Such a cool tech and implemented well, would be a great jump in visual quality for many games. Expensive as hell though. Still, especially the last couple clips looked insanely good.
Will take some more years, but especially with more optimizations, more power and DLSS, it'll be achievable.
Looks pretty impressive no doubt, and I'm glad tech is moving forwards, we should always be striving to better everything. Only thing is I can see this stuff bumping production costs higher as assets get more expensive to make, and thus we get longer waits for games. Also, art style can cover so many tech sins - see Nintendo.
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