Thread: Ron Gilbert is officially creating a new Monkey Island game

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Gilbert will be creating the follow-up via his studio Terrible Toybox, in collaboration with Devolver Digital and Lucasfilm Games, the companies announced on Monday.

The game's debut trailer confirms that Dave Grossman, co-writer and programmer on the original Monkey Island games, will also be returning, alongside composers Michael Land, Peter McConnell and Clint Bajakian, and Dominic Armato as the voice of Guybrush.

Rex Crowle, the artist and designer behind LittleBigPlanet, Tearaway and Knights and Bikes, confirmed on Twitter that he's leading art for Return to Monkey Island.

Currently, Return to Monkey Island is planned for release sometime this year.
Gilbert actually announced that he was working on a new Monkey Island on April 1, but fans had dismissed the claim as an April Fools joke.

He wrote today: "I felt bad about the April Fools' joke so over the weekend I whipped up the game so no one was disappointed."



 
Flash type animation (anyone know how this is called? basically rotating & stretching parts to get an animation effect instead of properly drawn individual frames) and Calarts should have never become a thing.
I don't mind it as much in point and click games, but I absolutely despise it for platformers or almost any other kind of game.
 
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I don't mind it as much in point and click games, but I absolutely despise it for platformers or almost any other kind of game.
It certainly has it's used, especially when it's merely used for supporting animation. The problem with it is that hand drawn animation has a comparable low number of frames and the rotation part runs super smooth in comparions. That's usually instantly recognizeable .
 
JFC, I'm hyper excited for this, Monkey Island 2 is basically the first game I remember loving, I doubt it was my first ever game but damn close and certainly the start of my journey into game lovingness.

I love MI2 but Curse is my jam, I think I've played through that game more than twenty (20) times over the years. I love the writing in it, cracks me up still.
 
I got a notification for the trailer on my phone in the middle of my shift and I swore really loudly in front of an old lady and I felt bad. I explained what it meant to me and she was relieved and laughed because she thought I had got news my family was dead or something.

Then I was so jazzed up when I was helping her find a £600 quid 50" Samsung I upsold her to a 48" C1 OLED instead, yolo nice old lady!
 
I was gonna say lets Gold every post of this thread to show love to MI/PAD but lets not do that to Zefah's one about it having tranny pirates because thats actually a possibility and we shouldn't elevate the idea any closer to reality.
 
I read it's not a direct sequel but rather a spiritual one about a black pirate hunting for white booty on the mythical Honky Island.
 
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The upcoming Return to Monkey Island will finally resolve a 30-year mystery and explain what really happened at the end of Monkey Island 2.

Note: this article contains spoilers for Monkey Island 2.

The game, which is planned for release sometime this year, will be led by Ron Gilbert, who was the director and co-writer of the original game The Secret of Monkey Island, and the director of Monkey Island 2. Gilbert will be joined by Dave Grossman, who was a co-writer on both games.

Although Return to Monkey Island is technically the sixth game in the Monkey Island series, it's only the third to be led by Gilbert and Grossman, and is therefore being presented as a sequel to Monkey Island 2.

The pair have therefore confirmed to Adventure Gamers that the second game's confusing ending will finally be explained.

The second game ends with the protagonist, Guybrush Threepwood, facing off against the evil pirate LeChuck in a small room. Just as it looks like LeChuck is about to die, he asks Guybrush to remove his mask.

When he does, it turns out that LeChuck is actually Guybrush's brother Chuckie. Then a workman arrives and tells the two they shouldn't be there.

When the two leave the room, they step out into an amusement park, and are both now children. Their parents arrive and tell Guybrush they're glad he's okay, and as they leave Chuckie's eyes glow red.

Fans have speculated about the ending for decades, and later games in the series handled by different teams decided to ignore it entirely and start with Guybrush on a completely different adventure.

When asked by Adventure Gamers if the game was being treated as a new 'Monkey Island 3' of sorts, Gilbert explained that while it was, it wasn't exactly what they originally had in mind for Monkey Island 3 because many of their previous ideas had since been included in other sequels.

"If I made the actual Monkey Island 3a, people would say, 'Oh, you're just ripping off [Escape from Monkey Island], you're just ripping off [The Curse of Monkey Island]," he said. "I don't think you can make that game.

However, he then added: " One of the things that was very important to me about this was that I did want the game to start right at the end of Monkey Island 2, when you walk into that amusement park. I wanted the game to start there."

When asked to confirm if that was the first scene in Return to Monkey Island, Gilbert replied: " Yeah, that was kind of my one criteria, we need to start the game there.

"I don't want to go into all the details of it, but we do start there, and then it takes lots of weird twists and turns that you would expect from us."

Gilbert and Grossman also confirmed that the game will see Guybrush returning to Mêlée Island, the iconic location where the first half of the original game is set.

When asked if Monkey Island would be in it too, Gilbert joked that "we might wedge that in," adding: "Well, in Monkey Island 2, they don't go to Monkey Island."

To this, Grossman pointed out "I will say that the title of Monkey Island 2 was not Return to Monkey Island," causing Gilbert to laugh: "That is true."
 
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God that art style is absolute fucking dogshit.
 
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God that art style is absolute fucking dogshit.

It sure isn't Curse quality, but its growing on me already.

This one doesnt look all that different from the Special Edition remake.



I think I will need to see more to form an opinion. But this should be more than serviceable if they have good voice acting. And that should be a lock since they are bringing back Dominic Armato as the voice of Guybrush.
 
Definitely interested! Though it's the same with all things we loved decades ago - it'll be damn hard to make it attractive for todays market. So I'm curious how it'll be modernized and also, writing. It all will depend on the writing.
 
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Are the old games worth playing? I saw yesterday you could get 3 or 4 games for 99p total lol.
Absolutely they are. MI 1 and 2 got some lovely new remastered editions that work really well, while Curse (MI3) still looks gorgeous today as it looks like a cartoon basically. MI4 is regarded as the weakest, the first entry into 3D, but personally I still like it. Telltale's later Tales Of Monkey Island games aren't bad but I'm not sure if they're still available.
 
Absolutely they are. MI 1 and 2 got some lovely new remastered editions that work really well, while Curse (MI3) still looks gorgeous today as it looks like a cartoon basically. MI4 is regarded as the weakest, the first entry into 3D, but personally I still like it. Telltale's later Tales Of Monkey Island games aren't bad but I'm not sure if they're still available.

No issue with that price, just time. But might as well. Syberia and Longest Journey are also point and clicks I want to try.
 
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I'd play it again on GOG but I'm wating on the remake. Mind it will be hard to replicate that art style. Think it came on about 6 discs originally.
Yeah I had it back in the day, for some reason I'm thinking it was 4 discs but I could be wrong. Double dipped the gog version and yeah it's one of the all tile greats. First game ever to make me care about the characters, and damn it looked so good. Still does today.
 
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That's a high bar with Broken Sword and Blade Runner, but I've got them all ready.
In many ways they were the inspiration behind Broken Sword. The series is consistently good, even often disliked 4 is great. Play remasters of 1 and 2, they recorded voice lines for it and now every game in the series features the same cast. Goofy dialogue options are the best part of the game.
 
I got all 5 Monkey Island games for £4.

Also I don't often do mods but seeing The Longest Journey was locked at some sub HD resolution something had to be done. Installed the HD mod and and high res FMV mod. Only an hour into it but its great so far and looking so much better. Check this out;

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Oh man, I just remembered I still haven't played the sequel to this even though I backed it on Kickstarter like a decade ago.
 
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