Conquering the mountains is the name of the game in Riders Republic - and both need to feel as real as possible! We take a peek behind the scenes of @Ubisoft 's latest extreme sports thriller in the latest episode of our gaming show, Levels.
Game design isn’t just a single person alone coding quietly (but it can be). Coding, Java, blood, sweat and tears: Buckets of effort goes into making any game, but in the indie space, how do you set yourself apart from the rest on a lower budget?
From visiting Antarctica to pursuing PhDs in astrophysics, to exploring mental health and even moving out of the constructs of video games into something before-unseen, this is all in the quest of making something unique. It’s time to meet them. with @Fabio Wibmer