Thread: Hostile Faceoff II: The Elder Scrolls IV: Oblivion vs Minecraft

Which is the better game?


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Hostile_18

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Hostile Faceoff II: The Elder Scrolls IV: Oblivion VS Minecraft

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VS
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oblivion was the first elder scrolls game I ever played. Spent hundreds of hours in the game finishing all the side quests. Never bothered with the main storyline.

Minecraft I deinstalled after 2 minutes.
 
That's an interesting one. Oblivion gets my vote and even though I've never played Minecraft, I can certainly see the appeal and longevity of it.
 
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As a game: Oblivion.

Minecraft can be enjoyable if you are into building and creating things.

A common mistake made by those who have never given Minecraft™ a chance. For shame. While creative mode is a major part of the Minecraft™ experience, it also has one of the most epic survival modes available in gaming. It's at times incredibly difficult as you start off a complete scrub, punching trees in order to hobble together some gear to survive the night. But eventually you manage to build yourself a small home, and graduate to the stone age.

As you slowly advance you learn farming and animal husbandry. No more eating wild caught raw chicken for you! Soon you'll discover the ability to enchant weapons and gear, further advancing your skillz and allowing you to delve deeper into the world's more dangerous areas. Crafting a map and compass allows you to see how truly immense the world is, and then you realize that in all directions the game world infinite.

Minecraft™ is a deceivingly complex game, one that can keep you busy for hundreds upon hundreds of hours. While all the youtuber dweebs spend their streaming time showing off admittedly impressive builds in creative mode (such as real world landmarks and even working computers), the survival mode is where it's at, despite people seemingly sleeping on its existence. It took me like fourteen years to finally give Minecraft™ a go, and despite putting in hundreds of hours into a single survival mode save file, I still find myself surprised by new things constantly. It's literally one of the best games ever created.

Oblivion on the other hand is some mongoloid consolofied Elder Scrolls game stuck in this no man's land between the more complex previous entries like Morrowind and Daggerfall, and the more graceful console entry that was Skyrim. It's the retarded step child of the Elder Scrolls franchise let's be real.

Minecraft4lyf
 
A common mistake made by those who have never given Minecraft™ a chance. For shame. While creative mode is a major part of the Minecraft™ experience, it also has one of the most epic survival modes available in gaming. It's at times incredibly difficult as you start off a complete scrub, punching trees in order to hobble together some gear to survive the night. But eventually you manage to build yourself a small home, and graduate to the stone age.

As you slowly advance you learn farming and animal husbandry. No more eating wild caught raw chicken for you! Soon you'll discover the ability to enchant weapons and gear, further advancing your skillz and allowing you to delve deeper into the world's more dangerous areas. Crafting a map and compass allows you to see how truly immense the world is, and then you realize that in all directions the game world infinite.

Minecraft™ is a deceivingly complex game, one that can keep you busy for hundreds upon hundreds of hours. While all the youtuber dweebs spend their streaming time showing off admittedly impressive builds in creative mode (such as real world landmarks and even working computers), the survival mode is where it's at, despite people seemingly sleeping on its existence. It took me like fourteen years to finally give Minecraft™ a go, and despite putting in hundreds of hours into a single survival mode save file, I still find myself surprised by new things constantly. It's just te literally one of the best games ever created.

Oblivion on the other hand is some mongoloid consolofied Elder Scrolls game stuck in this no man's land between the more complex previous entries like Morrowind and Daggerfall, and the more graceful console entry that was Skyrim. It's the retarded step child of the Elder Scrolls franchise let's be real.

Minecraft4lyf

Never played Minecraft and probably never will but this is the best explanation of it I ever read.
 
Never played Minecraft and probably never will but this is the best explanation of it I ever read.

To be honest I had like four more paragraphs detailing stuff like taming pigs and using them as your trusty steed or crafting huge golems and using them to protect your home/farm/rollercoaster park but got self conscious and worried I sounded too autistic and deleted them.
 
I dare say Minecraft is great fun, but to me, it just looked like digital Lego, with the added timesink of having to mine resources and get interrupted by mobs every so often.
 
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Easy vote.

Whatever strengths or flaws these games might have, Minecraft has 4 player local co-op, and Oblivion has copypasta'd oblivion gates.

I've been playing Minecraft since I bought a key off Notch's site right after Survival mode launched. The game never gets old.
 
A common mistake made by those who have never given Minecraft™ a chance. For shame. While creative mode is a major part of the Minecraft™ experience, it also has one of the most epic survival modes available in gaming. It's at times incredibly difficult as you start off a complete scrub, punching trees in order to hobble together some gear to survive the night. But eventually you manage to build yourself a small home, and graduate to the stone age.

I have played survival a fair bit. It's alright. It's not that hard though. Find some coal and make some torches. Make a little cave in a mountain. Hide in there overnight. Then next day build a castle.
 
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I love Oblivion, it's my favourite by far from that series. Great location, memorable characters, wonderful soundtrack.

+1 Oblivion 👍
 
Todd is a hack and Oblivion was the beginning of the end for meaningful RPG mechanics in Bethesda games.

