Thread: Shigeru Miyamoto to gamers and game designers: "Go play outside"

Vyse

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Mario creator and gaming legend Shigeru Miyamoto has weighed in on how much is too much for playing video games. Speaking to NPR, Miyamoto said playing video games a lot is not a bad thing, but only playing video games might not be the most advisable thing to do.

"I always say, if it's really nice outside, you should go play outside," he said.

He gives this advice to regular gamers and game designers, too. Getting out into the real world can help a person get more personal experience, which can then be funneled into other parts of their life, he said.

"If it's a nice day, you know, go experience outside, because really, I think there's an important factor that it's your personal experience. Then when it links with the experience you're having with this virtual entertainment, that's when the joy, the fun factor, really explodes exponentially," Miyamoto said. "And so I think it's really important to get a lot of different life experiences for both the people who are creating the games as well as people who are playing the games so they can really be able to fully enjoy the whole experience."

Also in the interview, Miyamoto discussed the inevitable future where he leaves Nintendo and the company continues on without him. Miyamoto doesn't expect much to change when he's gone.

"It's probably going to be the same. There's, you know, people on the executive team, creators within the company, and also people who create Mario, they all have this sense of what it means to be Nintendo," Miyamoto said. "And so it's not like there's a lot of different opinions that go back and forth. Everyone has an understanding, this kind of shared understanding, of what it is to be Nintendo. And so even when there's new ideas that come up, there's always the fact that it's a new idea, but also the fact that, is it a new idea that really has the essence of Nintendo or not? And I think that's something that, you know--we have this incredible shared vision, almost a little scary shared vision, about this. So I think there won't--it's not going to change."
 
Gamers used to play so long of sessions that they'd get blood clots and die early as fuck. Mostly at the internet cafes you'd hear about it in Asia. Not sure if that still happens regularly or not
 
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On a serious note though this is something I like about nintendo. I recall a few years back they were saying something similar before to the smash community when some loser was talking about how good melee and he plays the game all the time and nintendo practically just said "NO do something else" I think that was before the whole smash controversy came out and nintendo pulled the plug on the fad. I mean I'd rather a dev be telling people to go outside and do something then promote the esports fad and all that bs. I've seen it in other communities it does nothing good for the players and it normally attracts indecent losers especially before it became mainstream. People betting their cars on mvc2 matches and a bunch of other bs. Not a good thing to promote. Seriously get a life.
 
I think this advice could apply to all people working in the creative industries. Isn't one of the biggest complaints in modern media today is that it seems to be written by people with little to no life experience?

Let's take an example of one of the biggest scifi franchises, Star Trek. Modern day Trek such as Discovery, Picard and Strange New Worlds is full of snarky characters, incoherent plotting and characters talking about their feelings. You can just smell how millennial the writing is. While classic Trek such as the TOS and Next Gen is filled with characters who actually act like they're in the military, tight plotting and put a restraint on their emotions. That's because many of the writers hired by series creator Gene Roddenberry were veterans of the 2nd World War (Roddenberry himself was a 2nd lieutenant in the USAF).

I'm not saying having life experience is the be all and end all of writing fiction (I still think imagination is the biggest factor), but it helps in grounding your setting and creating believable characters and situations. Would The Lord of the Rings be such a dark and tense tale of war if not for JRR Tolkien's experiences as a veteran of the First World War? Would Dune have such an imaginative and detailed setting if not for Frank Herbert's years as a journalist covering the ecology of sand dunes?
 
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The guy's not wrong. Getting out into the world and interacting with both nature and real, normal people keeps you sane and grounded, and will inspire new ideas a thousand times more than just sitting indoors, stuck inside you're own head
 
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If I am correct Miyamoto got his inspiration for Zelda through exploring the caves, lakes and hills in his area. Nowadays millennial and zoomer devs are almost exclusively inspired by other games and the stuff they consume through a screen.
When was the last time you heard a dev say I was inspired by being outside in X or by reading X book(s)?
 
