Xbox Series S: Dynamic 1440p/60fps (Common 1152~1080p)
Steam Deck: 800p FSR2 Quality | Low Settings
Nintendo Switch: Dynamic 900p/~60fps (Common 720-640p) | Handheld Dynamic 720p (Common 480p)
PS5: Dynamic 2160p/60fps (Common 1800~1728p)
- The consoles have a single display mode in Mortal Kombat 1 at 60fps with dynamic resolution and FSR.
- Xbox Series S has some minor cuts in some settings like terrain geometry, post processing effects, ncps density, textures or shadows with respect to PS5/XSX.
- Nintendo Switch has cutbacks in all visual aspects. Textures, geometry, lighting, animations, post-processing effects... etc.
- Framerate capped at 60fps on all platforms. Ingame cinematics, menus and special movements are framerate capped at 30fps.
- Switch aims to reach 60fps during combat, but it's a bit unstable.
- Steam Deck fails to reach 60fps even at the lowest settings. Therefore, I would recommend locking the refresh rate to 40hz on low or 30hz on Medium.
- The wait times to start fights on Switch are somewhat tedious at times.
- Overall, the gameplay experience is good on all platforms. However, if you have the opportunity to choose the Xbox Series, PS5 or PC version, I recommend these.