This is great news for current gen console owners.
AMD improved their FSR and went from a pretty limited and not that great offering to the next version, FSR 2.0 - and it (mostly) rocks!
So prepare for 4k-like image quality while rendering a 1440p base image. This will free up compute budget for additional effects and significantly improve the visual jump possible over the course of this console generation.
Performance comparison between FSR 4k Performance, FSR Quality and native res:
With this highend PC hardware, FSR 2.0 in quality mode offers 26fps more than naitve + TAA in this comparison, so that can easily push titles struggling with 60fps above that target.
There has to be some work done to implement it well, and the results will vary. Deathloop has some flaws and we will see how it will improve over time. Seeing how big the step from the previous FSR version is, I'm confident that AMD will improve the tech even more. And regarding the devs, we will see on an individual basis I guess.
Analysis on the PC version of Deathloop, comparison with native and Nvidia's DLSS.
Summary:
- 4k FSR Quality looks very good and better than native, outside of ghosting and issues with certain effects.
.- In Deathloop, it has a high default value for sharpening, making the image too sharp and sometimes flickery - can be adjusted by the user. But keep that in mind in this comparison.
- 4k FSR Quality is the way to go.
- It reconstructs fine lines better than even native 4k, reduces flickering and textures are also handled very well.
- Lowering the base input resolution or switching to Perfomance mode, significantly reduces the results compared to 4k Quality mode.
- FSR 2.0 generally has issues with certain effects like particles, smoke, explosions, some shaders and hair, causing artefacts.
Compared to DLSS 2.3:
- In 4k Quality mode, FSR 2.0 is a good alternative regarding IQ.
- On RTX cards, DLSS 2.3 offers better quality and better performance, so no reason to chose FSR 2.0 for RTX card users.
- Especially on movements, FSR shows some issues with artifacts and ghosting, see the screenshots below.
- Lowering the quality mode and/or the input resolution, results in DLSS showing way better image quality.
- Curiously, FSR 2.0 runs faster on Nvidia's new cards compared to AMD's new cards.
Comparison pics with DLSS:
AMD improved their FSR and went from a pretty limited and not that great offering to the next version, FSR 2.0 - and it (mostly) rocks!
So prepare for 4k-like image quality while rendering a 1440p base image. This will free up compute budget for additional effects and significantly improve the visual jump possible over the course of this console generation.
Performance comparison between FSR 4k Performance, FSR Quality and native res:

With this highend PC hardware, FSR 2.0 in quality mode offers 26fps more than naitve + TAA in this comparison, so that can easily push titles struggling with 60fps above that target.
There has to be some work done to implement it well, and the results will vary. Deathloop has some flaws and we will see how it will improve over time. Seeing how big the step from the previous FSR version is, I'm confident that AMD will improve the tech even more. And regarding the devs, we will see on an individual basis I guess.

Analysis on the PC version of Deathloop, comparison with native and Nvidia's DLSS.
Summary:
- 4k FSR Quality looks very good and better than native, outside of ghosting and issues with certain effects.
.- In Deathloop, it has a high default value for sharpening, making the image too sharp and sometimes flickery - can be adjusted by the user. But keep that in mind in this comparison.
- 4k FSR Quality is the way to go.
- It reconstructs fine lines better than even native 4k, reduces flickering and textures are also handled very well.
- Lowering the base input resolution or switching to Perfomance mode, significantly reduces the results compared to 4k Quality mode.
- FSR 2.0 generally has issues with certain effects like particles, smoke, explosions, some shaders and hair, causing artefacts.
Compared to DLSS 2.3:
- In 4k Quality mode, FSR 2.0 is a good alternative regarding IQ.
- On RTX cards, DLSS 2.3 offers better quality and better performance, so no reason to chose FSR 2.0 for RTX card users.
- Especially on movements, FSR shows some issues with artifacts and ghosting, see the screenshots below.
- Lowering the quality mode and/or the input resolution, results in DLSS showing way better image quality.
- Curiously, FSR 2.0 runs faster on Nvidia's new cards compared to AMD's new cards.
Comparison pics with DLSS:








