Thread: Shadow Warrior 3 adds PS4 and Xbox One versions | Doomsday Device stage reveal trailer

Mista

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Platforms
  1. PC
  2. PlayStation
  3. Nintendo



Shadow Warrior 3 will launch for PlayStation 4 and Xbox One alongside its previously announced PC (Steam) version in 2021, publisher Devolver Digital and developer Flying Wild Hog announced.

A new trailer was also released, featuring the reveal of the "Doomsday Device" stage, "Gassy Obaryion" enemy, "Double Trouble" gore weapon, and a look at how you can use the environment against your enemies.


 
Looks like what Doom Eternal turned into, so I might as well get this one since the games don't take themselves so seriously.
 
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I'm still interested in checking this out, but I'll be honest and say that I'm not happy with it blatantly looking like DOOM 2016/Eternal's arena style combat being a driving force in the game. It really feels like a lot of games can't just do things on their own these days.

Not to mention with Shadow Warrior, it's really feeling like there's some kind of personality disorder with the games. I suppose that's maybe what they're wanting to do, but it just feels so disconnected to me.

The first one I thought was great! A straight forward FPS that resonated with the original. Though I still miss OG Lo Wang, but hey, that's neither here nor there.

The second one then became a co-op driven almost Borderlands-like game, which was not only detached from the original, but from the previous game as well.

Now, the third one is looking like a detachment from both of those games, and very much a series of corridors and arenas. Something about it is just really bizarre to me. I mean, I know the remade the IP, but you'd think they'd still want it to resonate with the original game a bit more, at least in my imagination.

I'd still absolutely love to see Blood remake, but these days I'm concerned it'd just be Caleb + gameplay mechanics and elements that don't feel very.... Blood-like.
 
I'm still interested in checking this out, but I'll be honest and say that I'm not happy with it blatantly looking like DOOM 2016/Eternal's arena style combat being a driving force in the game. It really feels like a lot of games can't just do things on their own these days.

Not to mention with Shadow Warrior, it's really feeling like there's some kind of personality disorder with the games. I suppose that's maybe what they're wanting to do, but it just feels so disconnected to me.

The first one I thought was great! A straight forward FPS that resonated with the original. Though I still miss OG Lo Wang, but hey, that's neither here nor there.

The second one then became a co-op driven almost Borderlands-like game, which was not only detached from the original, but from the previous game as well.

Now, the third one is looking like a detachment from both of those games, and very much a series of corridors and arenas. Something about it is just really bizarre to me. I mean, I know the remade the IP, but you'd think they'd still want it to resonate with the original game a bit more, at least in my imagination.

I'd still absolutely love to see Blood remake, but these days I'm concerned it'd just be Caleb + gameplay mechanics and elements that don't feel very.... Blood-like.
Yup, agree with everything you wrote. Absolutely bizarre how this series is progressing. :confused:
 
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I agree with the above as well. I really liked the first (recent) Shadow Warrior, it was a lot of fun. But I found the second one to have made very bizarre choices in what it wants to be. Not a fan of randomised maps and the fact that it was made like a looter-shooter-rougelike made it a rather boring game for me. There is plenty of that shit, why don't you make a good story driven game?
 
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Shadow Warrior 2 was a big letdown for me, not a good "looter-slasher", should've stuck with bespoke levels. This looks like it could be pretty silly good fun amazing, I'm more excited to try this than the next-gen version of Doom Eternal.

Pulling the guns out of the monster is a bit cray-cray.
 
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It looks great but it seems with every game they're just emulating other games. The first one was awesome and the best one imo, the second one had an indentity crisis and it wanted to be a looter shooter and this one is clearly "inspired" by Doom.
 
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