I heard Miyamoto got his inspiration for StarFox from yerking it to furry poon 🤭
 
If I am correct Miyamoto got his inspiration for Zelda through exploring the caves, lakes and hills in his area. Nowadays millennial and zoomer devs are almost exclusively inspired by other games and the stuff they consume through a screen.
When was the last time you heard a dev say I was inspired by being outside in X or by reading X book(s)?
I haven't heard that in a long time. Its always some other tv show or book inspired this idea. Heck when I tried to write a book a few years back I didn't really think it through too much and kinda copied a pre-existing franchise. Last idea I had was something mostly original which was a comedy about a talking microphone that works for a news network. I never completed it nor decided where I wanted to go with it though lol.
 
he is correct, good entertainers and artists have real-world experiences. They also have a customer-centric mindset which often means doing un-fun things like going outside and learning to code.

For most of human history, artists' main focus was 'Outside' i.e. the beauty of nature and the systems of nature. It is only very recently that a huge portion of art and entertainment became about muh lived snowflake experience.
 
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Switch is the only portable of the three main gaming consoles.

Miyamoto sneak trash-talk level: Master
 
Actually my first Nintendo experience was outside under a giant Oak tree in the middle of summer. My mates and I were taking a rest after a vigorous tricycle race and one of them pulls out their new gear with an awesome carrying case and he let me try it. Dude had it kitted out. He had one of those light magnifiers attached to a battery pack. The game was Links Awakening. I'll never forget that.

While I'm not a Nintendo guy these days, because it's just too expensive, I wholeheartedly agree with Mr. Miyamoto here. I've absolutely felt a huge shift in my gaming experience as the years have gone by and people have become shut in's more and more due to tech and media. It's like it relates to me less and less or even has just become stale in most cases. There was a point in time where I thought gaming and tech could be a positive thing for society but when I look at how people are abusing it these days, I'm not so sure anymore. People have lost nearly all self control and the majority of what I see is people pushing the line further and further for more excuses to indulge. Which just makes everyone so out of touch that we become desensitized to each other which is dehumanizing.

We severely limit our kids exposure to these things and strongly encourage going outside, even having classes outside and wilderness based subjects. Let me tell you, the gulf of what my children know of the real world is immense when I compare it with the majority of kids being cookie cutter raised these days.
 
Actually my first Nintendo experience was outside under a giant Oak tree in the middle of summer. My mates and I were taking a rest after a vigorous tricycle race and one of them pulls out their new gear with an awesome carrying case and he let me try it. Dude had it kitted out. He had one of those light magnifiers attached to a battery pack. The game was Links Awakening. I'll never forget that.

While I'm not a Nintendo guy these days, because it's just too expensive, I wholeheartedly agree with Mr. Miyamoto here. I've absolutely felt a huge shift in my gaming experience as the years have gone by and people have become shut in's more and more due to tech and media. It's like it relates to me less and less or even has just become stale in most cases. There was a point in time where I thought gaming and tech could be a positive thing for society but when I look at how people are abusing it these days, I'm not so sure anymore. People have lost nearly all self control and the majority of what I see is people pushing the line further and further for more excuses to indulge. Which just makes everyone so out of touch that we become desensitized to each other which is dehumanizing.

We severely limit our kids exposure to these things and strongly encourage going outside, even having classes outside and wilderness based subjects. Let me tell you, the gulf of what my children know of the real world is immense when I compare it with the majority of kids being cookie cutter raised these days.
I've had this thought for a while that we may be heading towards a kind of Transmetropolitan future in the next 50 to 100 years, given how ingrained we are with technology. Did anyone else read that comic book series? So I'm glad Nintendo are still around and that Miyamoto assures us the company won't really change after he's gone. Although the Nintendo tax is quite silly. Games like Super Mario Odyssey should not still be $60 after 5+ years.
 
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