Thread: "Randy, this game (BL 4) better not be $80" - Randy: "If you're a real fan, you'll find a way to make it happen."
Hype Thread

regawdless

hare-assment
 
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Cracking Up Lol GIF


The game is doomed already.
 
Absolute retard response

how come? he is right.
Games been 60-80 for 30 years.
Meanwhile EVERYTHING else got 3-5x more expensive.
Gamers are whiny bitches. And because of that attitude, every single game is open world bloated bullshit. I miss normal 8-25h long games.

Although I don't agree with a fan part. Not every customer is a fan. How can you be a fan of something before buying it and liking it.
 
how come? he is right.
Games been 60-80 for 30 years.
Meanwhile EVERYTHING else got 3-5x more expensive.
Gamers are whiny bitches. And because of that attitude, every single game is open world bloated bullshit. I miss normal 8-25h long games.

Although I don't agree with a fan part. Not every customer is a fan. How can you be a fan of something before buying it and liking it.

Not saying we should proactively raise prices, but you're right, remember paying 110 dollars for FF6 in Canada when it was new.

Partially due to cartridges, but also, value is decided by the consumer, Randy is right in that, if people pay the 80, and see the value, that's the correct price.

I'm not arguing this is true for everything, food and water is another argument, but entertainment isn't a necessity.

Although the fan has a point too that AAA games that don't offer 80 dollars in entertainment are dying, look at the difference between BG3 and the new Assassin's Creed
 
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how come? he is right.
Games been 60-80 for 30 years.
Meanwhile EVERYTHING else got 3-5x more expensive.
Gamers are whiny bitches. And because of that attitude, every single game is open world bloated bullshit. I miss normal 8-25h long games.

Although I don't agree with a fan part. Not every customer is a fan. How can you be a fan of something before buying it and liking it.

They were 80 quidbucks when it was a cartridge with additional processing power built into it, with a full colour manual in the box.

They then dropped to about half that with the switch to CD's and then dropped to about 20 after a year or so as a value rerelease.

Both were also fully complete games that worked day one.

Digital games meanwhile have next to zero overhead yet still cost just as much as a physical release, while first party titles cost as much if not more than the equally big budget AAA's that lose a 30% cut to the platform holder, and almost always release day one as a buggy mess that needs patching.

Whatever way you cut it, we get fleeced.
 
how come? he is right.
Games been 60-80 for 30 years.
Meanwhile EVERYTHING else got 3-5x more expensive.
Gamers are whiny bitches. And because of that attitude, every single game is open world bloated bullshit. I miss normal 8-25h long games.

Although I don't agree with a fan part. Not every customer is a fan. How can you be a fan of something before buying it and liking it.

The market has changed so much though. We waited for games back then, they were highly anticipated and special. Cartridges, physical manuals, shipping costs, less information, less on demand, less common. Now we get flooded with games, you have GamePass and PSN subs throwing games at you, Epic Launcher giving games away for free, Amazon Prime giving good games away for free and so on, the value of an individual game has been reduced because of it. 80 bucks feels very disconnected in today's climate. Only works for a few special games. I think the market response will not be good to 80 bucks games.
 
Gearbox haven't made a good Borderlands game in 13 years, and the best game in the series was one they didn't even make. As someone who's played the entire series despite the shit writing, horrible DLC and boneheaded balance changes - there's zero reason to support anything Gearbox does going forward. Borderlands 4 looks like Borderlands 3.5, and doesn't stand out in any way to justify jacking up the price point yet again.
 
The market has changed so much though. We waited for games back then, they were highly anticipated and special. Cartridges, physical manuals, shipping costs, less information, less on demand, less common. Now we get flooded with games, you have GamePass and PSN subs throwing games at you, Epic Launcher giving games away for free, Amazon Prime giving good games away for free and so on, the value of an individual game has been reduced because of it. 80 bucks feels very disconnected in today's climate. Only works for a few special games. I think the market response will not be good to 80 bucks games.

I still buy games on discs and own them (I also have huge steam library).
Not much changed for me except I play less games because there is way less big AAA stuff coming out nowadays than on 360 days.
I don't only play AAA but I only play single player.
 
how come? he is right.
Games been 60-80 for 30 years.
Meanwhile EVERYTHING else got 3-5x more expensive.
Gamers are whiny bitches. And because of that attitude, every single game is open world bloated bullshit. I miss normal 8-25h long games.

Although I don't agree with a fan part. Not every customer is a fan. How can you be a fan of something before buying it and liking it.

Hi im rofif i wanna pay $80 for an 8 hour game.
 
Frankly I'm amazed that games have been stuck with the $60 price tag for so long. I read some old issues of EGM and NIntendo Power that showed NES games were selling for that price!

It sucks if there's a price increase, but I think gamers will deal and get used to it eventually. If the developers give us some quality product though, and not virtue signalling crap that so many titles are nowadays.
 
Super fans of franchises may well pay high prices but will that extra revenue offset the lost sales? Also who would want to pay that kind of money for a unknown quantity (i.e new franchises).

Certain games have always been expensive (I paid £79.99 for Turok on the N64). But we have so much choice and instant and cheap gratification now.
 
I really enjoyed borderlands 1 and 2 but the novelty has worn off. No way there is a large market at $80 for the franchise. It's a "pick up on sale for $40" game.
 
Anyone else sick and tired of this same rehashed argument over and over again?

I can't tell you how tired I am of people bringing up how some games cost up to $80 back in the mid 90s, so therefore games should actually be even more expensive now. Games aren't made on insanely expensive cartridges today. There's no risk involved on the manufacturing side of game creation anymore and there hasn't been since like 2001 (really 1996 or so for Sony). And today they're digital downloads or on a disc that doesn't even cost a cent to produce.

Development costs are way up, but manufacturing costs are way down. So who really fucking knows if all the price hikes are justified by higher development costs or not. And not every game costs $200M to make. If they spend anywhere near that making Borderlands 4, then it's because the company and team are full of woketard fucks who can't manage anything properly.
 
Hi im rofif i wanna pay $80 for an 8 hour game.

Yes. I want to do that.
How long are all gears games?
how long are uncharted games?
how long is half life 2?
how long is chronicles of riddick, Dead rising1, evil within2, all Resident evil games...

I want to pay fo quality. Good games are infinitely replayable. I can still play half life 2.

I can still play Dark souls1. It's ONLY 20 hours and not 100 like elden ring. And you know what I won't replay? Elden Ring
 
Why are they so retarded. 80 bucks price tag, super bloated dev costs basically ensuring it won't make a profit, completely detached from the market and the costumers.

Extreme Bomba incoming. Gearbox will be for sale, this game will kill the studio.
 
Referencing 1991 in the year 2025 is about as fucking stupid as you can get. Yet another attempt to capsize all the hard work of others in social media self destruction.
 
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They're free to charge whatever they want for it, just like we are free to not buy it.
Why are they so retarded. 80 bucks price tag, super bloated dev costs basically ensuring it won't make a profit, completely detached from the market and the costumers.

Extreme Bomba incoming. Gearbox will be for sale, this game will kill the studio.

Here's hoping someone buys Duke off them and does something with the franchise
 
Borderlands 3 was offensively bad. I had to turn off the voice volume in the settings just to be able to keep farming loot.