visionary inventor, who embarks on a quest to restore power to Tenebrous Isle after receiving a troubling letter from Baron Lionel. Utilizing her unique Hollowing abilities, Mina can burrow through the ground, use a plethora of weapons and trinkets to vanquish monsters, and uncover the island's dark secrets.

As this expansive new adventure continues to take shape, we are nearing the completion of the initial pass on all level content. Our diligent team is now focused on crafting the final, most treacherous level. The last of the primary weapons and sidearms are being meticulously integrated, bringing Mina's deadly arsenal to its full, fearsome potential.

As 'Mina the Hollower' has evolved, it has grown significantly larger than initially anticipated, incorporating an expansive overworld and more RPG elements.

As we approach the next phases - balancing the gameplay, refining the script, and polishing every gory detail - the anticipation is palpable here at Yacht Club Games. We cannot wait to deliver a game teeming with fun and fear! Stay tuned for more updates as we breathe life into 'Mina the Hollower'—oh, the horror and delight that await! This, boys and ghouls, is going to be something truly special. Stay tuned for a grand trailer and gameplay reveal in the near future.

 
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I'm really hyped for the game. nice pixel graphics catching the game boy color spirit.

The video was cringe though and I had to skip through the live parts. I appreciate the effort to make it look retro. 💪🏼
 
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