- Platforms
Nintendo has announced Metroid Dread for Switch. It will launch on October 8
This TBH. The art style is bad, Shadow Complex was how many years ago? I do think the gameplay saves it though. I think it looks fun to play, and I haven't played a Metroid game since Prime 1 on the GC / Wii.The art style isn't doing it for me.
This TBH. The art style is bad, Shadow Complex was how many years ago? I do think the gameplay saves it though. I think it looks fun to play, and I haven't played a Metroid game since Prime 1 on the GC / Wii.
I skipped Samus Returns because I was already in Switch mode, but I'm definitely into this game, hopefully we'll get a demo.
This isn't what Retro has been working on since 2014 right?
Right?
Seriously must suck to be you.Garbage. Nobody asked for this shovelware. They only used the old name to get people excited. Or am I supposed to believe this retards have been working on this for 15 fucking years?
What flaws? Looks amazing to me.
I disagree.It looks worse than the Super Nintendo iteration from an art standpoint. Also what's with all this cut-scene intrusion?
Yeah looks nauseating. Hate how it looks.It looks worse than the Super Nintendo iteration from an art standpoint. Also what's with all this cut-scene intrusion?
Watch the gameplay that I posted earlier. They're 3D-rendered environments in 2D gameplay but the art style and especially the shadowing is similar to the older games. You'll see different environments, alien enemies and a cool boss battle against Corpeus.It looks worse than the Super Nintendo iteration from an art standpoint. Also what's with all this cut-scene intrusion?
Watch the gameplay that I posted earlier. They're 3D-rendered environments in 2D gameplay but the art style and especially the shadowing is similar to the older games. You'll see different environments, alien enemies and a cool boss battle against Corpeus.
That's fair, arts subjective, I didn't like the Metroid 2 remake art, but this has really grown on me, probably due to being on Switch and not low Rez garbage 3dsThe footage you put up looks cleaner and better but it's still not my preferred art style for Metroid.
Yeah. It has those blue hold walls that block you from wall jumping. The EMMY or whatever sections will hopefully be exploitable.Well, it looks fast now that the counters and free aim can be done on the move. So that is a possible benefit to speed runs, but speed runs also rely on the level design and little hacks of the gameplay. Can't tell that until the game is played.
It looks sort of like an inverse of Prime. Prime had ton of art wits and atmosphere, but suffered from slow movement. This is very fast looking while having no atmosphere.