Thread: Romero Games hiring for all-new FPS developed on Unreal Engine 5
Daikatana 2, fuck yeah!

Bring back Stevie "Killcreek" Case

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Was John Romero really an egotistical asshole who was way in over his head trying to create Daikatana?

Or just a creator who got caught up in the hype surrounding him? What's really the truth of the matter?
 
I will care when I see gameplay. Romero (and his wife) are total blowhards who like to hear their own voice. I have sat through MANY sessions hosted by them and they are insufferably smug. They do the GDC and IGDA circuit regularly and ride on the achievements of their past. Young game devs fawn over them and you can tell they live off that.

Not to discount his early work, but he hasn't done anything of note in decades. Wish him the best, but my expectations are low.
 
I will care when I see gameplay. Romero (and his wife) are total blowhards who like to hear their own voice. I have sat through MANY sessions hosted by them and they are insufferably smug. They do the GDC and IGDA circuit regularly and ride on the achievements of their past. Young game devs fawn over them and you can tell they live off that.

Not to discount his early work, but he hasn't done anything of note in decades. Wish him the best, but my expectations are low.
Looking at Wikipedia I see Romero is married to Brenda Brathwaite, whose only achievements of note are Playboy the Mansion and Dungeons and Dragons: Heroes. What cause does she have to be so smug? At least her husband worked on classics like Wolfenstein, Doom and Quake, so he's fully entitled to bragging rights.

As for Romero, I can't believe he'd still blow hot air to this day after the way Daikatana bombed.
 
Looking at Wikipedia I see Romero is married to Brenda Brathwaite, whose only achievements of note are Playboy the Mansion and Dungeons and Dragons: Heroes. What cause does she have to be so smug? At least her husband worked on classics like Wolfenstein, Doom and Quake, so he's fully entitled to bragging rights.

As for Romero, I can't believe he'd still blow hot air to this day after the way Daikatana bombed.
I agree that its more or less baseless. She did decent work on Wizardy 8 and DnD Heroes, but nothing rockstar level. Where she made a big splash in the Indie and Academic scene was with her 'out there' board game designs. Of which most were not fun games but avant-garde.

Here is one that young game designers of my 'generation' use to reference as a crowning achievement
 
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Looking at Wikipedia I see Romero is married to Brenda Brathwaite, whose only achievements of note are Playboy the Mansion and Dungeons and Dragons: Heroes. What cause does she have to be so smug? At least her husband worked on classics like Wolfenstein, Doom and Quake, so he's fully entitled to bragging rights.
It's a man isn't it?
 
I agree that its more or less baseless. She did decent work on Wizardy 8 and DnD Heroes, but nothing rockstar level. Where she made a big splash in the Indie and Academic scene was with her 'out there' board game designs. Of which most were not fun games but avant-garde.

Here is one that young game designers of my 'generation' use to reference as a crowning achievement
Holy Fucking Shit. Making a game about the Holocaust? I'm amazed she still has a career after that.
 
From https://romerogames.com/

"We're hiring!

It's a new dawn for Romero Games. We are 100% focused on first-person shooters, the foundation that built our careers, our studio and a genre. Our current project is an all-new FPS with an original, new IP. Romero Games is working with a major publisher using state-of-the-art technology – Unreal Engine 5.​

You are welcome to join our studio and our team. Romero Games has a long history of inclusivity, diversity and respect, and this is reflected in our team, our leadership, our culture and benefits, and our development partners. Most of the team have worked together for nearly a decade, and some have worked together for twice that. We genuinely like working with one another, and look forward to welcoming you.​

We support onsite, remote and hybrid work models so that you can do your best work where it's best for you."​


Romero Games have a pretty bad track record. Their games so far:

Gunman Taco Truck (LOL)
SIGIL (Original Doom mod)
Empire of Sin (63 metacritic on PC, 43 on PS4)

Highly sceptical about this one. And Daikatana was pure garbage.
 
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I think the sheen wore off Romero pretty quick once he was out on his own. On the flip, he did found Ion Storm which did give us Deus Ex though so some positives.
 
I wonder about the budget here. With UE5, there's a good chance this game will look pretty good at least. Seeing how their games so far have been pretty low budget with very limited resources, going to be interesting how they'll manage a bigger project. There are nine job listings and more to come, that tells me they got some funding going. Don't think it's the great success of their previous games, bringing in the money.