Minecraft had the industry in a chokehold for the best part of a decade and has a surprising depth under it's rather plain presentation.
 
I absolutely love Oblivion. In fact, it's re-release in the Skyrim engine by dedicated fans is one of my most anticipate video games. That should tell you plenty about how I feel about the game. I like Oblivion more than Skyrim.

With that out of the way, I've cast my vote for Minecraft for a few reasons. Chief among those is the fact that I've been playing Minecraft for so long and continue to do so. It's not a perfect game. There are times when the procedurally generated world leaves me feeling too lonely with my creations. Still, the game that is there to be had is one of discovery, exploration, and achievement. There is much to learn and much to play with in Minecraft. And definitely some of the best fun I've had is playing with others in co-op. This thing is as chill or tense as you want it to be. You can be totally relaxed one minute and staring up from the bottom of a several-hundred blocks deep chasm wondering how you're still alive and how you'll make it back home the next. That's Minecraft.

Minecraft is timeless.
 
Oblivion has butt ugly characters and a beautiful world. Minecraft is just ugly all around. I played Oblivion for hundreds of hours and could, I suspect, play it for another several hundred if I picked it up again right now. It's Oblivion for me.
 
I think there was rumors of Fallout 3 and Oblivion remasters? If they are like Skyrim Anniversary Edition that could be pretty cool, though I worry if they will decide to alter story content for "modern audiences." Oblivion set standards for full fledged DLC expansion quality with Shivering Isles.

And the DLC/MTX/GaaS nightmare we live in with the horse armor DLC though even if they did not its likely someone else would still come up with something similar.

Minecraft is also gigantic and has been a massive influence on games along with Elder Scrolls Marrowind/Oblivion/Skyrim.
 
Minecraft. Oblivion was good fun and visually impressive for its day. But Minecraft is one of those special games without a point. Just gather resources and build. My first survival play was an incredibly memorable experience. It was like going through man's evolution from the stone age. That first night where you have to build a pillar to stay on so the MOBs dont get you, then flash forward a few days and you Helms Deep as your castle.
 
Minecraft will go down as one of the best games ever made. Oblivion is good, but it's not competing with that.

Anyone who hasn't played Minecraft on the actual survival mode and learned to build machines with redstone is really missing out.
 
I dare say Minecraft is great fun, but to me, it just looked like digital Lego, with the added timesink of having to mine resources and get interrupted by mobs every so often.
Never played it, but I can't get past the graphics tbh. It looks way worse than anything I've ever seen tbh, no matter how fun it is the game just looks so bad lol
 
I really adore both, but Oblivion is, despite its quirks and jank, very high on my all-time list. There's just something captivating about the TES formula in general - maybe the sense of freedom along with the atmosphere (ost, etc) in this world that is magical to me. I know the criticisms, and I recognize many of them as legitimate, but it doesn't detract from my love for this game.

To be clear, Minecraft has a magic of its own, and it's an all-time classic for me as well, but have to pick one.

A common mistake made by those who have never given Minecraft™ a chance. For shame. While creative mode is a major part of the Minecraft™ experience, it also has one of the most epic survival modes available in gaming. It's at times incredibly difficult as you start off a complete scrub, punching trees in order to hobble together some gear to survive the night. But eventually you manage to build yourself a small home, and graduate to the stone age.

As you slowly advance you learn farming and animal husbandry. No more eating wild caught raw chicken for you! Soon you'll discover the ability to enchant weapons and gear, further advancing your skillz and allowing you to delve deeper into the world's more dangerous areas. Crafting a map and compass allows you to see how truly immense the world is, and then you realize that in all directions the game world infinite.

Minecraft™ is a deceivingly complex game, one that can keep you busy for hundreds upon hundreds of hours. While all the youtuber dweebs spend their streaming time showing off admittedly impressive builds in creative mode (such as real world landmarks and even working computers), the survival mode is where it's at, despite people seemingly sleeping on its existence. It took me like fourteen years to finally give Minecraft™ a go, and despite putting in hundreds of hours into a single survival mode save file, I still find myself surprised by new things constantly. It's literally one of the best games ever created.

Oblivion on the other hand is some mongoloid consolofied Elder Scrolls game stuck in this no man's land between the more complex previous entries like Morrowind and Daggerfall, and the more graceful console entry that was Skyrim. It's the retarded step child of the Elder Scrolls franchise let's be real.

Minecraft4lyf

I was with you all the way until you trashed Oblivion. Great points about MInecraft for sure though. 100%
 
A common mistake made by those who have never given Minecraft™ a chance. For shame. While creative mode is a major part of the Minecraft™ experience, it also has one of the most epic survival modes available in gaming. It's at times incredibly difficult as you start off a complete scrub, punching trees in order to hobble together some gear to survive the night. But eventually you manage to build yourself a small home, and graduate to the stone age.

