Thread: Hostile Faceoff II: Doom (2016) vs Operation Flashpoint

Which is the better game?


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Hostile_18

Face/Off
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  1. PC
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Doom (2016) vs Operation Flashpoint

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VS
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Operation Flashpoint was such a breakthrough. Most realistic war sim set on huge open world islands, similar in scope to PUBG maps. You can drive every vehicle, fly aircraft, command your own squad of soldiers. It had realistic "heavy" controls and ballistics. One of the most advanced enemy AI to this day probably (back then I didn't even realize they can't see you in vegetation. Concept was too novel in 2001).

On top of that it had a great story, felt like being in an actual conflict during Cold War. There are some unforgettable missions like the one where your squad us wiped out by invading Russians and you have to crawl your way back to extraction through various forests. That mission is early in the game presented a big difficulty spike that filtered a lot of players. There was a mission were you escape from captivity and have no map or compass and use stars for navigation. And final mission set after the war where former soldiers travel on the islands (now full of civilian NPCs) to catch up was also memorable. It's like you're an actual war veteran now. Great atmosphere.

There was also very cool multiplayer which I played for a while. Arma (from same devs) superseded this game and improved in most areas, but it didn't feel the same. Operation Flashpoint was an addicting and unique game.

 
Operation Flashpoint was such a breakthrough. Most realistic war sim set on huge open world islands, similar in scope to PUBG maps. You can drive every vehicle, fly aircraft, command your own squad of soldiers. It had realistic "heavy" controls and ballistics. One of the most advanced enemy AI to this day probably (back then I didn't even realize they can't see you in vegetation. Concept was too novel in 2001).

On top of that it had a great story, felt like being in an actual conflict during Cold War. There are some unforgettable missions like the one where your squad us wiped out by invading Russians and you have to crawl your way back to extraction through various forests. That mission is early in the game presented a big difficulty spike that filtered a lot of players. There was a mission were you escape from captivity and have no map or compass and use stars for navigation. And final mission set after the war where former soldiers travel on the islands (now full of civilian NPCs) to catch up was also memorable. It's like you're an actual war veteran now. Great atmosphere.

There was also very cool multiplayer which I played for a while. Arma (from same devs) superseded this game and improved in most areas, but it didn't feel the same. Operation Flashpoint was an addicting and unique game.



Damn that does sound pretty cool. I guess it kind of evolved to a similar scope with the Battlefield series in a way.
 
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Damn that does sound pretty cool. I guess it kind of evolved to a similar scope with the Battlefield series in a way.

Damn that does sound pretty cool. I guess it kind of evolved to a similar scope with the Battlefield series in a way.

Well Battlefield is nowhere near as ambitious. OFP a full package: single player and multiplayer, plus full mod-ability and map editor. You can play large coop scenarios or simple team deathmatch. I only played deathmatch. It's similarly wacky as BF.

But yeah Bohemia mostly does the same game since OFP, improving it in various aspects. Arma games have less focus on single player so I never was too interested in them. I think they also did special versions of these games for US army.
 
I loved what OF was doing, so ambitious.

But Doom 2016 is one of my GOAT fps, won't vote against it.
 
Sorry Flashpoint, but DOOM (2016) fucks so hard. The music, the weapons, the impeccably crafted combat puzzles, the glory kills... I could go on but for the team at id to bring DOOM back to the fore in such a frenetic and pulse-pounding way is a staggering achievement, especially given all the trouble surrounding early development.

It's the modern FPS game that all others should be judged by.
 
I loved DOOM. It set the tone for all the shooters that followed and even helped spur on the "boomer shooter" craze, specifically the high-mobility ones like Neon White, Reaver, and Ultrakill.
 
Like Doom. Was a fun fresh take on teh IP at the time. However I liked Operation Flashpoint even better. Played it a few years after release and was surprised I hadn't heard more about it earlier. The gameplay was that nice sweet spot between arcade (CS) and sim(ARMA). Though in all honesty, I played more of Operation Flashpoint: Dragon Rising.
 
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But yeah Bohemia mostly does the same game since OFP, improving it in various aspects. Arma games have less focus on single player so I never was too interested in them. I think they also did special versions of these games for US army.

Agreed about Arma.