As you slowly advance you learn farming and animal husbandry. No more eating wild caught raw chicken for you! Soon you'll discover the ability to enchant weapons and gear, further advancing your skillz and allowing you to delve deeper into the world's more dangerous areas. Crafting a map and compass allows you to see how truly immense the world is, and then you realize that in all directions the game world infinite.

Minecraft™ is a deceivingly complex game, one that can keep you busy for hundreds upon hundreds of hours. While all the youtuber dweebs spend their streaming time showing off admittedly impressive builds in creative mode (such as real world landmarks and even working computers), the survival mode is where it's at, despite people seemingly sleeping on its existence. It took me like fourteen years to finally give Minecraft™ a go, and despite putting in hundreds of hours into a single survival mode save file, I still find myself surprised by new things constantly. It's literally one of the best games ever created.

Oblivion on the other hand is some mongoloid consolofied Elder Scrolls game stuck in this no man's land between the more complex previous entries like Morrowind and Daggerfall, and the more graceful console entry that was Skyrim. It's the retarded step child of the Elder Scrolls franchise let's be real.

Minecraft4lyf

Yeah, but only like 0.5% of the moron kids and basement dwellers that play it actually do any of this.
 
Minecraft's brand of create your own fun is the type of thing I enjoyed more as a kid and I hate open world survival craft.

Have to go with Oblivion despite the level scaling ultimately ruining the game. Though I maintain even the mega neutered Radiant AI in Oblivion is still pretty cool and unpredictable enough that the world does feel somewhat alive due to it. None of the other Elder Scrolls or Bethesda RPGS pulled it off to that degree (or at all).
 
TOTK has a bit of elements taken from Minecraft from what I understand? It's definitely fun, especially to me when those elements are in a Zelda game. But I prefer traditional video games as well. These vast open world games need to die to be honest. Unless you have a development team of like 600-700 strong and are willing to push everything to the absolute limit, I think these companies are missing the mark of what makes a video game great. For example, no matter how much fun TOTK is, it's never going to be better than a game like Ocarina of Time or Majora's Mask just because there was more to do and see. It sounds harsh, but these open world, real-life-simulator, endless collectathon games need to die. Let people enjoy a video game which ends eventually so that they can get on with their lives. I'm not saying that about Minecraft, but games with detailed stories rather
 
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The Elder Scrolls IV: Oblivion was the first game in the series that I played. Oblivion and Skyrim on PS3 and then Morrowind and Daggerfall on PC. They're most impressive in their world-building lore, atmosphere and music. I have Oblivion on PC as well and, to be honest, Cyrodiil is a more interesting setting and it definitely has the best opening in the series. It may not be as weird and memorable as Morrowind but it's still fairly immersive with a lot of freedom.

I only played Minecraft for a little while, back when it was still new. I'm sure there's a ton of new stuff in the game now but I'm just not interested in the gameplay or its simple blocky voxel graphics.
 
Yeah, but only like 0.5% of the moron kids and basement dwellers that play it actually do any of this.

So what? Plenty of teenagers whose first console and first western RPG was the 360, playing Oblivion, fumbled through the main storyline and some side quests and that's it.

Also, Minecraft didn't start off as a kids game. Folks were recreating the USS Enterprise in Creative mode even before Survival got added.
 
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10 years ago I would have went with Oblivion, but I've spent hours and hours playing Minecraft with my kids since then and it is genuinely an amazingly well-made game.

I haven't played Oblivion in ages, but I doubt it aged very well.
 
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I hate games where you have to "make your own fun", that's why I pay developers in the first place. That being said I have friends who love this kind of shit, so I appreciate your mileage may vary.
 
Dude there's like 500 quests in Bethesda games. Did you ever play the Dark Brotherhood or Thieves Guild quest lines? Amazing stuff.
Yes I did all of them.

Bethesda games throw you out into the world and let you go fuck around, but it's all a bit ropey. Like a singleplayer MMO but slightly better. World is mostly static and doesn't react to you, NPCs are braindead. There's no stakes or significant choices to be made. You can be in thieves guild but it's just a bunch of quests and items to get and you can be in every guild at the same time. They will make you a leader of said guild and nothing changes. You're pretending to be a leader. Buy a house and pretend to live there. Pretend to be this and that. "Make your own fun". Not saying wether it's good or bad. It's up to the player.
 
Yes I did all of them.

Bethesda games throw you out into the world and let you go fuck around, but it's all a bit ropey. Like a singleplayer MMO but slightly better. World is mostly static and doesn't react to you, NPCs are braindead. There's no stakes or significant choices to be made. You can be in thieves guild but it's just a bunch of quests and items to get and you can be in every guild at the same time. They will make you a leader of said guild and nothing changes. You're pretending to be a leader. Buy a house and pretend to live there. Pretend to be this and that. "Make your own fun". Not saying wether it's good or bad. It's up to the player.

All those are fair criticisms but it's still a hard argument to make that the quests aren't more fun than just fucking around (for the most part). The Thieves Guild quest was extremely fun and rewarding. Same with the Dark Brotherhood.

One of the reasons the games are so popular is because it has that open world side and also a very crafted, intricate but entirely optional bunch of quests.
 
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